Cognitive Key Words🔢 Flashcards

(108 cards)

1
Q

Philosophical foundations

A

Introspection (unscientific) behaviourism (no internal processes) brain as computer (stores, input, output)

Aristotle= memory formed like hot wax in molds

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2
Q

Problems with Behaviourism

A

Language learning can be explained by simple stimulus response associations
BUT we can form sentences we haven’t yet heard, children can learn language without explicit reinforcement
May not generalise to humans

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3
Q

Cognitive revolution

A

Mental processes can be studied

Information processing-mind stores data 
Decomposition-several parts function 
Empirical studies- decompose elements 
Abstract theories of mind- for testing 
Representativeness-data transformed in mind
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4
Q

Embodied cognition

A

Body shapes how we sense and act on the world

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5
Q

Representationalism

A

Info from world as 0s and 1s

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6
Q

Research methods in studying cognition

A

Case studies
Correlational study
Experimental study

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7
Q

Magnitude

A

Assign stimulus e.g. light with intensity value and ask participants to take magnitude in relation to it

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8
Q

The psychophysical function- response compression

A

Fail to perceive increase of magnitude after a certain point e.g. brightness

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9
Q

The psychophysical function- response expansion

A

Perceive increase more as magnitude increases after a certain point e.g. electric shocks

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10
Q

Steven’s power law

A

P=KSn

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11
Q

Absolute threshold

A

Just noticeable difference between stimuli

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12
Q

Method of limits

A

Weakest stimuli, increased to find threshold point

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13
Q

Method of adjustment

A

Participant adjusts intensity until finds threshold

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14
Q

Method of constant stimuli

A

Stimuli ran in random order, psychometric curve fitted, take 50%

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15
Q

Signal detection theory:measuring sensitivity

A

Bias- stimulus detected when not present, low sensitivity

Present= hit or miss
Not present= correct rejection or false alarm

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16
Q

Phenomenological method

A

Researcher asks participant to scribe what they perceive

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17
Q

Sensation

A

Passive

Bring info from world to brain (electrical impulses)

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18
Q

Perception

A

Active

Interpret info from senses into brain

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19
Q

Transduction

A

Convert physical stimulus energy intro electrical signals (neural activity) to the brain

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20
Q

Senses: hearing

A

Sound waves along ear canal to ear drum and cochlea

Hair cells pick up vibrations

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21
Q

Senses: touch

A

Skin receptors respond to pressure, varies across the body

Measured with two point discrimination technique

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22
Q

Senses: vision

A

Light receptors enter through pupil

Focused on retina, picked up by photoreceptors

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23
Q

Senses: smell

A

Less understood, cells respond to chemical compounds
Olfactory info sent directly to brain
Approx 1000 receptors

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24
Q

Senses: taste

A

5 types : sweet, salty, bitter, sour, umami
Taste buds continually destroyed and replaced
1000 receptors

