Deck & Navigation Fundamentals Flashcards

1
Q

Measuring standard for Line

A

By circumference in inches and is any natural or synthetic material either woven or braided

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2
Q

Measuring standard of wire rope

A

By diameter, any material braided or woven

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3
Q

Strength of mooring lines

A

8” thick, depends on what it is made out of and how it is braided

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4
Q

Breaking characteristics of mooring lines

A

Tattle tale on line to show stretching point maximum

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5
Q

Sea Painter

A

Holds boats in position for launching and recovery, 100 FT long

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6
Q

Steady Lines

A

Aid in keeping small boat from swinging while craning into water

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7
Q

Manropes (Monkey Lines)

A

Used with gravity favors for some ships so that the boat crew has something to hold their weight

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8
Q

Bit (Cateyes)

A

Arranged in pairs next to each chick, belaying mooring lines

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9
Q

Chock

A

Open, closed, rolling. 1 open onboard next to boat davit

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10
Q

Cleat

A

Used to tie off small line, looks like set of bull horns pointing away from each other.

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11
Q

Bullnose

A

Bow, closed chock used for anchoring to buoy or towing

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12
Q

Hawse Pipe

A

Pipe that anchor chain used as a guide to run from deck to sea

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13
Q

Chain

A

Attached anchor to ship

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14
Q

Turnbuckle

A

Part of chain stopper used to tighten stopper into place

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15
Q

Gypsy Head

A

Stbd boat deck, take line to power during refueling ops

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16
Q

Capstan

A

Heaving anchors/hawsers, 8 onboard: 2x focsle, 2x next to repair 2, 2x on each QD, 2x on each wing wall.

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17
Q

Detachable Link

A

6 pieces. Part of anchor chain that holds each shot of anchor chain together

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18
Q

Chain Marking

A

Red, white, blue

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19
Q

Anchor

A

30,000 LB Navy Standard Stockless, 2x

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20
Q

Chain stopper

A

Turnbuckle, pelican hook, riding stopper, hawse stopper. Used to hold anchor in place

