Exam 2 Flashcards
(97 cards)
Digital Native
someone who has grown up with technology
Bandura’s Social Cognitive Theory (3)
- we learn by observing
- reinforced by rewards/consequences
- behavior becomes more self-regulated as you go
Reciprocal Determinism
Part of Bandura’s social learning theory
3 factors that influence behavior
1. environment
2. individual
3. the behavior
Reproducing observed behavior depends on…
…if someone has the capabilities and motivation
worked example effect
novices learn more studying worked examples than problem solving
worked examples (5)
- help you develop a problem schema
- create a foundation that other problems can be applied to
- not effective for experts
- rely on intrinsic motivation to study
- keep your mind on the relevant information and steps that lead to the solution
intrinsic load
complexity of the new information
germane load
cognitive processes (load) that are effective for learning
extraneous load
distracts working memory from processing novel information
Instructional design should maximize (a) and minimize (b).
a. germane load
b. extraneous load
self-efficacy
your perception of your ability to achieve or do well at something
split attention
when different information is being presented at one time
ex. a meme on the screen while the professor is explaining a concept
redundancy effect
it isn’t useful to present the same information in multiple ways
ex. reading off of a slide
Is using models that deliberately make mistakes good or bad?
Good
- for experts looking at negative examples gives opportunity for additional learning and important
- for novices it makes them feel more comfortable to try and okay with making mistakes while learning
What makes a good model?
- someone that is relevant to the task and the observer
- someone that is competent and has prestige (you can tell they know what they’re doing)
- peers can be good models but some content requires an expert model
Do models need to be human?
no
What is the problems with learning from a screen recording?
How can these be avoided?
- the speed can be too fast
- you need to watch and process at the same time
- these can be avoided if there is an ability to pause the video or if there are breaks/knowledge checks throughout
cognitive apprenticeship
a model of cognitive processes in addition to a worked example (or steps to solve the problem)
- the student slowly begins to take over
How is explaining a concept to peers helpful?
- it encourages active information processing
- it encourages full and complete explanations (as they are aware of an audience being able to understand)
perceived confidence
more closely related to a specific instance; the ability to achieve a specific solution in a specific circumstance
What is the difference between “self-efficacy” and “perceived confidence”?
- SE refers to your overall perception of your ability to excel in a domain or to achieve/perform a skill
- PC tends to refer to a specific instance
How is “efficiency” defined in terms of cognitive load theory?
efficiency refers to being able to integrate the most knowledge (effectively - it can be easily accessed and transferred) in the least amount of time
Creating a video explanation is _______ effective than studying worked examples.
Especially for novices/experts.
more
novices
Teaching on video aids…
in the construction of problem solving skills learned from worked examples