Consumer Behavior Final Flashcards

1
Q

Cognitive Dissonance

A

Desire for consistency between attitudes and behavior

  • Inconsistency = Discomfort
  • Motivated to reduce discomfort
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
2
Q

Elaboration Likelihood Model: Central Route

A

Requires high motivation, ability, and opportunity

More likely for high-involvement consumers

Relevant information matters
◦ Facts, Evidence
◦ Logic, Reasoning
◦ Examples

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
3
Q

Elaboration Likelihood Model: Peripheral Route

A

Requires less motivation, ability, or opportunity

More likely for low-involvement consumers

Easy-to-process information matters
◦ Message length, number of features
◦ Positive emotions
◦ Attractive / likeable source

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
4
Q

Heider’s Balance Theory

A

People dislike unbalanced attitudes and will work to balance them.

To be balanced, there needs to be three positives, or two negatives and one positive

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
5
Q

Swagger Wagon

A

Rap song by Toyota that was meant to depict minivans as cool and interesting

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
6
Q

Who was deemed the father of modern advertising?

A

“We nominate Pavlov as the father of modern advertising… He took a
neutral object and, by associating it with a meaningful object… he gave
it added value. That is what we try to do in modern advertising.”

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
7
Q

What is classical conditioning useful for?

A
  1. Linking products to desired responses
  2. Inducing general emotional responses
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
8
Q

Three types of operant conditioning

A

Positive reinforcement: when consumer engages in behavior,
something good happens (e.g., loyalty programs).

Negative reinforcement: when consumer engages in behavior,
something bad stops happening (e.g., annoying sound inside car
stops when seatbelt is fastened).

§Punishment: when consumer engages in behavior, something bad
happens (e.g., eat expired food, get sick).

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
8
Q

Operant Conditioning

A

Altering the probability of behavior by changing the consequences of the behavior

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
9
Q

Vicarious Learning

A

When consumers watch the actions of
others and note the reinforcements they receive for their
behaviors

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
10
Q

Attitude

A

An attitude is an overall evaluation that expresses how much we
like or dislike an issue, person, or object

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
11
Q

5 characteristics of attitude

A

Favorability
Confidence
Resistance
Accessibility
Persistence

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
12
Q

Implicit knowledge

A

Cognitive associations a consumer holds
between 2 constructs that exist outside his/her conscious
awareness

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
13
Q

Subliminal Advertising Study - Vicary, 1957

A
  • James Vicary’s study in New Jersey movie theater in 1957
  • 2 messages flashed during playing of film: “Drink Coca-Cola” and “Hungry?
    Eat Popcorn”
    ◦ Flash every five seconds
    ◦ Duration of flashes: 1/3000th of a second
  • Dramatic results were reported:
    ◦ 18.1% increase in Coca-Cola sales
    ◦ 57.8% jump in popcorn purchases

ALL FAKE RESULTS

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
14
Q

Priming

A

Priming- Simply thinking about a concept activates related concepts in memory

Influences subsequent attitudes and behavior

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
15
Q

Implicit Association Test (IAT)

A

Implicit attitudes can exist and be measured

Defines attitudes as the association between attitude object and good/bad

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
16
Q

IAT Process

A
  1. 2 attitude objects are pitted against each other: AO1 and AO2
  2. Measure reaction times (in ms) to see how quickly people can pair AO1 with good versus bad words, versus AO2 with good versus bad words
  3. If quicker to pair AO1 with good items and AO2 with bad items, then implicit preference for AO1
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
17
Q

When is IAT useful?

A
  1. If the consumer has no introspective access to their attitude toward a brand
  2. If consumer prefers not to report or admit to their attitude
    toward brand
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
18
Q

Attitudes are more likely to predict
behavior when…

A

◦ Consumers think deliberatively/ explain reasons for their attitude
◦ They are more accessible
◦ When they are specific

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
19
Q

Prospect Theory

A

People see the world in terms of changes from reference points, where the marginal pain of losing is worse than the marginal pleasure of gaining

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
20
Q

Replication Crisis

A

Many psychological studies have been found to be difficult to
replicate due to:

  1. bad methods
  2. fraud
  3. p-hacking
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
21
Q

P-value

A

In statistics, the p-value is the probability of obtaining results as extreme as the
observed results of a statistical hypothesis test, assuming that the null hypothesis is
correct.

