exam 3 Flashcards

(47 cards)

1
Q

information theory

A

how information is quantified, stored and communicated

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2
Q

learning

A

strengthing of the bond between the stimulus and the response

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3
Q

information processing

A

in human brain may be similar to the steps and operations of a computer program

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4
Q

information must be

A
  • stored in storage system (memory)
  • processed
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5
Q

reflexes

A
  • non-inferential: direct pathway with no information added
  • encapsulated: unaffected by mental processes
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6
Q

perception

A
  • process of acquiring, interpreting, selecting, and organizing sensory information
  • how sensory information is interpreted and consciously experienced
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7
Q

poverty of stimulus

A
  • our experience determines our knowledge
  • less information in our stimulus than perceptual response
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8
Q

information

A
  • a quantity that reduces uncertainty
  • constraint (limit or help shape the development of performance
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9
Q

information processing model

A

input (signal) > processor > output (motor action)
environment brain observable behavior

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10
Q

chronometric approach

A
  • use of reaction time
  • infers cognitive processes
  • examines temporal aspects of information processing (duration)
  • uses RT paradigms
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11
Q

reaction time

A

interval between the onset of the stimulus to the initiation of the response (before movement begins)

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12
Q

movement time

A

interval from initiation of response to the completion of response

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13
Q

response time

A

sum of reaction time + movement time

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14
Q

parallel processing

A

stages occur at same time but at different locations

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15
Q

serial processing

A

one stage has to finish before the next stage can begin

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16
Q

processing stages

A
  • stimulus identification
  • response selection
  • response programming
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17
Q

Stimulus identification

A

individual must detect a stimulus has occurred and must identify it

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18
Q

response selection

A

after the stimulus has been identified, an individual must decide which response to make (action or no action)

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19
Q

response programming

A

after response is selected, system has to prepare for making the movement (represent preparation of motor systems and initiation of movement

20
Q

Donders subtraction method

A
  • simple RT
  • Discrimination RT
  • Choice RT
21
Q

Simple RT

A
  • one stimulus, one response
  • stimulus detection, response execution
22
Q

Discrimination RT

A
  • multiple stimuli, one some have response
  • stimulus detection, stimulus identification, response selection (not all stimuli have response)
23
Q

Choice RT

A
  • multiple stimuli, each have own response
  • stimulus detection, stimulus identification, response selection, response execution
24
Q

Stimulus identification

A

Discrimination RT - Simple RT

25
Response selection
Choice RT - discrimination RT
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stimulus identification substages
- stimulus detection - pattern recognition
27
stimulus detection
- light reaches retina > transformed into electrical impulses > processing to contact memory - stimulus clarity: extent to which visual stimulus is defined and clear (+ clarity = faster identification - stimulus intensity: brightness of light, loudness.. + intensity = faster RT stimulus modality: visual, auditory multiple modalities.. RT is faster if stimulus are presented in more than 1 modality
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pattern recognition
- stimulus identification requires extracting pattern from other stimuli in environment - pattern detection is learned and often differentiates experts and novice - automaticity in motor performance develops due to sensory info being detected quickly and accurately
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Response selection
individual now has a basis for knowing what happened in the environment and selects an appropriate response
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as the number of choices increased the choice reaction time also increases (linear relationship)
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Hicks law
Predicts how much RT increases with increasing choices
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Choice Rt is linearly related to log2 of the number of stimulus options
more choice creates more information processing creating longer RT
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bit
amount of information that reduced original uncertainty by half
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when number of choices double
number of information being processed increased by 1 bit and RT increases a constant amount
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hicks law does not hold
if the individual has excess familiarity with the task
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stimulus response compatibility
- if stimulus and response are compatible then RT is faster - S-R compatibility concerns the extent to which the stimulus and its associated response are connected in a natural manner (i.e., stimulus on same side)
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incompatibility
cause interferences in selection and response
38
response selection phase of RT
susceptible to compatibility effects when teh stimuli and response have a learned association
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interference occurs if response is
not consistent with that learned association (i.e., color is green but word spells blue)
40
simon effect
Stimulus location (i.e., left or right side)
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Theories that may explain stroop effect
- processing speed - selective attention - automaticity
42
processing speed
we read words faster than we recognize color
43
selective attention
recognizing color requires more attention than reading
44
automaticity
recognizing color is not an automatic process, whereas the brain automatically understands the meaning of words
45
Response programming required steps
- motor program retrieved from memory - program prepared for activation - relevant areas of motor systems readied for program - movement initiated
46
Henry Rogers experiment
- manipulated complexity of movement, while keeping the stimulus the same - **complex movements required longer movement time and reaction time** - more complex movement = longer period of time to initiate (plan)
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