DDM Brevity Flashcards

(159 cards)

1
Q

ALTITUDE

A

Height of target/unknown hostile in Ft

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2
Q

ANGELS

A

Height of friendly aircraft in 000s of ft AMSL

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3
Q

BANDIT

A

Known enemy aircraft

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4
Q

BENT

A

Equipment U/S

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5
Q

BLANK

A

SEAD holds no emitters

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6
Q

BLIND

A

No visual contact with friendly aircraft; opposite of ‘visual’

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7
Q

BOGEY

A

A radar or visual contact whose identity is unknown

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8
Q

BRAA

A

Bearing range altitude and aspect, relative to specific friendly aircraft

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9
Q

BREAK

A

Perform an immediate max performance turn in the direction indicated.

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10
Q

BREVITY

A

Reduce length of transmissions

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11
Q

BUSTER

A

Max continuous power

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12
Q

CAP/CAPPING

A

An orbit at a specific location

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13
Q

CHATTERMARK

A

Implement briefed Comm Jam Plan

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14
Q

CHICKS

A

Friendly fighter aircraft

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15
Q

CLOSING

A

Decreasing in range/azimuth

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16
Q

COLD

A

Tracking away

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17
Q

CONTACT

A

Radar and/or IR contact; friend of foe unknown

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18
Q

CYCLOPS

A

UAV

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19
Q

DAISYCHAIN

A

Dissimilar formation of slow and fast movers

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20
Q

DEFENSIVE/DEFENDING

A

Speaker is under attack, engaged, manoeuvring defensively and unable to ensure confliction

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21
Q

DELOUSE

A

Detect, identify and engage (if required) unknown platform trailing friendly platform