A smaller p-value means that there is stronger evidence in favor of the alternative hypothesis; p < .05 statistical significant

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
22
Q

How to avoid p-hacking

A
  • Decide your statistical parameters early, and report any changes.
  • Decide when to stop collecting data and what composes an outlier
    beforehand.
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
23
Q

Decision-Making Process

A

1) Problem recognition:
Perceiving need
2) Information search:
Seeking value
3) Alternative evaluation:
Assessing value
4) Purchase decision:
Buying value and heuristics
5) Post-purchase behavior:
Value in consumption

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
24
Q

Decision-Making Models

A

Compensatory
1. Additive
2. Weighted Additive
3. Additive Difference

Non-compensatory
1. Conjunctive
2. Disjunctive
3. Lexicographic
4. Elimination by Aspect

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
25
Q

Weighted-additive multi-attribute model

A

Attitude toward brand b = sum of (importance of attribute * the
consumer’s subjective assessment
of the quality of b)

Ab = sum(Ii * Bi)

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
26
Q

Additive Difference Model

A

Consumers sometimes make choices by making a series of pairwise comparisons, as in a tournament

These comparisons can weighted (i.e., different importance weights are assigned to different attributes) or unweighted

Unweighted: iPad vs Samsung
Screen 0 - 2 = -2
Price 2 - 2 = 0
Ram -1 - 2 = -3
Total = -5, Samsung (on right) wins

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
27
Q

Determining weights in additive difference model

A

Conjoint analysis: Infer importance by observing how peoples’ preferences
for products change as attribute values are changed

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
28
Q

Courtyard Marriott Conjoint Example

A

Designed for business travelers. Determined building shape, number of rooms, pool shape, and landscaping based on conjoint analysis. didn’t listen to pool suggestions though.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
29
Q

Stages of consideration and when to use different decision making models

A
  1. Initial Consideration Set
    Use: Non-Compensatory
  2. Reduced Consideration Set
    Use: Non-Compensatory and/or
    Compensatory
  3. Choice

*essentially cannot use compensatory on large sets of data

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
30
Q

Non-compensatory rules that compare across brands

A
  1. Conjunctive
  2. Disjunctive
  3. Lexicographic
  4. Elimination by Aspect
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
31
Q

Conjunctive Rule

A
  • Options are eliminated if they are not above some threshold on ALL of a set of important attributes;

Sometime called a “satisficing rule”—an option doesn’t have to be the best on any or all attributes—just above threshold on all

“Get rid of the bad ones”

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
32
Q

Disjunctive Rule

A
  • Similar to conjunctive
  • Consumer sets acceptable levels for the cutoffs—levels that are more desirable
  • Choose options that meet acceptable levels for many attributes
  • “Find the good ones”

Example: evaluate whether each brand scores 3 or higher on all
ALL attributes to be the most liked option; circle options that score 3 or
higher on all attributes

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
33
Q

Lexicographic Rule

A

Choosing the option that is the best on the most important attribute

34
Q

Elimination by Aspect Rule

A

Similar to lexicographic but incorporates the notion of an acceptable cutoff

*example: no category can have a score lower than 3. go in order of importance with this in mind then have one left

35
Q

Anchoring

A

When asked to form an inference about an uncertain quantity, we start with an initial impression and update

*can be arbitrary

36
Q

Anchoring Example: Gandhi

A

Two groups asked the same second question about how long Gandhi lived, but their first question varied. Group 1 was asked if he lived past 140, while Group 2 was asked if he lived past age 9.

Group 1 average aged lived guess: 67
Group 2 average: 50

37
Q

Decoy Effect

A

Consumers will have a specific change in preferences between two options when presented with a 3rd option that is asymmetrically dominated.

*Economist example for print only vs. print and web

38
Q

Compromise Effect

A

More people choose option B in the 3-option set than in the 2-option set

*TV example. Most expensive one is too “expensive or high quality” while lowest quality one is too cheap. Compromise on the middle option.

39
Q

What other factors influence our
decisions?

A
  1. Default Effect
  2. Framing Effects
  3. Endowment Effect
  4. Mental Accounting
40
Q

Default Bias

A

Default: a preselected option adopted when no alternative is specified by the user or program

Takes advantage of laziness and implied recommendation

”Standard” Default is you are not an organ donor unless you register to
be one. By making the default be an organ donor, it greatly increases organ donor rates.

