Control Tactics & Use of Force Flashcards

1
Q

What sections of the Criminal Code grant us the authority to use force?

A

s. 25
s. 27

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2
Q

What does Section 26 of the Criminal Code cover?

A

Everyone who is authorized by law to use force is criminally responsible for any excess thereof according to the nature and quality of the act that constitutes the excess.

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3
Q

What does Section 25(1) of the Criminal Code cover?

A

Everyone who is required or authorized by law to do anything in the administration or enforcement of the law
(a) as a private person
(b) as a peace officer or public officer
(c) In aid of a peace officer or public officer
(d) by virtue of his office
Is, if on reasonable grounds, justified in doing what he is required or authorized to do in using as much force as necessary for that purpose.

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4
Q

What does Section 27 of the Criminal Code cover?

A

Everyone is justified in using as much force as is reasonably necessary
(a) To prevent an offence
(i) Where the person who committed it might be arrested without warrant, and
(ii) that would likely to cause immediate and serious injury to the person or property of anyone; or
(b) To prevent anything being done that, on reasonable grounds, they believe would be an offence mentioned in paragraph (a)

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5
Q

Objective Reasonable Test

A
  1. Was the officer lawfully placed?
  2. Does the officer subjectively believe the amount of force used was reasonable?
  3. Would a reasonable person believe the amount of force used was reasonable?
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6
Q

Define Objectively

A

Based on facts

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7
Q

Define Subjectively

A

Based on your personal feelings or opinions

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8
Q

4 principles of Use of Force

A
  1. Public Safety
  2. Officer Safety
  3. Continuous Risk Assessment
  4. Best Strategy with the least likelihood of death, injury, or property damage.
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9
Q

List the five subject behaviour categories

A
  1. Cooperative
  2. Passive Resister
  3. Active Resister
  4. Assaultive
  5. G.B.H or Death
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10
Q

Officer response options for Cooperative

A

Officer Presence
Communication
Physical Control

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11
Q

Officer response options for Passive Resister

A

Officer Presence
Communication
Physical Control

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12
Q

Officer response options for Active Resister

A

Officer Presence
Communication
Physical Control
Intermediate Weapons for the higher spectrum of Active Resister

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13
Q

Officer response options for Assaultive

A

Officer Presence
Communication
Physical Control
Intermediate Weapons

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14
Q

Officer response options for G.B.H or Death

A

Officer Presence
Communication
Physical Control
Intermediate Weapons
Lethal Force

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15
Q

Name a minimum of five subject factors

A
  • Age, Size, Gender
  • Number of offenders
  • Previous knowledge and encounters
  • Training, including consideration for any spoken statements by this person. Take it seriously.
  • Exhaustion and injuries
  • Mental state
  • Drug/Alcohol impairment
  • Verbal and Non-verbal threat cues
  • Nature & severity of crime
  • Fleeing or risk of escape
  • Weapons or proximity to weapons
  • Level of fitness
  • Audience/Peers
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16
Q

Name a minimum of five environment factors

A
  • Location
  • Cover, concealment, and shielding opportunities
  • Lighting
  • Footing
  • Isolation or open space?
  • Weather condition
  • Other important circumstances
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17
Q

Name a minimum of five Officer factors

A
  • Age, Size, Gender
  • Number of officers
  • Response time for back-up to arrive
  • Training, experience and fitness level
  • Exhaustion or injuries
  • Prior knowledge of subject including criminal history, encounters, reputation.
  • Time and distance
  • Position
  • Equipment
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18
Q

Articulate and define AIM

A

Ability - Does the subject have, or appear to have the physical ability to cause injury or death?

Intent - Does the subject’s actions and/or words have you believe that they had the intent to cause injury or death?

Means - Does the subject have the means to follow through?

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19
Q

What are the three types of subjects you’ll encounter when handcuffing?

A

Totally cooperative
Potentially uncooperative
Totally uncooperative

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20
Q

What are the three tactical considerations when handcuffing?

A

Approach to contact
Control upon first touch
Speed of application

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21
Q

D.S. ALPS

A

Double Lock when tactically safe to do so
Search
Ask
Look
Pat
Squeeze

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22
Q

What are the two handcuffing myths?

A

Keyholes must be pointing out - This should be the last concern of an Officer applying handcuffs, otherwise it could risk Officer safety

Double locking the handcuffs will prevent all subject injury - Injuries can still occur when handcuffs are placed on too tightly or too loose.

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23
Q

Seven Tactical Principles

A
  1. Winning Mentality
  2. One + One rule
  3. De-Escalation
  4. Verbal Commands
  5. Threat Cues
  6. Time : Distance Ratio
  7. Cover & Concealment
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24
Q

