Core content Flashcards

(29 cards)

1
Q

Design solution

A

Where a product or system fulfils a need or want

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2
Q

Stakeholder

A

A user, person, group or organisation that has interest in the product or system

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3
Q

Ergonomics

A

The study of how we use and interact with a product or system

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4
Q

Anthopometrics

A

The study of the sizes of the human body

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5
Q

Lifecycle assessment

A

The analysis of the impact of a product on the environment throughout the manufacturing, use and disposal of that product

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6
Q

User centred design

A

Aims to make products and systems usable by focussing on the user interface and how the user interacts with and relates to the product

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7
Q

Primary User

A

The main user of the product or system

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8
Q

Social factors

A

Lifestyle factors that affect people within our society

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9
Q

Moral factors

A

A moral issue if related to human behaviour; it is the distinction between good and bad, or right and wrong, behaviour, according to our conscienvce

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10
Q

Inclusive design

A

The design or mainstream products and/or services that are accessible to and usable by, as many people as reasonably possible without the need for special adaptation or specialised design

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11
Q

Aesthetics

A

Factors concerned with the appreciation of beauty - this can include how something looks, sounds, feels, tastes and smells

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12
Q

6 R’s

A
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13
Q

New and emerging tech

A

Artificial intelligence /ML
Biometrics
Virtual reality
Drones

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14
Q

Energy Stores

A

Kinetic energy
Thermal energy
Chemical energy

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15
Q

Fair Trade

A

Establishing better prices, working conditions and terms of trade for farmers and workers

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16
Q

UCD

A

Aims to make products and systems usable by focussing on the user interface and how the user interacts with and relates to the product

17
Q

Ferrous

18
Q

Hardwood

A

Slow growing trees

19
Q

Durability

A

The ability of a material to withstand wear, pressure or damage

20
Q

Elasticity

A

The ability of a material to return to its initial shape after he forces applied to it are removed

21
Q

Types of motion

A

Liner, Oscillating, reciprocating, Rotary

22
Q

Microcontroller

A

A programmable electronic component

23
Q

Autonomous

24
Q

Types of Switches

A

Push Switches
Rocker switches
Toggle switches
Slider Switches
Micro Switches

25
Strength
The ability for a material to withstand forces that try to bend or break it
26
Ferrous Metals
Mild Steel Carbon steel Cast iron Wrought Iron
27
Non Ferrous Metals
ALuminium Copper Tin Zinc
28
Hardwoods
Oak Mahogany Teak Beech
29
Softwoods
Scots pine Spruce Cedar Parana pine