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25
Gestalt
How parts are arranged into forms/objects and perceived as a whole
26
Gestalt laws- similarity
Similar elements perceived as one
27
Gestalt laws- proximity
Elements close to one another are grouped
28
Gestalt laws- good continuation
Lines follow a smooth course
29
Gestalt laws- closure
See illusory lines, forms in boundaries
30
Gestalt laws- pragnanz
Organise scene to simplest explanation
31
Distal and proximal stimuli
Decode stimulus energy (distal) into what the brain can process, represented in mind (proximal)
32
Bottom up processing
Data driven Measure neuron response to lines in different orientation in cortex- Hubel and Wiesel. Hierarchical processing Optic nerve /Thalamus Primary visual cortex Secondary visual cortex Inferotemporal cortex
33
Top down processing
Knowledge driven | Context changes perception
34
Perceptual expectedness
light hits object from top, see 3D
35
Perceptual constancy
Familiar object perceived in same brightness
36
Ventral and dorsal pathways
What pathway- ventral (temporal) | Where pathway- dorsal, motion (parietal)
37
fMRI
Neurons burn energy when active, replenished by blood Haemoglobin distinguished between oxygen rich and depleted blood Shows active brain areas, reasonable temporal and good spatial resolution Claustrophobic, no metal. Blood oxygen level not direct measure of activity. Very expensive
38
MEG
Measure magnetic field in pyramidal cells of cortex Synchronous firing of neurons detect signal Great temporal resolution, good spatial resolution Hard to determine exact region, expensive
39
EEG
Electrodes over scalp Measures electrical signals, cortical field activity over time Good temporal resolution No movement allowed, Poor spatial resolution, hard to determine exact region
40
PET
Inject tracer to blood stream, measure activity Measure how much goes to brain vs resting state Structurally accurate Ethical issues, radioactive, no temporal resolution, expensive
41
TMS
Depolarise or hyperpolarise neuron Affect activity, weak electric currents in the cortex, simulates lesions Moderate effects in treating depression, side effects go after time Difficult to specify exact region
42
Neuropsychology
Lesion patients (Phineas Gage) damage to frontal lobe changed personality
43
Neuropsychological assessment after brain injury
Vocabulary Verbal reasoning Non-verbal reasoning Spatial memory
44
Inattentional blindness
``` Fail to notice otherwise salient events Concentrate elsewhere (gorilla) ```
45
Limited resources
Limited capacity, depends on metal effort required in relation to those available- depends in our interests, what is important Perform worse on dual tasks
46
Information filtering
Attention filters irrelevant info that doesn’t help with goals (parietal lobe) Limited to what we can focus on at a given time
47
Broadbent filter model
``` Inputs (attended and unattended message) Sensory store Selective filter (unattended message blocked, physical properties) Higher level processing Working memory ```
48
Treismann’s attenuation model
``` Inputs Sensory store Attenuating filter (physical properties) Hierarchy of analysers Working memory ```
49
Inhibition of return
Respond slower to stimulus previously attended to | Helps facilitate attention switching
50
Spatial attention
More attentional resources into the centre, notice periphery less
51
TASKS Global/local processing
Navon task-change from narrow to broad perception | Top down control
52
TASKS Feature based attention
Stroop task- conflict automatic and non automatic
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TASKS Visual search
Parallel and conjunctive search
54
Stroop related activation and age
Left parietal and parietal-occipital cortices developed in adolescence Left lateral prefrontal cortex developed in adulthood
55
Feature integration-motion perception
Right posterior parietal cortex directs role in directing attention between local and global info
56
Simon effect
Inconsistencies are harder to compute and take our attention resources (from left but press right)
57
Referential coding hypothesis
Presence of something in the scene causes a bias in response to that side May cause Simon effect
58
Attentional movement hypothesis
Attention focused on a side causes bias to respond to that side May cause Simon effect
59
How visual information reaches the brain
``` Retina- most receptors in the fovea Optic disk-info passed down optic nerve Iris-Change pupil diameter to allow light into the eye Cornea- focuses light Lens-focus and project onto retina ```
60
Cones and rods
Cones- colour vision Rods-light and dark None in the blindspot
61
Saccades
Move eye and fixate
62
Mircosaccade
Small adjustment from large eye movement
63
Smooth pursuit
Steadily tracks movement
64
Glissade
End of saccade, curves to correct location
65
Optokinetic nystagmus
Track outside, flick back to centre
66
Vestibular ocular reflex
Eyes stay fixated even if head moves
67
Cortex and superior colliculus
Cortex- where to move eyes | Superior colliculus- when to move eyes
68
Eye trackers: scanpaths
Faces most important Eye movements are task specific, precede actions Controlled by cognitive processes not properties of the stimulus People show different eye movement patterns when others are present
69
Eye trackers: culture
Caucasians fixate on eyes/mouth | East Asians fixate centrally on face
70
Eye trackers : reading
Fixate between start and middle of words, focus on content not connectives
71
Eye trackers : visual tasks
Small fixations in serial manner or large movement to spot if easier (parallel task)
72
Professional vs novice fixations
Professionals fixate accurately on anticipated area (cricket) Novices look longer for danger Eye movements precede actions