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22
Q

DRAG/DRAGGER

A

Target manoeuvring to 60deg or less aspect

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23
Q

FAST

A

Target speed estimated to be 600kts / Mach 1 ground speed or faster

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24
Q

FOX ONE

A

Launch of semi-active radar guided air to air missile

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25
FOX TWO
Launch of infrared guided air to air missile
26
FOX THREE
Launch of active radar guided air to air missile
27
FOX FOUR
Guns fired
28
FURBALL
A turning fight involving multiple aircraft with known bandits and friendlies mixed
29
GADGET
Radar or emitter equipment
30
GO ACTIVE
Initiate havequick
31
GORILLA
Force of indeterminate numbers and formation
32
GROUP
Description of radar targets within 3nm
33
HEAVY
Largest group of aggressors
34
HIGH
Target altitude above FL400
35
HOLDING HANDS
Aircraft in visual formation
36
HOT
Tracking onwards
37
KNOCK IT OFF
Training term used to terminate contact in progress
38
KOBOLD
Specifc MEZ not active
39
LEAKER
Aggressor has passed through a defensive layer
40
LOW
Target altitude is between 500 and 1000ft MSD
41
LOWDOWN
Request SURPIC
42
MERGED
CHICKS & BANDITS are in the same visual arena
43
MIDNIGHT
C2 Comms net down
44
MILLERTIME
Last aircraft in package off target successfully
45
MUD
RWR indication of lock up by SAM/AAA
46
NAKED
Nil RWR indications
47
NO FACTOR
Not a threat
48
NO JOY
Aircrew does not have visual contact with target/bandit; opposite of TALLY
49
NOTCH
Maneuvering to position the threat on the wing line
50
OILFIELD
Specific MEZ is active
51
OUTLAW
Contact has met point of origin criterea for ROE
52
PADLOCK
I have TALLY and cannot look away without risking loss of visual contact
53
PARROT
IFF...
54
PICTURE
Request tactical situation
55
PIGEONS
Mag bearing and range to a specific point
56
PLAYTIME
Time available ONSTA
57
PUMP
Fighters are turning back with the intent of engaing
58
PUSH
Switch to designated frequency without response to speaker
59
RETROGRADE
Withdraw in response to a threat, may resume mission if threat is negated
60
SAUNTER
Transit at best endurance
61
SPADES
A group/contact without valid IFF
62
SWEET
Stated equipment is working
63
SOUR
Stated equipment is not working/set correctly
64
STRANGLE (Equip)
Turn off
65
SUNRISE
C2 Comms net operational
66
SWITCH
Aggressor is transitioning from one target aircraft to another
67
TALLY
Visual sighting of a target/bandit; opposite of 'no joy'
68
TRACKING
Act of maintaining an aiming index on an aerial target while employing the gun
69
TRAILERS
BOGEYS/BANDITS following the aforementioned group
70
TRASHED
Missile shot defeated
71
TUMBLEWEED
Lost SA
72
VISUAL
Visual contact with friendly aircraft
73
WORDS
Request mission direction
74
ZOMBIE
Suspect track conforming to civil ATC
75
ABORTING(ED)
Action/ attack/ event/ mission has ceased
76
ACTION
Initiate a briefed attack sequence or manoeuvre.
77
AJAX
Landing zone/pick up zone is clear of threats.
78
ALPHA CHECK
Confirm/verify position of BULLSEYE or other specified point relative to the friendly aircrafts position. (“GN 55 ALFA CHECK - 045/20”- i.e. BULLSEYE in use is 20 NM north-east of fighter position).
79
ALTERNATE
The attacker will attack the alternate target.
80
AS FRAGGED
Unit or element will be performing exactly as stated by the air tasking order.
81
AUTHENTICATE
To request or provide a response for a coded challenge.
82
BANDIT
An aircraft identified as enemy, in accordance with theatre identification (ID) criteria. The term does not necessarily imply direction or authority to engage.
83
BASE (NUMBER)
Reference number used to indicate such information as headings, ALTITUDE, fuels, etc
84
BINGO
1. Fuel state needed for recovery. 2. Proceed/am proceeding to specified base (field) or carrier.
85
BLEMISH
Notification of possible blue-on-blue (fratricide) or blue-on-neutral situation.
86
BUDDY LOCK
Fighter has radar locked to a known friendly aircraft. Normally a response to a SPIKE or BUDDY SPIKE call.
87
BUDDY SPIKE
RWR indication of a friendly AI-radar lock-on (“RED 3, BUDDY SPIKED, BULLSEYE 240/15”
88
BUG OUT
Separation from that particular engagement/attack/ operations; no intent to reengage/return.
89
CHECK ...
Directive to momentarily monitor (specified items/systems). No response is required if status is normal.
90
CLEAN
No radar contacts on BANDITS, BOGIES or aircraft of interest. No visible battle damage. Aircraft not carrying external stores.
91
CLEARED
Requested action is authorized (no engaged or support roles are assumed).