The Five Areas of Risk

A
  1. Hands
  2. Weapons
  3. Environment
  4. Escape Routes
  5. Friends & Associates
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25
Common Types of Resistance (4)
Passive resistance Resistance during handcuffing Escort position resistance Assaultive
26
3 basic rules with tactical positioning
Avoid the inside position whenever possible Interview stance should be assumed from the position Level I Escort position should be assumed from the position II 1/2
27
Reactionary gap
approximately 6ft.
28
Reactionary options (2)
Penetrate or disengage
29
Four Situations that Activate SNS
Objective threat perception Objective fear perception Physical exhaustion Startle response
30
Sympathetic Nervous System (SNS) responses
Fight, Flight, or Freeze
31
SNS Activation Symptoms be able to list 5 out of 8
* Rapid breathing * Cottonmouth * Muscular tremors * Increased heart rate * Sweaty palms * Visual difficulty * Loss of concentration * Loss of bowel control
32
SNS Burnout
Average Officer - 10-15 seconds of 100% peak performance 00-15 seconds of 100% peak performance 15-30 seconds of 55% peak performance 30-60 seconds of 35% peak performance 60-90 seconds of 31% peak performance
33
Parasympathetic Nervous System (PNS)
Rest & Digest Works to bring your body back into a resting state after an SNS activation
34
PNS Backlash Symptoms
Dizziness Excessive bleeding Shock Exhaustion Muscle tremors
35
What is PNS Backlash?
Occurs when the threat has been removed and it results in extreme weariness and fatigue as the body comes down from the SNS activation.
36
Common PNS Backlash triggers
Perception that the threat has been removed Perception that there is an injury Trauma to a vital system Exhaustion
37
Critical Incident Amnesia
A temporary amnesia of events after an SNS activation that includes the release of cortisol.
38
Five Control Principles
1. Motor Dysfunction 2. Pain Compliance 3. Balance Displacement 4. Stunning Techniques 5. Distraction Techniques
39
Two applications of PSA's
Touch Pressure Striking
40
PSA
Pressure Sensitive Areas
41
Three Princples of PSA's
1. Verbal Direction 2. Pressure & Counter Pressure 3. Apply Sunddenly & Reward Compliance
42
Two categories of Pressure Points
Nerve Motor Points Nerve Pressure Points
43
Five steps to Touch Pressure
1. Stabilize the target 2. Apply pressure & counter pressure 3. Digital tip 4. Loud, repetitive verbal commands 5. Alleviate pressure with compliance
44
Define Excited Delirium
An extreme state of mental and physiological excitement, characterized by extreme agitation, hyperthermia, hostility, exceptional strength, and endurance without apparent fatigue
45
Symptoms of Excited Delirium be able to list 6 of 10
Symptoms: * Hyperthermia * Agitation * Increased pain tolerance * Police non-compliance * Tachypnea (abnormal breathing +20 breaths/minute) * Sweating * Unusual (superhuman) strength * Inappropriately clothed (nudiness) * Lack of tiring * Mirror/Glass attraction
46
Pre-contact Strategies for excited delirium
Keep distance Low light Slow movement Encourage talking Calm, slow speech
47
Response Measures for Excited Delirium
Identify Sedate Control Transport
48
OC Physiological Effects
Respiratory System - wheezing/coughing, inability to take deep breaths, shortness of breath, chest tightness Eyes - Profound tearing, painful burning sensation, temporary visual impairment, involuntary eye closure Skin - increased heat sensation, redness to the contaminated area, swelling and/or tingling, increased pain or discomfort
49
OC Psychological Effects
Fear Anxiety Panic Goal re-oriented Anger Inward focus on pain Helplessness Thought process interruption.
50
Three Levels of Shoulder Pin theory (Verbatim)
Level I - Rear neck lock, no compression Level II - Mechanical compression until concious compliance Level III - Compression until the subject is rendered unconcious
51
Ballistic Needling
Capsicum particles become embeedded in cornea or surrounding tissues causing extreme irritation. Can happen when deployed less than 3ft away.
52
MK III OC spray
Aim at eyes Minimum distance is 3ft Effective range is 12-15ft (4-5m) 4 Year Expiry
53
OC Advantages
Engage at a great distance Temporary effects Easy to use Can prevent physical confrontation Can prevent greater escalation
54
OC Disadvantages
Potential for cross-contamination Adversely affected by wind and rain Threat may avoid receiving a direct spray Threat may have eye protection Some subjects may become more aggressive
55
OC Tactics
Shielding - Put something between you and subject Distance - Can take up to 5 seconds to take effect Movement - Move off the line Surprise - Do not have to alert subject when tactically advantageous Verbalization - Use verbal commands
56
Factors to consider when using OC
Drug/Alcohol Intoxication Obesity/Physical Exertion Mental Health Medical Conditions
57
Four Physiological Factors of Vascular Restraint
Venous Compression Valsalva Maneuver Vagus Stimulation Carotid Compression
58
The Five Technical Aspects of Shoulder Pin
1. Approach 2. Arm Placement 3. Grip 4. Compression 5. Takedown Procedure
59
Subjects will regain conciousness from Shoulder Pin in about...
5-30 seconds
60
Baton Advantages
Ease of carrying Psychological Advantage Engage at a greater distance
61
Baton Disadvantages
Maintenance is necessary Greater likelihood of injury Method of deployment may vary (friction lock v. disc lock)
62
Shoulder Pin: Three Levels of Compression
Level I: Rear Neck Lock, No Compression Level II: Mechanical Compression until Conscious Compliance Level III: Compression until Subject is Rendered Unconscious
63
Technical Aspects of Shoulder Pin (5)
Approach from 2 1/2 position Arm Placement Grip Compression Takedown Procedure
64
Edged Weapon Common Characteristics (5)
Typically begins at a Close-Range Weapon is not shown prior to attack Majority of people are right-handed Off-hand often need to grab and gauge distance Repetitive motions, not a single-thrust
65
Knife-Stopping Power (6)
Psychological effect Pain Damage to major organs Blood loss Damage to the nervous system Structural damage
66
Intermediate Weapons
OC Spray Baton Taser
67
Cover v. Concealment v. Shielding
Cover is a physical barrier that can stop a threat from penetrating Concealment is used to hide the officer from the threat Shielding is putting an object between themselves to increase time:distance ratio