Chapter 7: Perception Learning Flashcards

1
Q

sensation

A

detection of stimuli by the sensory receptors and transmission of this information to the brain.

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2
Q

perception

A

process by which we categorize and interpret sensory input.

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3
Q

enrichment theory

A

theory specifying that we must add to sensory stimulation by drawing on stored knowledge in order to perceive a meaningful world.

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4
Q

differentiation theory

A

theory specifying that perception involves detecting distinctive features or cues that are contained in the sensory stimulation we receive.

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5
Q

preference method

A

method used to gain information about infants’ perceptual abilities by presenting two (or more) stimuli and observing which stimulus the infant prefers.

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6
Q

habituation

A

decrease in response to a stimulus that has become familiar through repetition.

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7
Q

dishabituation

A

an increase in responsiveness that occurs when stimulation changes.

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8
Q

high-amplitude sucking method

A

a method of assessing infants’ perceptual capabilities that capitalizes on the ability of infants to make interesting events last by varying the rate at which they suck on
a special pacifier.

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9
Q

evoked potential

A

a change in patterning of the brain waves that indicates that an individual detects (senses) a stimulus.

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10
Q

visual acuity

A

person’s ability to see small objects and fine detail.

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11
Q

visual contrast

A

amount of light/dark transition in a visual stimulus.

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12
Q

stereopsis

A

fusion of two flat images to produce a single image that has depth.

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13
Q

pictorial (perspective) cues

A

depth and distance cues (including linear perspective, texture gradients, sizing, interposition, and shading) that are monocular—that is, detectable with only one eye.

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14
Q

visual looming

A

expansion of the image of an object to take up the entire visual field as it draws very close to the face.

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15
Q

size constancy

A

tendency to perceive an object as the same size from different distances despite changes in the size of its retinal image.

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16
Q

kinetic cues

A

cues created by movements of objects or movements of the body; provide important information for the perception of forms and spatial

17
Q

visual cliff

A

elevated platform that creates an illusion of depth; used to test the depth perception of infants.

18
Q

intermodal perception

A

ability to use one sensory modality to identify a stimulus or pattern of stimuli that is already familiar through another modality.

19
Q

perceptual learning

A

changes in ability to extract information from sensory stimulation that occur as a result of experience.

20
Q

extinction

A

gradual weakening and disappearance of a learned response that occurs because the conditioned stimulus is no longer paired with the unconditioned stimulus (in classical conditioning) or the response is no longer reinforced (in operant conditioning).

21
Q

counterconditioning

A

treatment based on classical conditioning in which the goal is to extinguish an undesirable response and replace it with a new and more adaptive one.

22
Q

Pos and Neg Punishment

A

positive punishment:
punishing consequence that involves the presentation of something unpleasant following a behaviour.

negative punishment:
punishing consequence that involves the removal of something pleasant following a behaviour.

23
Q

encoding

A

process by which external stimulation is converted to a mental representation.

24
Q

deferred imitation

A

ability to reproduce a modelled activity that has been witnessed at some point in the past.

25
Q
A