chess Flashcards

(31 cards)

1
Q

moves forwards only, never
backwards. On its first move only, it may
move one OR two squares. After that, it can
only move one square at a time, capturing
only on the diagonal.

A

pawn

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2
Q

move straight along diagonals
and do not jump

A

bishop

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3
Q

moves
along the diagonals, the ranks, and the files.
can move as far as they wants in
any direction until they encounters another
chess piece or the edge of the game

A

queen

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4
Q

The (blank) is next in power to the
Queen. moves in straight
lines, never on diagonals

A

rook

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5
Q

only piece that can jump
over other pieces. moves in an Lshape but he can capture only on the square
where he finishes his jump.
moves first two squares forward, backwards,
or sideways, and then finishes the L-shape by
moving right or left one more square.

A

knight

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6
Q

you have one (blank) that can
move one square in any direction. can capture
any enemy piece or pawn that is
undefended and must always stay at least
one square away from the opposing.

A

king

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7
Q

most important piece in a game
of chess, but it is very limited

A

king

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8
Q

can go in any direction, but only one
square at a time.

A

king

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9
Q

The King is in (blank) when he is
attacked by the opponent’s
piece. His capture is not
allowed.

A

check

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10
Q

The player making
check must say “(blank)” when he
is attacking the opponent’s King.

A

check

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11
Q

the game is lost if you
cannot stop the check by
blocking, capturing the
attacking piece, or moving
the King to a safe square.
The “check” then turns into a
(blank). This means the
King is dead.

A

checkmate

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12
Q

When the
King is checked and cannot
move out of check, then he
is (blank) and the game
is over.

A

checkmate

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13
Q

pawn=

A

1

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14
Q

knight=

A

3

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15
Q

bishop=

A

3 (plus a bit more)

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17
Q

queen=

18
Q

is the moving of the King
two squares to his right or left toward the Rook,
which goes on the square on the other side of the
King

A

castling. castle early

19
Q

how many times can u castle?

20
Q

Aim to control the middle of the board with
your (blank)

21
Q

Avoid moving the pawns in (blank) of your king
too early.

22
Q

Keep away from the (blank)of the board. Move
your Knights and Bishops into the middle of the
board.

23
Q

moves one space at a time,
forward

24
Q

can only capture on the
diagonal

25
unlimited spaces, until something gets in the way, horizontally and vertically
rook
26
second in power to the Queen
rook
27
in an “L” shape consisting of 4 squares
knight
28
the only piece that can jump, but only captures the piece it lands on
knight
29
moves unlimited spaces, diagonally
bishop
30
moves unlimited spaces, horizontally, vertically, or diagonally
queen
31
moves one space in any direction. may not move into check
king