Competency 1C Flashcards
(30 cards)
Five basic components of a network: clients, servers, channels, interface devices and operating system.
Parts of the network
Are powerful computers that store data or applications and connect to resources that are shared by users of a network.
Server
Theses are the computers that are used by the users of the network to access the servers.
Client
Also called a network circuit, is a pathway over which information travels between the different computers(client and servers)
Channels
This is the actual physical medium of the channel.
Transmission media
Comes in a variety of types, speeds, and capability, main two are wired and wireless.
Network channels
Also called guided media, information transfer takes place on a cable.
Wired media
also called radiate media, uses no physical wire but transfers information through the air
Wireless media
This property of a network channel describes how fast information can be transmitted over the channel.
Transmission rate(Bandwith)
The direction in which information can be transmitted over a channel depends on the type of channel
Transmission Direction capability
Information can be transmitted only in one direction
Simplex
Information can be transmitted in one direction but only one at a time
Half-duplex
Information can be transmitted in both directions simultaneously
Full duplex
There are two signal types – Analog and Digital
Signal Type
Signals are continuous, take binary values
Analog
Are more natural for computer network
Digital
is confined to a small geographic area.
LAN (Local Area Network)
These are high bandwith channels that typically connect LAN with eachother.
Backbone Network
spans over a wider geographic area such such as a campus or university
MAN (Metropolitan Area Network)
Information that has been broken down to be sent. They are a string of bits
Packets
When a packet goes through many different locations and the information gets altered.
Transmission Error
rules for how information is broken up trasnmitted and reassembled.
Protocols
determining which computer and network the packets are headed to.
Addressing
is a network-layer protocol, the most commonly used one.
TCP/IP