COB Test #1 Flashcards

(43 cards)

1
Q

value chain

A

the various business activities and processes involved in creating a product or performing a service

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2
Q

Primary activity

A

inbound logistics, operation outbound logistics, marketing + sales, and service

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3
Q

Secondary activities

A

firm infrastructure, human resources management, and procurement

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4
Q

secondary activities get

A

cut over primary activities

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5
Q

decision process - first step

A

define the problem/goal

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6
Q

cognitive bias

A

a systematic thought process cause by the tendency of the human brain to simplify information processing through a filter of personal experience

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7
Q

rivarly

A

-# of competitors
-diversity in competition
-industry concentration
-industry growth
-quality differences
-brand loyalty
-barriers to exit
-switching costs

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8
Q

supplier power

A

-number and size of suppliers
-uniqueness of each supplier’s product
-focal company’s ability to substitute

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9
Q

threat of substitute

A

-number of substitute products available
-buyer propensity to substitute
-relative price performance of substitute
-perceived level of product differentiation
-switching costs

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10
Q

threat of new entants

A

-barriers to entry
-economies of scale
-brand loyalty
-capital requirements
-cumulative experience
-government policies
-access to distribution channels
-switching costs

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11
Q

bargaining power of buyers

A

-number of customers
-size of each customer order
-difference between competitors
-price sensitivity
-buyer’s ability to substitute
-buyers information availability
-switching costs

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12
Q

bull-whip effect

A

when there is a change in demand, whatever change happens there, it is going to be amplified going back up the supply chain

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13
Q

structured/unstructured decision making

A

predictable and quantifiable/experience based

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14
Q

systems thinking

A

looks at connected wholes rather than separate parts

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15
Q

abstract thinking

A

looks at connected wholes rather than separate parts

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16
Q

perfect competition

A

the situation prevailing in a market in which buyers and sellers are so numerous and well informed that all elements of monopoly are absent and the market price of a commodity is beyond the control of individual buyers and sellers

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17
Q

monopolistic competition

A

when many companies offer competing products or services that are similar, but not perfect, substitutes

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18
Q

oligopoly

A

a state of limited competition, in which a market is shared by a small number of producers or sellers

19
Q

monopoly

A

a market structure that consists of only one seller or producer

20
Q

cost/price

A

firms aim to produce/sell products at cheaper price than competition

21
Q

differentiation

A

its all about making your products stand out from the competition

22
Q

product/process innovation

A

new/superior products and services; reduced costs in supply chain

23
Q

organizational effectiveness

A

developing an organization that can support product innovation through being effective and efficient

24
Q

customer focuse

A

deliver products and services in a manner which creates a real or imagined value for customers

25
disintermediation/channel conflict
occurs when manufacturers (brands) disintermediate their channel partners such as distributors, retailers, dealers, and sales representatives, by selling their products directly to consumers through general marketing methods and/or over the Internet (eliminating the players)
26
goal of marketers
create relationship/community
27
collaboration purpose/characteristics of a good collaborator
accountability and communication
28
constructive criticisim
a type of feedback that offers specific and actionable advice to help employees to improve
29
concepts of project management and collaboration
team work
30
time
time needed to complete project
31
cost
total resources needed to complete project
32
scope
requirements necessary for project
33
BPM (business project managements)
done continously
34
process efficency
ration of outputs to inputs
35
process effectiveness
how well a process achieves organizational strategy
36
improving processes
change process structure, change process resources, change both
37
non-durable
immediate or almost immediate consumption; food, clothing, gasoline
38
durable
3-5 year life cycle; cars, electronics, appliances
39
capital
5+ year life cycle; house, investment property
40
capital organizations
fixed, long-term assets used in the operation of the business; office buildings, warehouses, factories, heavy equipment, IT infrastructure
41
for sale/resale
goods purchased or produced to be sold to customers; groceries in grocery store, clothing in target, automobiles in dealership
42
MRO (maintenance, repair and operations)
goods and services are purchased to run and maintain their business; office supplies, company autos for employees, repairs to capital goods (limited)
43
RFM
a type of customer segmentation and behavioral targeting to help businesses rank and segments customers based on the recency, frequency, and monetary value of a transaction