Concepts SM Flashcards

(35 cards)

1
Q

Strategy

A

Ambition into goals, into actions

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2
Q

Strategic Management

A

Formulation of vision through to execution of strategy

External environment, where to play, how to win

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3
Q

Risk X innovation Capabilitiy

A

DC, VS, Niche players, FF, Avoiders

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4
Q

CA of fully digital BMs

A

Falling MCs

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5
Q

5 principles

A

1) Commit to outperform the market through commercial innovation
2) Embrace new business models (e.g. multi- sided platforms, JVs)
3) Compete on both cost leadership and value differentiation
4) Allocate sufficient resources to “big plays”
o E.g. Calsberg revitalised core lager and craft beer acquisitions and partnership; split between the two following decline in standard lager sales
5) Maintain flexibility and adapt to reality

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6
Q

A market

A

Customer or geography.

NOT industries or categories.

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7
Q

Segmentation

A

Person in a place (B2C)

Behavioural, psychographic, geographic, demographic

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8
Q

Fours A’s

A

Usually for BOP

Awareness, Acceptability, Affordability, Availability

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9
Q

Innovation at BOP

A

Anderson and Markides

Real innovation in new whats and new hows. But care to new who’s.

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10
Q

Drivers of disription

A

Legislation, technology, Investors

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11
Q

Disruptive Innovation

A

Innovate ahead of needs

Miss BOP, or uncatered

Disruptors target BOP w less good product, them move upstream to disrupt

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12
Q

Mckinsey graph

A

Detectable, clear, inevitable, new normal

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13
Q

Responses to disruption

A

Acquisition, Own venture, Switch to selling solutions, Switch to low cost model

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14
Q

Critique of Christenson

A

Ignores supply side;This leads to networks

Implications: Identifying (multiple industries), far more dangerous, Theory applied inconsistently

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15
Q

Dual CA

A

Competes on differentiation and cost (price and benefit)

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16
Q

Blue and Red Ocean Strategies

A

Blue-New value proposition to a new market

Red-Serves existing needs, can still have dual CA

17
Q

Blue Ocean Critique

A

Sung Cho

No such thing, nowhere is pristine, no such things as untapped market

18
Q

Porters 5 forces

A

Competitions and conflict w:

New entrants, suppliers, customers, substitutes, and rivalry amongst existing competition.

19
Q

CA

A

Circumstance that puts you in favourable business position

wide wedge between the willingness to pay it generates among buyers and the costs it incurs

20
Q

Value pyramid

A

Social Value
Category Value
Brand Value
Product/Service Value

Can come from several layers

21
Q

Diff types of CA

A

Social Value, Brand Value, Product/Service Value (3G), Category Value e.g. Tenzing

22
Q

VS Low cost rivals

A
  • Price wars
    -Differentiate
    -Selling solutions/servivec
    -Add low cost business
    Switch to low cost model
23
Q

CA in B2B

A

Social Value
Customer Value
Relationship Value
Product/Service

24
Q

3 collaborative strategies

A

Market presence, access resources, gain market reach

25
Categories cc gaining market reach
Outsourced contracts Reseller agreements (strategic alliance) Shared risk ventures
26
Failures of strategic partnership
Culture, objectives, Governance, overestimated market potential, executive commitment
27
Open innovation failure
IP, Returns, LT interest, Open source compete
28
Types of collab
``` Customer co-creation Standard Setting Presence Resources Market Reach Open Innovation Influencers ```
29
Networked Market
Market dominated by a platform
30
Platform
- Bring together two or more groups of stakeholders | - Often underserved customers and suppliers with over capacity
31
Sucesses of platforms?
- W scale - Winner takes all through scale - New competitors struggle to keep prices low to drive widespread adoption - Anti-comp behaviour
32
Classification platforms
Innovation platforms facilitate the matching of complementary products and services without lock-in to a proprietary technology limitation. Innovation platforms don’t typically focus on assisting diverse stakeholder groups find each other and transaction business. Transaction platforms help individuals and institutions to find each other, such as Amazon, Airbnb, Uber. These may be “thin” pure-play platforms (JustEat) or “thick” platforms such as Deliveroo which take accountability for delivering a broader range of value-added services. Amazon is a hybrid example that also has its own “pipe” value chain in- house retail & delivery service plugged into a marketplace platform. ▪ Technology platforms that provide access to products and services (and may be both an innovation and transaction platform). The technology provider typically controls access and governs use of the platform through an operating system (e.g. Android) and/or hardware (e.g. Apple/Playstation)
33
Platform economics
Building demand side economies of scale Growth/valuation imperative Value to participant increases w number of users
34
Trust and platforms
Low transparency Workers in the demand economy Anti-Competitive e.g. preferred customer clauses BUT Leveraged networks for good + new things tried
35
Transient advantage
CA not long lasting. Metrics, innovation, areas not industries