EXAM 1 Flashcards
(59 cards)
What is the design thinking process?
Empathize
Define
Ideate
Prototype
Test
why is design thinking relevant to you?
95% of employers say they give hiring preference to college graduates with skills that will enable them to contribute to innovation at work
top 4 most important work skills?
critical thinking
creativity
collaboration
communication
parking lot
we put any topic, thoughts, or questions that we want to remember and address later
what is design thinking?
design thinking is a human-centric innovation and problem solving process, a method for creative problem solving, design thinking focuses on putting people first, the user is the focus in every step of the design process.
Icebreakers
-ease tension and get people talking
-provide insight into the individual
-reveal something about the person
-provide unique answers making it easier to remember that individual
-used at the beginning of a session, after a long break or any time the energy is low
-when collaborating and trusting someone, it helps to know more about that person
what is the first lesson of design thinking?
its not about you!
design thinking aligns ideas and solutions around the users needs
design thinking seeks to balance two modes of thinking
-creative thinking/divergent thinking
-analytical thinking/convergent thinking
EX: when we put random sticky notes up first and then group them up
what is synthesis?
the convergent part of the design process where you review research, make connections, uncover insights, distill the data to better understand, and make sense of it
what are playbacks?
-used to align teams, stakeholders, and clients around the user value they want to deliver as a team rather than project line items
-in a playback, the team plays back “the user experience for a defined scenario” to foster collaboration, encourage feedback, and achieve alignment around the user value that the team will deliver
what is the purpose of human centered design?
to create innovative solutions through creative and collaborative practices
what is the second lesson of design thinking?
you’re in it together! design thinking is collaborative! build on each others ideas
what is the third lesson of design thinking?
there is a story behind every drawing! stories communicate, drawing communicates.
what is the fourth lesson of design thinking?
design thinking is an iterative process
what is the fifth lesson of design thinking?
with every iteration you reduce risk
what does design thinking seeks to balance?
wants to align the desirable, viable, and feasible
what is the sixth lesson of design thinking?
design thinking seeks alignment
what is the seventh lesson of design thinking?
when teams align around the user, it brings together their different perspectives and collective knowledge as a unified force!
when to use design thinking?
-BHAGS(big hairy audacious goals
-wicked problems
-uncertain outcomes
-poorly defined problems
what is BHAG
your moonshot (like literally aiming for the moon like the first astronaut on the moon did)
what are wicked problems?
complex, ambiguous, uncertain and changing problems (like poverty, climate change, world hunger, obesity, homelessness, racism, etc.)
who are the users?
anyone who uses or comes in contact with any of your brand experiences
users include?
-customers
-potential customers
-employees / staff/ team members
-vendors
-anyone connected to your brand
extreme users?
those who either don’t use the product or service, or those who use it way beyond the normal amount, will often yield more insights then the typical user