92
COME BACK (L/R)
Directive to reverse course.
93
COME OFF (Direction/instruction)
. Manoeuvre or execute a specific direction/instruction (e.g. quote COME OFF DRY unquote).
94
COMMENCING
I have left final approach fix on an instrument approach for landing.
95
CONTINUE
Continue present manoeuvre, does not imply clearance to engage or expend ordnance.
96
CRUISE
Return to cruise speed (after buster or gate).
97
DEPLOY
Manoeuvre to briefed positioning.
98
DUCK
Descend & increase speed
99
EXECUTE
Carry out briefed action.
100
FLARES
Deploy flares
101
FLASH ...
Temporarily activate specified system for ID purpose. (e.g. IFF/Afterburner/flare/chaff/etc.)
102
FLOW (Direction)
Fly stated heading.
103
FOX MIKE
VHF/FM radio.
104
GO CLEAR
Use unencrypted voice communications.
105
GO TACTICAL
Switch to tactical control.
106
GOODWILL
The boundary of an active MEZ
107
SO SECURE
Activate encrypted voice communications.
108
GUNS
An air-to-air or air-to-surface gunshot.
109
HARD L/R
High-G, energy sustaining turn
110
HOMING
Friends returning for recovery.
111
HOOK
1. (direction) Perform an in-place 180-degree turn.
112
HOTEL FOX
HF Radio
113
IDLE
Surface vehicles are stationary
114
IN PLACE (Direction)
Perform indicated manoeuvre simultaneously.
115
INTERVENE TO ...
Immediately divert a track of interest to: 1. an airport 2. a specified direction
116
JINK
Perform an unpredictable manoeuvre to negate a gun tracking solution
117
JOINING
Aircraft joining or rejoining the formation.
118
JOKER
Fuel state above BINGO at which separation/bugout/ event termination should begin.
119
KICK
(Degrees RH/LH or heading) - a defensive check turn in a specified direction.
120
LAME DUCK
An aircraft in a minor state of emergency resulting from ordnance or radio failure, oxygen leak, or other cause.
121
LAZY
Equipment indicated is at standby.
122
LEAN (Direction)
Offset/offsetting in the specified direction to avoid a threat.
123
LIGHTBULB
Turn all position lights to bright.
124
LINER
Fly at speed giving maximum cruising range.
125
LOOKING
Aircrew has not got the ground object, reference point, target in sight (opposite of CONTACT).
126
LOW
Target altitude is between 500 and 1000’ MSD
127
MARKING
Friendly aircraft is leaving contrails.
128
MEDIUM
Target altitude between 1000 ft. MSD and 40.000 ft. MSL
129
MICKEY
Referencing the Have Quick Time of the Day (TOD) signal.
130
MOVERS
Unidentified surface vehicle(s) in motion.
131
NORMAL
Target ground speed is between 200 and 600 kts.
132
PACKAGE
Geographically isolated collection of groups/contacts/ formations.
133
PANCAKE
Land or I wish to land (reason may be specified, e.g. PANCAKE AMMO, PANCAKE FUEL).
134
___POGO____
Switch to communications channel number preceding POGO. If unable to establish communications, switch to channel number following POGO. If no channel number is following POGO return to this channel.
135
POLAR BEAR (Direction)
Friendly aircraft has visual/contact on the Friendly package and is joining.
136
POP
Directive for maximum performance climb out of low altitude structure.
137
POSIT
Friendly aircraft current position from a fixed reference point (
138
POWER
Set the throttle(s) to an appropriate setting. In an A/A engagement, this may mean to reduce the throttles to idle to reduce the IR signature.
139
RIDER
A BOGEY that is complying with ACO/safe passage procedures.
140
SAM (Direction)
Visual acquisition of a SAM or SAM launch (BLUE 3, SAM, right 4 o’clock).
141
SCRAMBLE
Take off as quickly as possible. (Usually followed by the appropriate instructions).
142
SINGER (Type/Direction)
RWR indication of SAM launch.
143
SLOW
Target ground speed is below 200 kts.
144
SMASH
Turn on/off anti collision lights.
145
SNOOZE
Initiation of EMCON procedures.
146
SPIN
Execute a prebriefed timing/ spacing manoeuvre.
147
STACK
Two or more contacts within group criteria with an altitude separation in relation to each other.
148
STATUS
1. Request for an individual’s tactical situation.
149
TERMINATE
. Cease local engagement without affecting the overall exercise.
150
THROTTLES
Reduction in power to decrease IR signature.
151
TRASHED
Missile has been defeated.
152
UNIFORM
UHF/AM radio.
153
VERY LOW
Target altitude less than 500 ft MSD
154
WEAVE
Continuous crossing of flight paths.
155
WHAT LUCK
Request for results of assigned mission or task.
156
WINCHESTER
Aircraft is out of ordnance.
157
WORDS
Directive or interrogative regarding further information or directives pertinent to mission.
158
YARDSTICK
Directive to use A/A TACAN for ranging.
159
ZIPLIP
Limit transmissions to critical information only