Cog Psy Exam #2 (2/14/24) Flashcards
(113 cards)
sensory memory: buffer system
where all the sensory info is stored for a brief period of time, until we opt to process it
sensory memory: info state
held in a raw, unprocessed, uncategorized format
iconic memory
visual
visual persistence
the apparent persistence of a visual stimulus beyond its physical duration
ex. rubber pen magic trick, or filmstrips
Sperling - projector experiment
- flash set of letters on screen quickly and ask how much ppl remember seeing
- makes them wait to see the duration
- whole report: writing everything you see, report 4-5 items of 12
- partial report: focusing on a row, report 3-4 of 4 in a row
Sperling - projector experiment results
immediate - partial report > whole report
delay = partial report info is lost quickly, after 1 sec accuracy is the same as whole report and drops to 1-2 out of a row
icon capacity
brief, large capacity for sensory stimuli of a visual nature
Sperling - decay
mechanism by which info is lost from iconic memory
remains in iconic memory approx. 1 sec
Averbach & Coriell - interference, letter line/circle study
- experiment 1: single row of letters and showed a bar above the letter the participants need to remember
- letter recall decreased with delay - experiment 2: row of letters but used a circle around the letter, partially covering it
- people were worse at this experiment than ex. 1
- letter recall was poor even with no delay
interference - backward masking
when a later visual stimulus interferes with perception of an earlier one
characteristics of iconic memory
- immediate store of visual info
- capacity: large but hard to measure
- duration: approx. 0.5-1 sec
types of sensory memory
partial report technique:
- physical features (round letters)
- location (which row)
- color
- semantic (report letters, ignore #s)
pre-categorical: little or no processing at semantic level
role of visual sensory memory: perception of motion
dynamically updating ensory info to see motion consistently
role of visual sensory memory: movies
being able to see movies as constant motion
role of visual sensory memory: saccadic suppression
constantly moving the eyes
echoic memory
auditory
echoic memory def
maintenance of a representation of auditory stimuli for a brief time
Darwin et al. three-eared person procedure
- people wearing headphones with “3 channels” - 1 in each ear and then one that sounds like its from in front or behind you
- whole report: ask then to recall everything they heard
- partial report: recall one of the channels
- info in the echo is held longer than the icon - 2-4 sec.
characteristics of the echo
- immediate store of auditory info
- capacity: large but hard to measure
- duration approx. 2-4 sec
short-term memory def
- info that comes into the environment is available for sensory memory and some things draw attention which becomes short-term memory
- current processing
- limited amount of info kept in an active state
short-term memory - recall
maintaining info in short-term memory
if rehearsed enough, short-term memory can become long-term
characteristics of short-term memory
- capacity: unclear, but people have the same capacity they just use it differently
- duration: quick
how do we lose info from short term
interaction between decay and interference
representations of STM
acoustically + semantically