41
Q

Framing Effects

A

Labeling ground beef as “75% lean” or “25% fat”.

Taste Rating: 5.33 to 3.66
Quality Rating: 5.15 to 2.83
Leanness Rating: 4.49 to 2.96

42
Q

Mental Accounting

A

how we categorize our money
influences our choices

we put money aside for certain purposes and it is often not rational when plans shift.

42
Q

Endowment Effect

A

We value something more when we own it. Study of the college class with the Cornell mugs.

43
Q

Endowment Effect Examples in Marketing

A
  • Free Month of HBO or other subscription
  • ## Buick 24 hours of Happiness Test Drive
44
Q

How does low effort decision making
differ from high effort decision
making?

A

Limited resources and mental shortcuts:

  • We have limited cognitive resources and we deploy them selectively
  • This leads to the use of heuristics
45
Q

Heuristic

A

a decision shortcut or “rule of thumb”

46
Q

When are we most likely to use heuristics?

A
  • Low involvement decisions
  • Low Motivation
  • When cognitive resources are constrained (time/pressure)
47
Q

What are four Purchase Point Heuristics

A
  1. Brand Loyalty
  2. Brand Familiarity
  3. Scarcity = desirability
  4. High Price = Quality
48
Q

Base rate neglect

A

Tendency to base judgments on events that are easy to recall
rather than base rate information

*Base rate information: how often an event really occurs

49
Q

Availability Heuristic

A

Frequency or likelihood
= How quickly examples come to mind

50
Q

Marketing Ideas with the Availability Heuristic

A
  1. Provide positive and vivid product-related experiences
    ◦ Example: consumer testimonials
  2. Encourage consumers to imagine positive product experiences
  3. Stimulate positive word-of-mouth
51
Q

Representativeness Heuristic

A

Making predictions based on perceived similarities between a specific target and a general category

52
Q

How can companies take advantage of the representativeness heuristic?

A

Private label brands can appear representative of national brands with similar packaging

53
Q

Customer Satisfaction Facts

A
  • Takes 12 positive experiences to outweigh 1 negative experience (on average)
  • Customer satisfaction is a good predictor of customer behavior
54
Q

How Does Post-Purchase Satisfaction Affect Consumer
Behavior?

A

Consumer Satisfaction
◦ Repeat Purchase
◦ Positive Word-of-Mouth

Consumer Dissatisfaction
◦ Switching Behavior
◦ Negative Word-of- Mouth
◦ Complaints
◦ Returns

55
Q

Expectancy Disconfirmation

A

Some define satisfaction in terms of expectancies: “An evaluation rendered that the consumption experience is at least as good as it was supposed to be.”

56
Q

Attribution Theory

A
  1. Explanations of causes of (unfavorable) outcomes affect
    satisfaction/dissatisfaction
  2. FAE
  3. Dissatisfaction with the firm increases when consumers attribute product
    failure to factors under the firm’s control
57
Q

Ways to Measure Consumer Satisfaction

A
  1. Likert Scale
  2. Net Promoter Score

On a 0-10 scale, how likely is it that you would recommend us to a friend or colleague? What is the primary reason for your score?
Promoters: people who respond with a 9 or 10
Passives: people who respond with 7 or 8
Detractors: ratings less than 6
% of Promoters - % of Detractors = NPS

58
Q

Developing the loyalty loop

A

Goal: develop a deep commitment by consumers toward a brand so that with each trigger there is an automated decision to repeat-buy

*Theories of loyalty often draw on metaphors:
◦ Economic exchange
◦ Human relationships

59
Q

The Economic Metaphor: Social Exchange Theory

A

People evaluate a transaction according to the rewards and
costs

Economic Model: Subtract costs from rewards.
◦ Compare to expectations

People seek out reliable partners where the exchange is equitable

Key: Fairness

60
Q

How to induce loyalty when there is no “love”?

A
  1. Discounts
    ◦ Supermarkets
  2. Punch Cards
    ◦ Coffee shops, Carwashes
  3. Cumulative Points
    ◦ Airline FF, Hilton HHonors
  4. Targeted Offers
    ◦ CVS
61
Q

Sit-up Example

A

Charles and David typically do 25 sit-ups.

Charles sets a goal of 30 sit-ups.
◦ He finds himself very tired after 28 sit-ups and, at most, has the energy for 1 more.