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21
Q

Pelican hook

A

Chain stopper, secures anchor chain in place while anchoring

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22
Q

Wildcat

A

Wrap anchor chain around

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23
Q

Anchor Brake

A

Control speed at which anchor chain travels

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24
Q

Anchor Buoy

A

Used to mark anchor if it’s dropped over the side

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25
Hawser
Any line 8 inches or larger in circumference
26
Small stuff
Any line of 1 1/4 inch circumference or smaller
27
Marlin
Small line mostly for pipe patching
28
Flemish
Cooling of a line in a circle without laying it on top of other parts of the line
29
Coil
Coiling line layer over layer
30
Fake
Lay line out in lengths side by side
31
Heaving line
150" of small stuff used to pass mooring lines from ship to pier by throwing
32
Bight
When lol is made by pulling line out far enough to form a loop to equal length pieces of same line
33
Bitter end
End of line
34
Eye splice
Permanent loop spliced into end of line
35
Long splice
Joins to piece of line of equal circumference and type together without increasing size
36
Short splice
Join lines of different circumference, splicing increases size
37
Marlinspike
Used as a splicing tool working with wife rope
38
Fid
Line splicing tool for lines made of wool
39
Direction of line pull danger area
Area where if line snaps, snap back will sweep clean on return to normal length
40
Safe distance from blocks/clears/gypsy heads/capstans through which line passes through
4-6 ft
41
PPE/Battle Dress Requirements
Prevent loose items from being snagged by line
42
Whenever possible remain forward and onboard of lines and wires
Prevent movement of line as it is worked from caring through area you were standing and knocking you over
43
Hand over hand rule in line handling
Prevents rope burn
44
Mooring line
Line used to tie ship to pier
45
Breast line
Lines used for rough weather
46
Forward spring line
1 (bow), 4, 2 keep ship moving forward
47
Aft spring line
3,5,6 stern line. Keep ship from moving aft
48
Bow head line
Line 1 used to hold forward end of ship to pier
49
Stern line
Line 6 used to hold aft end of ship to pier
50
Storm line/wire
Lines used for rough weather. 10" thick
51
Tattletale
30ft from eye, indicates when line is at max stretching point
52
Round turn
In single turn take around 1 of the set of bits to hold line during working
53
Figure eight turn
Used between 2 sides of it set to secure
54
Dip the eye
Pass eye through eye of another line, either line easily handling station
55
Single up
Take in all but 1 of lines
56
Double up
Put out second eye or rune bight at each line handling station
57
Heavy strain
Line is at point it may exceed max work load
58
Moderate strain
Just enough to hold taught
59
Light strain
Not tight, dips in its run
60
Frap
Use of small stuff to secure first/second line together
61
Rat guards
Top of mooring lines to keep rats out
62
Chafing gear
Placed on line where it could rub against something
63
Rat tail stopper
Loop of one piece of line (4-5ft) to hold line under strain while figure eighting to bit
64
Safe working load (SWL)
Max weight line can handle while not pressed to breaking point
65
Hold
Hold line and don't let pull back out
66
Check
Slow enough slack in tensioned line to slip around the bit but maintaining control
67
Ease
Keep lines slack
68
Slack
Let line out until told to stop
69
Take in
Have line cast off pier to pull in
70
Cast off
Remove line from pier to pull in
71
Avast
Stop working line and hold in place
72
Heave around
Pull line in and take out slack
73
Underway replenishment (UNREP)
Transferring fuel, ammo, supplies from one vessel to another
74
Vertical replenishment (VERTREP)
Transferring cargo by helicopter from on vessel to another
75
Connect replenishment (CONREP)
Transferring supplies, ammo, personnel from one vessel to another
76
Replenishment course
Responsibility of OTC to select suitable course/speed
77
Replenishment speed
About 12kts
78
Control ship
Usually the delivery ship
79
Approach ship
Receiving ship
80
Delivery ship
Control ship
81
Transfer station
Station that sends the product
82
Receiving ship
Approach ship
83
Inhaul/outhaul line UNREP
Line used to recover piece of gear
84
Messenger line during UNREP
Main line used, basic- 800ft, star- 820ft, optional- 600ft
85
Phone and distance line UNREP
``` 300ft, 140ft is safe working distance, marked every 20ft. GO-green RUB-red YOUR-yellow BACK-blue WITH-white GREASE-green ```
86
Riding line UNREP
Used to hold probe in place
87
Tiedown UNREP
Used for securing things
88
Easing out line UNREP
Led through eye of weak link, secured to cleat
89
Span wire/highline UNREP
Tensioned and rigs are sent over
90
Station to station phone line UNREP
Phone line for comma from station to station
91
Winch
Used to stack off heave on saddle whips/span wire
92
Bolo
Led weight attached to shotline and heaved to receiving ship
93
