Equations Flashcards
(61 cards)
static friction
fs (us)(Fn)
*if surfaces do not slide relative to each other; static friction
kinetic friction
fk = (uk)(Fn)
*if surfaces slide relative to each other
peak height of a projectile
v = sqrt(2gh)
vo must be zero; horizontal velocity is constant at vcos(theta)
universal law of gravitation equation for force
F = Gm1m2/r^2
G= 6.67 *10^-11 m^3/kgs^2
normal force on an incline
mgcos(theta)
net force due to gravity and normal force
mgsin(theta)
average speed
average speed = distance/time
average velocity
average velocity = displacement/time
linear motion equation involving velocity, time, and acceleration
v-vo=at
*acceleration must be constant
linear motion equation involving displacement, initial velocity, acceleration, time
x-xo = vot +1/2at^2
*acceleration must be constant
linear motion equation involving displacement, velocity, and acceleration
v^2 = Vo^2 + 2a(x-xo)
*acceleration must be constant
torque
torque = Frsin(theta)
F=force vector
r=distance from the point of rotation to the point of application of force
theta= angle between force and position vectors
torque (lever arm)
torque= Fl
F=force vector
l=position vector extends from the point of rotation to the point where the force acts at 90 degrees
kinetic energy
KE = 1/2mv^2
m=mass
v=velocity
gravitational potential energy
Ug = -Gm1m2/r
G= 6.67 * 10^-11 m^3 k^-1 s^-2
Ug = mgh
elastic potential energy
Ue = 1/2k(deltax)^2
k=
x=
power
P = delta E/t = W/t = Fvcos(theta)
- rate of energy transfer, work done by a force per unit time*
unit: Watt (W)
Work / First law of thermodynamics
W + q = delta E total = deltaK + U
W = Fdcos(theta) = delta K + U
*no work if perpendicular: cos(90) = 0
in absence of heat: W = deltaK
density
p = M/V
density of water
p water = 1000kg/m^3 = 1g/cm^3
pressure
*unit: Pascal (Pa)
P = F/A
P = pgy for a fluid at rest with uniform density in a sealed container
p=density
g=gravitational constant
y=depth of fluid
absolute pressure
P abs = P gauge + P atm
buoyant force
FB= (pfluid)(vfluid)(g)
p=density
v= volume of the fluid displaced
g=acceleration due to gravity
buoyant force for floating object
Fbuoyant = Fgobject