Communication Flashcards

(36 cards)

1
Q

Baud rate

A

The number of signal changes per second

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2
Q

Bit rate

A
  • The number of bits that are transmitted per second
  • Baud rate * number of bits per signal
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3
Q

Bandwidth

A

The range of frequencies that a communication medium is capable of transmitting

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4
Q

Latency

A

The difference in time between an action being initiated and its effect being noticed

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5
Q

Protocol

A
  • A set of rules relating to communication between device
  • Enables devices made by different manufacturers to communicate seamlessly
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6
Q

Serial data transmission

A
  • Data is sent one bit at a time over a single communication line
  • Used for transmitting data over medium to long distances
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7
Q

Parallel data transmission

A
  • Numerous parallel communication lines that allows for multiple bits to be sent simultaneously
  • Used for transmitting data over short distances
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8
Q

Examples of data transmission

A
  • Serial => USB
  • Parallel => between parts of the processor
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9
Q

Crosstalk

A

Signals from tightly packed communication lines can “leak” into other, causing data corruption

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10
Q

Skew

A
  • Each line in parallel transmission has slightly different electrical properties, leading to different times taken
  • This means that bits sent together may not be received together, leading to bits being overlapping and the corruption of data
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11
Q

Serial vs Parallel

A
  • Serial data transmission does not suffer from skew or crosstalk, making it a more reliable communication method over long distances
  • Serial mediums are cheaper to install
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12
Q

Synchronous transmission

A

Data is sent on shared clock pulses at regular intervals, received in the same order that they were sent

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13
Q

Uses of synchronous transmission

A
  • Transmitting information in real-time systems
  • Used by busses in the processor
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14
Q

Asynchronous transmission

A
  • Start and stop bits are used to indicated the duration of a transmission
  • The sender and receiver must use the same Baud rate and synchronize their clocks for the duration of data transmission
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15
Q

Physical star network topology

A
  • Each client has its own direct connection to a central hub
  • The hub receives packets for all clients and delivers them to the correct recipient
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16
Q

Advantages of physical star network topology

A
  • Packets are sent directly to the recipient so other clients cannot see packets that aren’t intended for them
  • It is easy to add and remove clients to and from the network
  • Each cable has just one device, removing the possibility of collisions
  • The failure of one cable does not affect the rest of the network
17
Q

Disadvantages of physical star network topology

A
  • If the central hub fails all communication is stopped
  • Expensive to install due to the large amounts of cable
18
Q

Physical bus topology

A
  • All devices are connected to a single central cable (the backbone)
  • A terminator is at each end of the cable, preventing signals from bouncing back along the cable
19
Q

Advantages of physical bus topology

A
  • No central hub, reducing the chance of a network failure
  • Inexpensive to install due to minimum length of cable
20
Q

Disadvantages of physical bus topology

A
  • Packets are sent through the shared backbone, allowing every client on the network to see packets that aren’t intended for them
  • The backbone is used for communication by multiple clients, introducing the risk of collisions
  • The entire network will fail if the backbone fails
21
Q

Logical network topology

A

The flow of data packets within a network

22
Q

Logical bus network

A

Delivers packets to all clients on the network

23
Q

Logical star network

A

Delivers packets only to their recipient

24
Q

Host

A

A device on a network that provides services

25
Client-server networking
- A central server provides services to multiple clients - Allows for central management of clients and greater network security - Requires higher levels of expertise to set up and manage
26
Peer-to-peer networking
- Services are provided by the clients themselves - They are more effective than client-server networking as there is no need for a powerful server - Easier to set up and maintain
27
Wireless networking
- Allows clients to communicate within a network without being physically connected to it - Requires a wireless access point which connects to a wired network - Requires a wireless network adapter in each device that connects to the wireless network
28
WiFi
- The standard that enables wireless local area networking - Allows devices to connect wirelessly to a network using radio signals - WiFi is based on international standards that enables global compatiblity
29
Components required for wireless networking
- Network Interface Card (built into devices) - Wireless Access Point (sends and receives wireless signals) - Router (routes data to and from the internet) - Modem (connects the network to the wider internet)
30
Methods of wireless network security
- WPA/WPA2 encryption - SSID Management - MAC Address Filtering
31
WPA/WPA2 encryption
When a device tries to joins the network it must enter a pre-shared key
32
SSID Management
- The SSID is the name of a wireless network - Broadcasting the SSID means it shows up when someone searches for it - Hiding the SSID stops it from being publicly visible
33
MAC address filtering
- Every wireless device has a unique assigned MAC address - MAC address whitelists allow only specific devices to connect to a network - MAC address blacklists can be used to block specific devices from connecting to a network
34
Carrier Sense Multiple Access with Collision Avoidance (CSMA/CA)
A protocol used in wireless networks to avoid data collisions caused by multiple devices communicating simultaneously
35
CSMA/CA process
- When a device is ready to transmit is listens to the communication channel to check whether it is idle - If so the data is transmitted. If not, the device waits a random period of time and checks again - An exponential backoff algorithm increases the time period for each check - It cannot overcome hidden nodes
36
RTS/CTS
- A solution to the hidden node problem - The sender sends a "request to send" message to the server when the channel seems idle - If the server is idle it will respond with a "clear to send" message so transmission can begin - If no CTS message is received the server is busy communicating and the transmitting data must wait