73
Theory of mind
Eye movements can give away what we will choose, knowledge of others Autistic people struggle with this
74
Stroop task conditions
Neutral- any word in any colour Conflict-colour word different from the font it is written in Congruent condition- colour name same as font
75
Explain stroop task
Take much longer to name colour in conflict condition Reading is automatic (practiced ) Naming is controlled, interferes with reading
76
Popouts
Easier to find in parallel search when shaded naturally (automatically processed) When shaded unnaturally takes longer to find in serial search (more distractors)
77
Parallel search
Serial search Automatic, easy with no resource demands Can be learnt with extensive practice
78
Serial search
(conjunctive) Controlled, effortful, uses working memory Slow, used in new tasks
79
Factors affecting automacity (automatic stroop task, finding a pop out)
Extensive practice Consistent practice (same conditions) Attention during practice Must practice in all areas to become highly skilled, break skills into components to reduce errors
80
Automacity causing errors: action slips
Action slips- when habitual action intrudes when performing another task e.g. say “fine thanks” when greeted “hello”
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Automacity causing errors: hinder performance
Novel task demands Mismatch between practical skill and environment Attentional lapse or overload
82
Heuristics and why they exist
Rules of thumb to make decisions, may not always apply All decisions are complex, impossible to have 100% certainty Have to decide what is relevant and how this is determined
83
Why are perfect decisions impossible
Information is limited and ambiguous | Time and resources are limited
84
A good heuristic
Don’t have to think through costs and benefits, doesn’t require lots of information or effort Applicable in many circumstances On average, benefits outweigh costs, avoid major errors Rely on environment developed in (recognition heuristic)
85
Biases: heuristics
Use strategy optimised for a different environment Considering a different bundle of choices grouped in the mind Use different code/benefit
86
Heuristics and decisions: adjustment and anchoring
People make initial estimate and adjust | Irrelevant info can bias the initial estimate
87
Heuristics and decisions: availability
Lack information to assess probability so overassess based on ease it comes to mind e.g. risks of flying
88
Heuristics and decisions: framing
How losses and gains are described influences choices | Bias to GAIN and reduce LOSS
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Confirmation bias
Wason’s selection task | Seek information to confirm existing beliefs and ignore contradictory information
90
Metacognition
Thinking about own thoughts
91
Misattribution: mere exposure effect
Prefer something already seen, memory preference | Processed easier and recognised
92
Misattribution: mental contamination
Base judgement on something else, unrelated but assumed to be Heightened sexual attraction under high anxiety
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Illusion of explanatory depth
Rate understanding worse over time when asked to explain it | Initially overestimate knowledge due to familiarity
94
Dunning Kruger effect
Worse people are, the worse they are at rating their ability Ability to rate performance relies on same factors as ability to perform them
95
Why do metacognitive errors happen and what is done to solve it
Errors result from basing judgement on wrong information | So employ heuristics
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Problem
Difference between current and desired state
97
Well and Ill defined problem
Well defined- clear goal state and constraints (obvious when solved) Ill defined- no clear goal state and constraints, not obvious when solved) harder to mentally represent and find solution Lack clear paths between current and goal state
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Problem representation
Stating goal and scope of problem, organise knowledge to address it Mentally represent current and goal state and actions to solve it
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Functional fixedness
Focus on how things are usually used while ignoring other potential uses, barrier from mental representations Two string problem, nine dot solution
100
Problem solving strategies: trail and error
Try solution, repeat until it works | Works best with few possible solutions otherwise very time consuming
101
Problem solving strategies: insight
Answer suddenly occurs, often when stop consciously considers answer May unconsciously continue, representation changes to make solution solvable
102
Problem solving strategies: analogical transfer
Use same solution on problem with similar underlying structure, generalise
103
Newell and Simon’s problem solving
Means end strategy- repeatedly comparing current state to goal state. Identify differences and sub goals to final goal Hill climbing strategy- tell how far you are from solution. Reduce distance and reach goal at shortest path Work backwards
104
Epistemic action
Physical actions that make mental computation easier, faster and more reliable
105
Problem solving algorithm
Algorithm- consider entire problem space and search every solution
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Problem solving heuristic
Heuristic-consider part of problem, potential subproblems
107
Computational approach
Perception is influenced both bottom up and top down information
108
Exogenous and endogenous cues
Endogenous- centrally located, directs location in direction of cue Exogenous- peripheral cue directs