Exam 2 (Chapters 8 & 10 Coleman) Flashcards

(58 cards)

1
Q

Cognition

A

how information is processed and manipulated when remembering, thinking, and knowing

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2
Q

Thinking

A

the process of manipulating information mentally by forming concepts, solving problems, making decisions, and reflecting critically or creatively

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3
Q

Concepts

A

mental categories used to group objects, events, and characteristics

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4
Q

Formal Concepts

A

concepts that have a rigid set of rules or parameters for membership

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5
Q

natural concepts

A

concepts that develop through our own experiences in the world

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6
Q

Prototype Model

A

model emphasizing that when people evaluate whether a given item reflects a certain concept

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7
Q

Problem Solving

A

the mental process of finding an appropriate way to attain a goal when the goal is not readily available

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8
Q

Subgoals

A

intermediate goals or intermediate problems devised to put the individual in a better position for reaching the final goal or solution

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9
Q

Algorithms

A

strategies, including formulas, instructions, and the testing of all possible solutions, that guarantee a solution to a problem

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10
Q

Heuristics

A

shortcuts strategies and guidelines that suggest a solution to a problem but do not guarantee an answer

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11
Q

Fixation

A

using a prior strategy and failing to look at a problem from a new perspective

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12
Q

Functional Fixedness

A

falling to solve a problem as a result of fixation on an object’s usual functions (ignoring unusual functions)

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13
Q

Reasoning

A

mental activity of transforming information to reach conclusion

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14
Q

Inductive Reasoning

A

reasoning from specific observations to make generalizations

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15
Q

Deductive Reasoning

A

reasoning from a general case that is known to be true to a specific instance

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16
Q

Decision Making

A

evaluating alternatives and making choices among them

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17
Q
  • System I-Automatic
A

rapid, heuristic, associative, intuitive, Intuition

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18
Q
  • System II-Controlled
A

slower, effortful, analytical

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19
Q

Loss Aversion

A

prefer avoiding losses over acquiring gains

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20
Q

Framing

A

the way a decision or problem is presented

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21
Q

Endowment effect

A

ascribing greater value to things they already own than objects owned by someone else

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22
Q

Sunk Cost Fallacy

A

reluctance to give up on a venture because of past investment

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23
Q

Confirmation Bias

A

search only for and use information that supports our ideas, but none that refutes them

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24
Q

Hindsight Bias

A

report falsely that we predicted an outcome after the fact

25
Availability Heuristic
predict probability based on ease of recalling or imagining similar event
26
Dunning-Kruger Effect
occurs when people with little of no knowledge greatly overestimate their knowledge
27
Representativeness Heuristic
make judgements based on stereotypes
28
Bias Blind Spot
notice other biases in others but not in self
29
Critical Thinking
thinking reflectively and productively and evaluating the evidence
30
Mindfulness
state of being alert and mentally present for one's everyday activities
31
Open-Mindedness
state of being receptive to other ways of looking at things
32
Creativity
the ability to think about something in novel and unusual ways to devise unconventional solutions to problems
33
Divergent Versus Convergent Thinking
- Divergent: many solutions - Convergent: single best solution
34
Intelligence
all-purpose ability to do well on cognitive tasks, solve problems, learn from experience
35
Spearman's General Intelligence
represents a broad mental capacity that influences performance on mental tasks
36
Fluid Intelligence
the ability to think and reason abstractly and solve problems
37
Crystallized intelligence
the ability to use learned skills, knowledge, and experience
38
Social Intelligence
ability to negotiate new social environments
39
Emotional Intelligence
a person's ability to perceive, understand, manage, and utilize his or her emotions
40
Gardner's Multiple Intelligences
41
Verbal
ability to think in words and use language to express meaning
42
Mathematical
ability to carry out mathematical operations
43
Spatial
ability to think three-dimensionally
44
Body Kinesthetic
ability to manipulate objects and to be physically adept
45
Musical
ability to be sensitive to pitch, melody, rhythm, and tone
46
Interpersonal
ability to understand and interact effectively with others
47
Intrapersonal
ability to understand oneself
48
Naturalistic
ability to observe patterns in nature and understand natural and human-made systems
49
Existentialist
ability to grapple with the big questions of human existence with special sensitivity to issues of spirituality
50
Intelligence Quotient (IQ)
51
Validity
extent to which a test measures what it intends to measure
52
Reliability
extent to which the test yields a consistent measure that can be reproduced
53
Standardization
developing uniform procedures for administering and scoring a test, as well as creating norms
54
Norms
performance standards for particular test and are created as a way of interpreting scores
55
Mental Age (MA)
level of mental development relative to that of others for a particular age group
56
Chronological age (CA)
the actual age from birth of the individual
57
Wechsler Scales
assess vocabulary, working memory capacity, math abilities, solving puzzles, comprehension, etc.
58
Normal Distribution