EXAM 2 Flashcards

(62 cards)

1
Q

classical design definition

A

built around an active protagonist who struggles against primarily external forces of antagonism to pursue his or her desire,

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2
Q

story circle

A
  1. Comfort zone
  2. Desire something
  3. Unfamiliar situation
  4. Adapt
  5. Get what they desired
  6. Pay heavy price
  7. Return to familiar situation
  8. Changed overall
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3
Q

freytag pyramid

A

Exposition or Introduction
Rising action
Climax
Falling action
Conclusion

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4
Q

scene

A
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5
Q

scene header

A
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6
Q

action lines

A
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7
Q

character names

A
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8
Q

dialogue

A
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9
Q

extensions

A
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10
Q

parentheticals

A

a note or direction on how a particular line of dialogue or action is delivered by a character

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11
Q

sluglines

A

Short (1-3 words)
ALL CAPS
One line
Indicates a SHOT

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12
Q

editorial transitions

A
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13
Q

basic mechanics of cameras

A
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14
Q

film vs. digital

A

Film stock is a physical thing; digital is virtual representation

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15
Q

aspect ratio

A

The ratio of frame width to frame height

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16
Q

exposure (aperture, ISO, shutter speed)

A
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17
Q

headroom

A

the space between the top of the head and the upper screen edge

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18
Q

leadroom

A

The space to the side of the frame that is in front of someone or something that is moving.

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19
Q

rule of thirds

A
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20
Q

depth of field

A

the distance between the nearest and furthest objects in focus in a camera.

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21
Q

basic camera movements

A
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22
Q

axis of action

A
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23
Q

30 degree rule

A

a shot should only be followed by another shot taken from a position greater than 30 degrees from that of the first

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24
Q

master shot

A
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25
establishing shot
often a long shot that sets the scene. establishes setting
26
coverage
27
shot types
medium, wide, close up, telephoto
28
C-stands
metal stands used to hold lights, scrims, and flags
29
clamps
30
dolly/track
moving a camera on a wheeled dolly to follow an action or push in or pull back
31
wedges
32
apple boxes
Boxes used to make actors taller while shooting.
33
c47s
clothes pins
34
cookie/cucaloris
light modifier (tool, device) for casting shadows or silhouettes to produce patterned illumination
35
silk flag
diffuses light
36
scrims
decreases light
37
solids (flags)
blocks light completely
38
sound blanket
moving blankets used to reduce the noise in a room
39
sand bags
goes on longest leg of c-stand to secure it.
40
3 Point Lighting
key light, fill light, back light 2:1:1
41
high key/low key lighting
high key lighting: less contrast low key lighting: greater contrast
42
color temperature
HIGHER temperature: BLUER LOWER temperature: REDDER
43
white balancing
44
soft vs. hard light
hard: direct, harsh, fast falloff, higher contrast. soft: diffused, slow falloff, low contrast, indirect.
45
falloff
change from light to shadow
46
diffusion
bending of light in many different directions
47
spotlights/floodlights
48
gels
colored, translucent sheets of thin plastic. used to correct or add color
49
filters
disks of coloured glass or gelatin with controlled transmission characteristics. Placed in front of the camera lens, they preferentially transmit light of their own colour and hold back light of other colours
50
neutral density
gray filters or gels that decrease the intensity of light without affecting color temperature
51
light meters
Used to measure light intensity
52
incident/reflected light
53
tungsten/incandescent
54
LED light
Light Emitting Diode. change color and uses a low amount of power
55
HMI
Hydrogen medium-arc-length iodide lamp that is daylight balanced and therefore used to supplement the sun as a light source.
56
functions of sluglines
SFX Close-ups / Inserts 1st person POV Sub-headings or “zones”
57
5500K
daylight halogen
58
4200K
cool white flourescent
59
4000k
Std. clear metal
60
3000K
Halogen
61
2700K
Standard Incandescent
62
2200K
High pressure sodium