DGM551 CHAPTER 1 TEST Flashcards

(28 cards)

1
Q

What is Consumer Behavior?

A

The study of the processes involved when individuals or groups select, purchase, use, or dispose of products, services, ideas, or experiences to satisfy needs and desires

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2
Q

What is the role of technology in business?

A

To help businesses meet their supply chain objectives by allowing for greater communication, visibility, and efficiency

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3
Q

What are consumption communities?

A

Where members share opinions and recommendations.

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4
Q

What is a market segmentation strategy?

A

When an organization targets its product, service, or idea only to specific groups of consumers rather than to everybody

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5
Q

What are the stages in the consumption process

A
  • Prepurchase issues
  • Purchase issues
  • Postpurchase issues
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6
Q

Give examples of pre-purchase issues from the consumer’s perspective

A

How does a consumer decide that he/she needs a product?

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7
Q

Give examples of pre-purchase issues from the marketer’s perspective

A

How are consumer attitudes toward products formed and/or changed?

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8
Q

Give examples of purchase issues from the consumer’s perspective

A

Is acquiring a product a stressful or pleasant experience? What does the purchase say about the consumer?

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9
Q

Give examples of purchase issues from the marketer’s perspective

A

How do situational factors, such as time pressure or store displays, affect the consumer’s purchase decision?

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10
Q

Give examples of post-purchase issues from the consumer’s perspective

A

Does the product provide pleasure or perform its intended function?

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11
Q

Give examples of post-purchase issues from the marketer’s perspective

A

What determines whether a consumer will be satisfied with a product and whether he/she will buy it again?

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12
Q

What is motivation in consumer behavior?

A
  • Refers to the processes that lead people to behave as they do
  • It occurs when a need is aroused that the consumer wishes to satisfy.
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13
Q

What are the two types of needs?

A
  • Utilitarian
  • Hedonic
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13
Q

What is utilitarian?

A

A desire to achieve some functional or practical benefit (e.g., buying vegetables for nutritional reasons)

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14
Q

What is hedonic?

A

An experiential need, involving emotional responses or fantasies

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15
Q

What is the 80/20 rule?

A

80% of a company’s revenue is generated by 20% of its customers (heavy users)

16
Q

What is database marketing?

A

Tracks specific consumers’ buying habits very closely and crafts products and messages tailored precisely to people’s wants and needs based on this information

17
Q

What is Relationship Marketing?

A

A strategy of Customer Relationship Management (CRM) that emphasizes customer retention, satisfaction, and lifetime customer value.

18
Q

What is Role Theory?

A

The view that much of consumer behavior resembles actions in a play.

19
Q

Describe Self-concept attachment

A

The product helps to establish the user’s identity

20
Q

Describe Nostalgic attachment

A

The product serves as a link to the consumer’s past

21
Q

Describe Interdependence

A

The product is a part of the user’s daily routine

22
Q

Describe Love (in the context of consumer-brand relationships)

A

The product elicits emotional bonds of warmth, passion, or other strong emotion.

23
Q

Who is a Digital Native?

A

Consumers who grew up “wired” in a highly networked, always-on world where digital technology had always existed

24
What is B2C e-commerce?
Selling products and services directly between a business and consumers who are the end-users.
25
What is C2C e-commerce?
Individual consumers trade with individual consumers.
26
What are synchronous interactions?  
Those that occur in real-time, like texting back-and-forth with a friend.
27
What are asynchronous interactions?
Those that don’t require all participants to respond immediately, like texting a friend and getting an answer the next day.