Component 1 Flashcards

(10 cards)

1
Q

What does DRM stand for?

A

Digital Rights Management

DRM is used to protect games from being run on unauthorized devices.

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2
Q

How do different consoles protect their games?

A

By using Digital Rights Management (DRM)

DRM prevents games from being run on anything other than their designated machines.

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3
Q

What is a key difference between different console processors?

A

Each processor has its own instruction sets and word sizes

This affects how games are developed and run on different consoles.

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4
Q

True or False: All consoles use the same operating system.

A

False

Different consoles have different operating systems, affecting game compatibility.

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5
Q

What may games depend on that varies between consoles?

A

Libraries in the operating system

Games may rely on specific libraries that do not exist in another console’s OS.

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6
Q

What is a potential media compatibility issue between consoles?

A

Different media formats

For example, a game might be on Blu-ray while a console may only have a DVD player.

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7
Q

Fill in the blank: Different consoles may make different _______.

A

system calls

This can lead to compatibility issues for games across different consoles.

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8
Q

Array processor architecture

A

-SIMD
- allows multiple instructions to operate simultaneously on multiple data locations/many ALU’s

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9
Q

Jump instruction FDE cycle

A

Jump instruction CIR sends address to PC
PC is incremented

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10
Q

Embedded OS

A

Software used to manage device which is built into device itself and is stored in its ROM
Specific to the hardware/purpose

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