ecs Flashcards

(35 cards)

1
Q

Command

A

An authoriative order

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2
Q

Functions

A

Work or operate in a certain way

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3
Q

Conditional Statement

A

A type of coding instruction used to compare values and express and make decisions

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4
Q

Loop

A

sequence of instructions that is continually repeated till a certain condition is reached

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5
Q

Control flow

A

the order in which individual statements, instructions or function calls of an imperative program are executed or evaluated

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6
Q

Iteration

A

the repetition of a process in order to generate a sequence of outcomes

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7
Q

TroubleShooting

A

a form of problem solving, often applied to repair a system.

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8
Q

Flow Chart

A

a diagram that depicts a process, system or computer algorithm.

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9
Q

Preconditions

A

a condition that must be fulfilled before other things can happen or be done

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10
Q

Postconditions

A

a condition or predicate that must always be true just after the execution of some section of code

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11
Q

Row

A

a single group of related data within a table

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12
Q

column

A

a collection of cells aligned vertically in a table

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13
Q

Debugging

A

the process of finding and fixing errors or bugs in the source code of any software

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14
Q

Decomposition

A

breaking down a complex problem or system into smaller parts that are more manageable and easier to understand

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15
Q

Pseudocode

A

a detailed yet readable description of what a computer program or algorithm should do

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16
Q

Back end web developer

A

a software engineer who focuses on the server-side logic, databases, and infrastructure that powers a website or web application

17
Q

copyright

A

gives its owner the exclusive legal right to copy, distribute, adapt, display, and perform a creative work, usually for a limited time

18
Q

creative commons

A

a nonprofit organization that provides free licenses for creators to grant specific permissions for others to use their copyrighted work

19
Q

CSS

A

a stylesheet language used to describe the presentation of a document written in HTML or XML

20
Q

CSS Class

A

a group of elements that are the same or similar

21
Q

Terabyte

A

a unit of digital storage, commonly used in computers

22
Q

ROM

A

Read-Only Memory

23
Q

RGB

A

a system representing the colors used on a digital display screen EX: Red, Green, and Blue

24
Q

RAM

A

Random Access Memory. The computer’s short-term memory, acting as a temporary workspace for the CPU to access and process data quickly

25
Processing
the act of manipulating or transforming data by a computer's processor (CPU)
26
Processor
the primary component that executes instructions and performs calculations to drive a computer's operations
27
Operating system
the software that manages a computer's hardware and allows users to interact with it
28
Megabyte
a unit of digital information storage, commonly used to measure file sizes, storage capacity, and data transfer rates. It's roughly equal to one million bytes
29
Kilobyte
a unit of digital information that's commonly used to measure the size of files or data storage. It represents approximately 1,000 bytes
30
Input
data or commands that are sent to a computer for processing
31
Hertz
a unit of measurement for frequency, specifically the number of cycles or events that occur in one second
32
Gigahertz
a unit of frequency equal to one billion hertz (cycles per second). It's commonly used to measure the speed of computer processors and other electronic devices
33
Gigabyte
a specific unit of data that's equal to about 1 billion bytes of data
34
Byte
a unit of digital information consisting of 8 bits
35
Bit