Line throwing gun
MK14, passes line from one ship to another
94
Fair lead block
Changes line direction while tightening lines
95
Snatch block
Block that one side opens up to allow bite of line to be put on
96
Contour lights
Used during night UNREP ops, on control ship, forward and aft, ships longer that 600ft put 3rd way through length
97
Saddle whips
Wire attached to the saddles
98
Hose saddles
Device used to connect hoses and attach to a trolley
99
Ram tensioner
Keeps span wire/highline tensioned
100
Trolley
Device used to attach the saddle to wire
101
Standard Tension Replenishment Alingside Method (STREAM)
Replenishment conducted while wire is under tension
102
Cargo drop reel
5,700lbs max capacity. Real ease cargo at 150 lbs
103
Sliding pad eye
Used for receiving cargo
104
STREAM support leg
Carrier will usually use this type of rig
105
End fitting
Fitting at end of the span wire/whips/highline
106
Star assembly
All tensioned wire rig with highline, inhaul, outhaul being tended by winches in the delivery ship
107
Pendant receiving station
Used for connecting stream cargo transfer rigs
108
Traveling surf
An all tensioned wire rig with highline, inhaul, outhaul lines being tended by winches in the delivering ship
109
Day/Night station markers
Used to identify the stations products
110
Replenishment checklist
List used to ensure all items are on station and station is ready
111
Chem lights
Lights used to illuminate stations and fittings
112
Safety observer UNREP
White hard hat with green cross, watch for safety violations
113
Rig captain UNREP
Yellow, in charge of station
114
Riggers UNREP
Blue, responsible for rigging station
115
Signalman UNREP
Green, delivers signals to other ship
116
Corpsman UNREP
White hard hat with Red Cross, on station for personnel casualty
117
Gunners mate UNREP
Red, used to shoot shotline over
118
Winch operator UNREP
Brown, operates winches
119
Phone talker UNREP
Green, comms with bridge and other ship
120
Whistle meaning between delivery and receiving stations UNREP
1-prep to shoot shotline 2- ready to receive shotline 3- shooting shotline
121
Gold Flag UNREP
Flag displayed on guide ship
122
Romeo at the dip UNREP
Ready to come alongside
123
Romeo close up UNREP
Coming along side
124
Romeo hauled down UNREP
Messengers in hand
125
Prep at the dip UNREP
Receiving ship to disengage in 15 mins
126
Prep close up UNREP
5 mins left of replenishment/replenishment complete
127
Prep hauled down UNREP
All lines clear
128
Bravo at the dip UNREP
Hose connected, but not transferring fuel
129
Bravo close up UNREP
Transferring fuel
130
Bravo hauled down UNREP
Completed transferring fuel
131
Emergency vs standard breakaway UNREP
Emergency- just do it, don't need permission | Standard- normal procedures
132
Special sea and anchor detail
Used for mooring or anchoring evolutions
133
Plane guard
Lookout for planes to ensure they are safe during flight ops
134
Low visibility detail
Add lookout in areas where visibility is bad
135
Flight quarters
Set when ship wants to launch aircraft
136
Restricted maneuvering
Used when ship is close to land doing special ops
137
Who orders abandon ship?
CO
138
Words passed when abandoning ship
Bearing and distance to land, land friendly or hostile, temperature of water
139
Crew actions during abandon ship
Grab life jackets, proceed to life raft
140
Life boats used for abandon ship
RHIB
141
Life rafts for abandon ship
MK6, MOD2, 25 man
142
Life ring/buoy
Throw as close as you can to MOB
143
Smoke float
Activists then throw as close to MOB as possible
144
Strive light
Attached to life ring, blinks in water
145
Digital Dead Reckoning Tracer
Scale dropped to 200:1, designed to keep track or MOB
146
Man Overboard Indicator (MOBI) System
Attached to life vest, activates warning/alarm panel on bridge
147
Oscar flag
Red/orange flag
148
3 types of MOB recovery
Helicopter, RHIB, shipboard
149
MOB training props
Cardboard boxes, dummy (oscar) | Used to train shipboard personnel how to recover a MOB
150
Collision
Ships collide
151
Run Aground
Hard- unable to get free under own power | Soft- able to get free under own power
152
Advance/Transfer
Determined distance prior to turn that you need to put rudder over to end up on next course. Need to know- degree of turn, ships speed, amount of rudder to use
153
Pivot point
Point about which a ship pivots during turning. Aft bulkhead of bridge
154
Turning circle
Ships turning circle is path followed by the ships pivot point when making a 360 degree turn
155
True bearing
Direction of the ship to true north
156
Realative bearing
Direction of ship from the bow
157
Dead in water (DIW)
Ship cannot move, no steering or propulsion
158
Head on
Two vessels meeting head on
159
Crossing
When vessel is crossing bow of another vessel
160
Overtaking
22.5 degree aft of beam of overtaken vessel
161
Stand on
Vessel with the right of way, shouldn't alter c/s
162
Give way
Vessel should alter c/s to avoid stand on vessel
163
Swing circle
Circle used to calculate the ships safe movement from other ships at anchorage to ensure as current and tides change the ship will not hit another vessel