David sets a goal of 40 sit-ups.
◦ He finds himself very tired after 28 sit-ups and, at most, has the energy for 1 more.

Charles will work harder to achieve his goal.

62
Q

Car Wash Study

A
  • 300 loyalty cards distributed
  • All required 8 purchases to get a free wash
  • One started with 8 empty slots
  • The second started with two of ten slots filled

Redemption rate within next 3 months was 19% vs. 34%

*achieved the reward in almost half the time
*Giving people a “head start” helps

63
Q

Four types of customers

A
  1. Strangers
  2. Butterflies
  3. Barnacles
  4. True Friends
64
Q

Strangers

A

Low loyalty and Low profitability

65
Q

Butterflies

A

Low Loyalty but High Profitability

66
Q

Barnacles

A

High Loyalty but Low Profitability

67
Q

True Friends

A

High Loyalty and High Profitability

68
Q

Informational Influence

A

We change our attitudes and behavior because of information gained from others

◦ This is one type of conformity: the act of changing your behavior in order to be more similar to those around you and what they are doing.

69
Q

Normative Influence

A

We act in ways that are consistent with group norms because of the implicit reward and punishments controlled by the group

70
Q

Asch Study

A

Identify which line is longer (100% accuracy when lines judged
privately):

*A is obviously longer

‘Subject’ 1: identifies B
‘Subject’ 2: identifies B

Question: What percentage of people then identify B as longer?

71
Q

Reference Groups

A

Associative
◦ Groups to which we currently belong

Aspirational
◦ Groups we admire and desire to be like

Dissociative
◦ Groups we do not want to emulate

72
Q

The Spotlight Effect

A

Others have a big effect because we (wrongly) believe that they really notice us and care

73
Q

What features lead to more views on a video?

A
  1. Surprises
  2. Emotionality
  3. Simplicity
  4. Credibility
  5. Story arcs
74
Q

What makes videos more likely to be shared?

A

Content and ideas that are shared also tend to have:

  1. Triggers
    ◦ Things that spark the urge to share
  2. Active emotionality
    ◦ Evoke emotions that trigger urges to take action
  3. Social capital
    ◦ We share what makes us look good or cool

*Hump day video being shared on Wednesdays

75
Q

Model of Consumer Behavior

A
  1. 4 Ps: Product, Price,
    Place, Promotion
  2. MARKETING
  3. BLACK BOX OF THE
    CONSUMER
  4. RESPONSE
76
Q

The Customer Journey

A
  1. Initial Consideration Set
  2. Active Evaluation;
    Information Gathering, Shopping
  3. Moment of Purchase
  4. Post-Purchase Experience

Loyalty Loop:
3. Moment of Purchase
4. Post-Purchase Experience
5. Trigger
6. Re-Purchase

77
Q

American Marketing Association: Ethical Principles

A

Do no harm. This means consciously avoiding harmful actions or omissions by embodying high ethical
standards and adhering to all applicable laws and regulations in the choices we make.

Foster trust in the marketing system. Avoid deception in product design, pricing, communication, and delivery of distribution.

Embrace ethical values. Affirm these core values: honesty, responsibility, fairness, respect,
transparency and citizenship.

78
Q

Marketing ethics and laws timeline

A

Early 1900s: very few consumer protections
1930s: perfectly fine to imply cigarettes are doctor-endorsed
1960s: Consumer Bill of Rights was passed
Consumer rights expanded in 1980s

79
Q

Consumer Bill of Rights

A

Includes the buyer’s rights:
◦ To safety
◦ To choose
◦ To be informed
◦ To be heard

80
Q

Sellers’ Rights

A
  1. To introduce products of
    different styles and sizes,
    provided they are not
    hazardous
  2. To set its own prices,
    provided no discrimination occurs
  3. To spend to promote the
    product
  4. To use any product
    message, provided it is
    not misleading
  5. To use buying incentives
81
Q

Consumers’ Rights

A
  1. To choose
  2. To be informed
  3. To safety
  4. To be heard
  5. To redress
  6. To consumer education
  7. To participate in marketplace
    decision-making
  8. To have access to basic services
  9. To a sustainable environment
82
Q

What’s “ethical” is usually ill-defined

A

Is it “fair” to exaggerate the appeal of food in ads?

Is it “fair” to use decoy pricing to manipulate customers?

etc.