Chapter 9: Judgement & Decision Making Flashcards
(39 cards)
Rational Behavior
Objective and logical
Irrational behavior
More subjective and biased
Psychological bias
Psychological factors affect our decision making in consistent ways
We are predictably irrational, which means
Our errors are systematic and reliable
Thinking fast (System 1)
Refers to decision making that operates quickly with little effort and less control
Thinking slow (system 2)
Refers to decision making that operates more slowly, with more effort and more deliberate control
Heuristics
mental shortcuts we take as part of thinking fast
Base rate frequencies OR prior probabilities
Probabilities that reflect the state of the world - how often an event or situation actually occurs
Representative Heuristic
The mental shortcut used to estimate the likelihood of an event based on how closely it matches or represents related examples or stereotypes in mind; but it causes people to focus on stereotypes
Conjunction fallacy
The false assumption that a combination of conditions is more likely than either condition by itself
Law of Sample Size
Smaller sample sizes produce more variance
Gambler’s fallacy
The faulty reasoning that past events in a sequence affect the likelihood of future events
Hot-hand effect
The perception of being “on a roll”
Availability Heuristic
Shows that people estimate the frequency of an event based on how easily examples come to mind
Anchoring
Refers to how different starting points (initial values) produce different estimates or decisions
Decoy Effect
The introduction of a more or less expensive item provides an anchor to stimulate the sales of the target item
Deliberation-without-attention effect
You have consciously made a decision, but unconscious processes helped you reach it
Less-is-More effect
Refers to situations where too much information, computation, or time devoted to a problem may lead to less accurate, sensible, or satisfying decision
Recognition Heuristic
People who are presented with 2 alternatives place higher value on the one they recognize vs the one they don’t
Fluency Heuristic
People assign higher value to the option that is recognize first, that is, more quickly and easily
One-Clever-Cue Heuristic
To base one’s decision on a single cue
Take-the-best-cue Heuristic
The idea that you consider each cue in turn
Fast-and-frugal search trees
Involve a limited set of yes or no questions rather than a larger set of probabilistic ones
Tallying
A heuristic that simply involves counting the number of cues that favor one alternative over another