164
Drag circle
Area plotted that the ship is allowed to move in with the changes to current and tides during anchorage with in the swing Circle. Any movement outside the drag circle indicated the anchor is dragging
165
Nav lights underway
Fwd masthead, aft masthead, stern-white, port running light-red, stbd running lights-green
166
Inport/moored nav lights
Fwd jack staff, aft jackstaff, all standing lights-white, aircraft warning lights
167
Engaged in spec ops nav lights
Red over white over red on mast
168
Man over board nav lights
Red over red flashing on mast
169
Not under command nav lights
Red over red on mast
170
Anchored nav lights
One white on mast
171
Aground nav lights
2 red and anchored lights
172
Anchored Day shapes
1 ball
173
Not under command day shapes
2 balls
174
Restricted in ability to maneuver Day shapes
Ball diamond ball
175
Aground Day shapes
3 balls
176
Constrained by draft Day shapes
Cylinder
177
Refueling/ammo flag
Bravo
178
Senior officer present afloat (SOPA) flag
Stbd pennant
179
Personnel recal flag
Papa
180
Boat recall flag
Quebec
181
Divers flag
Alpha
182
Aloft/over the side flag
Kilo
183
Hazards of electro magnetic radiation to ordnance (HERO) flag
Lima
184
Ready to receive ship along side flag
Inport- India | Underway- romeo
185
Man overboard flag
Oscar
186
Anchoring flag
Uniform
187
Absentee pennants
3rd sub
188
Low visibility signals
1 prolonged blast every 2 mins (underway) | Additional lookout, rapid ringing of bells for 5 sec, 5 sec of gong every 1 min (anchored)
189
Gales
Red pennants | White over red
190
Storms
Red flag black center | Red over red
191
Hurricanes/typhoons
Red flag black center | Red over white over red
192
Small craft storm waning signals
Red pennant | Red over white
193
Binoculars
7x50 power
194
Stadimeter
Measures distance to an object of know height
195
Sextant
Measures angles
196
Bearing circle
Placed on gyro repeated to shoot bearing to object.
197
Telescopic alidade
Placed on gyro repeated to shoot bearing. Visual fixes
198
Parallel motion protractor
Mounted on chart table to transfer bearing on a chart
199
Parallel rulers
Hand held object used to transfer bearings on a chart
200
Chart
Map prepared for use in marine navigation
201
Gyrocompass
Compass to indicate true north
202
Magnetic compass
Digital fix gate, compass to indicate magnetic north
203
Radar
Commercial furuno on bridge
204
Fathometer
Located in chartroom, with repeater in CIC and bridge. Measures water beneath the keel
205
Satellite Navigation
WRN6, receive in chartroom, repeater in cic/bridge
206
Global Positioning System
WRN6/furuno receive inputs from various satellites and digitally display our lat/long
207
Laser range finder
Handheld, determines distance electronically with digital display
208
Integrated bridge system
Furuno/WRN6, various equipment integrated into another system so that various stations have same info
209
6 rules of DRT
``` After every course change After every speed change After every running fix every 1/2 hour on the hour After every fix After every lop ```
210
EP
Estimated position determined from incomplete or questionable data
211
Latitude/longitude
Lat- distance north and south of equator expressed in degrees Long- distance east and west expressed in degrees
212
Set/drift
Set-direction in which the current flows | Drift- speed of current
213
GMT/ coordinated universal standard time
Greenwich Mean Time, Zulu time. Time zone for Greenwich England
214
Times zones
Geographic area in which the same time is kept
215
Variation/deviation
Variation- difference between true north/magnetic north | Deviation- different between ships magnetic heading and charted magnetic heading
216
IALA (A/B) buoyage system
International Association of Lighthouse Authorities. A & B regions, uses different size, shape, color, numbering of buoys to designate which side of buoy to pass
217
Cardinal system
Buoyage system that uses different colors, too mark, light characteristics of buoy to point out hazards to navigation
218
Methods to obtaining ships position
Electronic- GPS/ furuno Celestial- use sextant to shoot sun/moon/stars Terrestrial- 3 or more visual/radar bearings
219
Purpose of range/channel markings
Establish a safe course through tight channels Range- 2 objects in line with channel Channel markings- buoys of different size/shape/color/designations denoting which side of channel to be on
220
OOD u/w
Overall in charge of bridge watch team
221
Conning officer
Assist OOD and drives ship, gives orders to helm/lee helm
222
Boatswains mate of the watch
In charge of helm/lee helm and lookouts
223
Lookouts
Eyes and ears of bridge team
224
Quartermaster of the watch
Navigates and fixes ships position, keeps ships deck log, assists ood
225
Barometer
Measures atmosphere pressure, above chart table
226
Psychrometer
Thermometers, measures wet and dry bulb temperature
227
Communication circuits
JX- ship ops/control, JL- lookouts
228
Bullhorn
Amplify your voice
229
Telltale panel
Controls and displays navigation lights