Definitions Flashcards

(68 cards)

1
Q

Attribution Theory

A

The cognitive process by which people interpret the reasons or causes for their behaviour

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2
Q

Self-serving bias

A

The tendency for individuals to attribute success of an event/project to their own actions while attributing failure to others

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3
Q

Fundamental attribution error

A

The tendency to underestimate the effects of external or situational causes of behaviour and to over estimate the effects of internal or personal causes

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4
Q

Trait theory

A

Individual behaviour can be understood by breaking behaviour patterns down into a series of traits

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5
Q

Basic incongruitiy thesis

A

What individuals what from organizations, what organizations want from individuals and how these two potentially conflicting sets of desires are harmonized

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6
Q

MARS model of behaviour

A

Motivation
Ability
Role Perception
Situational Factors

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7
Q

Content theories

A

People act based on what motivates them
Murray’s manifest needs theory
McClelland’s learned needs theory
Maslow’s hierarchy of needs
Herzberg’s motivator-hygiene theory

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8
Q

Murray’s manifest needs theory

A

Human behaviour is driving by the desire to satisfy needs. Primary needs are physiological. Secondary needs are psychological.

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9
Q

McClelland learned needs theory

A

Need for achievement (nAch)
Need for affiliation (nAff)
Need for power (nPow)

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10
Q

Maslow’s hierarchy of needs

A

Human needs are arranged hierarchically. before one type of need can manifest itself, other needs must be satisfied. 5 needs:
1. physiological
2. safety and security
3. social
4. ego and esteem
5. self-actualization.

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11
Q

Alderfer’s ERG theory

A

needs move in any direction:
- existence
- relatedness
- growth

You can regress due to frustration

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12
Q

Herzberg’s motivator-hygiene theory

A

Motivation and satisfaction are two sets of needs.
Motivation = job content
Hygiene = job context = avoid dissatisfaction.

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13
Q

Self-determination theory

A

Explains the causes of motivation and the effects of extrinsic rewards on intrinsic motivation.

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14
Q

Process theories of motivation

A

Try to explain why behaviours are initiated
-operant conditioning
-equity theory
- goal theory
- expectancy theory

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15
Q

Classical conditioning

A

The process whereby a stimulus-response bond is developed between a conditioned stimulus and a conditioned response through the repeated linking of a conditioned stimulus with an unconditioned stimulus (e.g. Pavlov)

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16
Q

Operant conditioning

A

Measures the effects of reinforcements, or rewards on desired behaviours. People will do things for which they are rewarded and avoid doing something they are punished for

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17
Q

Equity theory

A

Motivation is affected by the outcomes we receive for our inputs compared to other people’s outcomes and inputs.

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18
Q

Goal theory

A

Goals that are clear, specific and challenging (SMART) are more motivating than vague or easy goals

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19
Q

Expectancy theory

A

We will exert much effort to perform at high levels to obtain valued outcomes

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20
Q

Central tendency error

A

Supervisors rate most of their employees within a narrow range (all 5s, all the time)

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21
Q

Strictness or leniency error

A

When a supervisor is overly strict or overly lenient in evaluations

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22
Q

Halo effect

A

Supervisor assigns the same rating for each factor being evaluated

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23
Q

Recency error

A

Focusing on an employee’s most recent behaviour in the evaluation process

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24
Q

Basis for reward distribution

A

- power (by hierarchy)
- equality (by job classification)
- social welfare (by need)
- distributive justice (by contribution)

