Definition Flashcards

1
Q

Finite rules to solve a problem:

A

Algorithms

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2
Q

Algorithms can be defined by:

A

Pseudo code, Flow chart and Structured English

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3
Q

Comments in the form of hashes to help understand what the code does:

A

Annotations

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4
Q

American standard set of codes to represent characters using seven bits:

A

ASCII

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5
Q

Singular binary digit in the form of 0 or 1:

A

Bit

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6
Q

a set of 8 binary digits:

A

Byte

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7
Q

A variable that does not change and only needs to be edited at the top of the code:

A

Constant

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8
Q

A group of related data such as arrays, list, records:

A

Data structure

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9
Q

Software that is used to locate and fix bugs in a code:

A

Debugger

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10
Q

An environment for software developers:

A

IDE (integrated development environment)

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11
Q

Variable that is available throughout the entire software and is saved in the RAM:

A

Global Variable

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12
Q

Variable that is only found in the procedure or function that it was declared in and is not saved in the RAM

A

Local Variable

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13
Q

Variable that can be passed to procedures:

A

Parameter

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14
Q

A set of rules or standards a computer must follow for successful communication:

A

Protocol

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15
Q

Names that help to self explain what they are:

A

Self Documenting Identifiable

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16
Q

Where an instruction is ran one after the other:

A

Sequence

17
Q

The program chooses which path it takes depending on the conditions that are chosen:

A

Selection

18
Q

The program repeats the code until it fulfils a condition:

A

Iteration

19
Q

A temporary space used in reserve for a piece of data: that remain depending if it is local or global:

A

Variable

20
Q

Block of code that carries out instruction and returns something. Must be called from the main program and and can have parameters:

A

Function

21
Q

Block of code that carries out instruction. Must be called from the main program and and can have parameters:

A

Procedure