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25
Types of group incentive programs
- profit sharing - gain-sharing - skills-based incentives -lump sum pay increases - participative pay decisions - flexible benefit systems
26
Types of rewards
- intrinsic - extrinsic - gain-sharing - skill-based incentives
27
Types of power
- referent - expert - legitimate - coercive - reward
28
Tannenbaum & Schmidt Continuum
Theory of leadership. Autocratic -> participative -> free-reign
29
Theory X and Theory Y
Theory X: assumes that the average individual dislikes work and is incapable of exercising self-direction and self-control (needs high level of leadership). Theory Y: believes that people have creative capacities, as well as both the ability and desire to exercise self-direction and self-control (need freedom).
30
Great man theory
Some people are just born with the necessary attributes to be great leaders
31
Trait theory
Great leaders have great qualities: - drive - motivation to lead others - honesty & integrity - self-confidence - cognitive ability - knowledge of the business
32
Ohio state university approach to leadership
Consideration addresses the group’s maintenance needs through relationship behaviour Initiates structure to address task needs.
33
University of Michigan approach to leadership
Job-centred behaviours Employee-member-centred behaviour
34
Fiedler’s contingency model/ contingency theory
Situational theory of leadership. Leaders must assess the situation and construct a proper match of leadership style to the situation. (Match the situation to the leader that possesses those traits)
35
Path goal theory
Situational leadership theory. Leaders must match their style to the situation to provide relevant motivation , satisfaction and performance. - supportive leadership - directive leadership - participative leadership - achievement oriented leadership
36
3 types of power
Coercive: involves forcing someone to comply with one’s wishes Utilitarian: power based on performance-reward contingencies Normative: members believe the organization has a right to govern their behaviour
37
French & Raven bases of power
Referent: having desireable resources or personal traits Expert: expertise, exceptional skill or knowledge Legitimate: having a right to exert power in a particular domain Reward: controlling the reward someone wants Coercive: controlling the punishment someone does not want
38
Sources of conflict
Task interdependencies Status inconsistencies Jurisdictional ambiguities Communication problems Dependence on common resource pool Lack of common performance standards Individual differences
39
Model of the conflict process
1. Frustration 2. Conceptualization 3. Behaviour 4. Outcome
40
Ways of handling conflict
Competing Collaborating Compromising Avoiding Accommodating
41
How to prevent group conflict
- emphasize organization-wide goals - provide stable, well structured tasks - facilitate inter-group communication - avoid win-lose situations
42
Distributive bargaining
Win-lose bargaining
43
Integrative bargaining
Win-win bargaining
44
Reflective decision-making
An organized and systematic system that is logical, analytical and deliberate.
45
Reactive/reflexive decision making
Possesses a quick, impulsive and intuitive quality, relying on habits or emotions to guide which direction
46
Programmed decisions
Follow clear guidelines.
47
Non-programmed decisions
Novel and lack clear guidelines
48
The decision-making process
1. Decide to decide 2. Generate multiple alternatives. 3. Analyze the alternatives 4. Select an alternative 5. Implement the selected alternative 6. Evaluate its effectiveness
49
Barriers to decision-making
Bounded rationality Escalation of commitment Time constraints Uncertainty Personal biases Conflict (process and relationship)
50
Mintzberg’s management roles
1. Interpersonal role (figurehead, liaison, formal authority) 2. Informational role (monitor, disseminate, spokesperson) 3. Decisional role (entrepreneurs, resource allocation, negotiator)
51
Max Webber’s theory
Organizations would be more efficient if they divided their labour duties (bureaucratic model)
52
types of innovation
Sustaining Disruptive Incremental Radical
53
Lewin’s change model
1. Unfreeze: Existing customs, routines and practices need to be disrupted 2. Move: Changes are introduced to shift the system to a new state of reality 3. Re-freeze: Reinforce the new customs and practices
54
Kotter’s change model
8 steps to change. Useful in hierarchies. Similar to Lewin’s but more complicated (Unfreeze, move, re-freeze)
55
Appreciative Inquiry
A positive, abundance-based approach to change. Define Discover Dream Design Destiny
56
Types of change
Structural technological Cultural
57
Dimensions of change
1. Scope (incremental, transformational or strategic) 2. Level (individual, group or organizational) 3. Intentionality (planned or unplanned)
58
Types of change
Deficit-based change Abundance-based change Top-down change Bottom-up/emergent
59
Complex Adaptive Systems
Assumes an organization is constantly developing and adapting to its environment, like a living organism.
60
Cognitive diversity hypothesis
Different perspectives lead to innovative problem solving and creativity
61
Similarity-attraction paradigm
People like people like themselves
62
Social cognitive theory
People categorize information so that it can be analyzed clearly and efficiently
63
Social identity theory
We categorize others based on belonging to an in group and out group.
64
Schema theory
People encode information about others based on their demographics which affects their interactions with one another
65
Justification-suppression model
Irrational people may prove their biases by justifying them for their benefit
66
Diversity paradigms
Discrimination and fairness Access and legitimacy Learning and effectiveness
67
Kanfer’s self-management model
1. Self monitoring (what am I doing wrong?) 2. Self evaluation (What should I be doing?) 3. Self reinforcement (Everyone is ok now)
68
Tuckman’s stages of group development
1. Forming 2. Storming 3. Norming 4. Performing