Exam 3 Flashcards

(34 cards)

1
Q

behavior intended to cause physical harm or pain to another individual
o Excludes accidental injury, vandalism, and “psychological,” “relational,” or “verbal” aggression, including emotional abuse

A

Violence

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2
Q

internal motivation behind violent behavior

A

Aggression

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3
Q

 Categories of stimuli and events producing fear for children in Preschool

A

distortions of natural forms (monsters, mutants) are scariest

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4
Q

 Categories of stimuli and events producing fear for children in elementary school

A

dangers and injuries (natural disasters, attacks) are scariest

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5
Q

 Social cognitive/learning theory

A

watch, learn, and imitate
* Attention  Retention  Reproduction  Motivation

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6
Q

learn specific new behaviors

A

 Direct modeling (observational learning)

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7
Q

generalizes from observed behavior to other behavior

A

 Symbolic modeling

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8
Q

reduces the normal inhibitions most people have against acting violently or perceiving violence as acceptable

A

 Disinhibition

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9
Q

media user reacts so strongly to violence that they’re less likely to imitate

A

 Reverse modeling

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10
Q

Desensitization

A

 Viewing violence –> less sensitive to it, less aroused and bothered by it, habituated to it
 Media violence repeatedly viewed in a comfortable environment with no harm to self

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11
Q

 The more exposure a person has to TV, the more their perceptions of social reality will match what is on TV

A

Cultivation

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12
Q

 Humorous context may…

A

increase desensitization and modeling effects

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13
Q

enjoy participating in violating social norms

A

 Forbidden-fruit theory

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14
Q

Seeking of varied, novel, complex, and intense sensations and experiences, and the willingness to take physical, social, legal, and financial risks for the sake of such experience

A

Sensation seeking

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15
Q

o Positive correlation between childhood violence viewing and later aggressive behavior

A

Longitudinal studies

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16
Q

Three primary risk factors from violent media

A

 Fear
 Violent behavior
 Desensitization

17
Q

movies, pictures, magazines, etc., that show or describe naked people or sex in a very open and direct way in order to cause sexual excitement
 Without recognized literary or artistic merit

18
Q

works of art or literature that deal with sex and are meant to cause sexual feelings

19
Q

portrays rape and other instances of physical coercion and harm to persons in a sexual context

A

Sexually violent material

20
Q

may or may not depict degradation, domination, subordination, or humiliation

A

Nonviolent sexual material

21
Q

o Horror films that are extremely violent with strong sexual overtones
o Concern with juxtaposition of erotic sex with violence

A

Slasher movies

22
Q

women more likely than men to be described in terms of appearance and sexuality

A

Bias of language

23
Q

Vamp

A

sexy woman incites lust of man
* More likely if:
o she knew assailant
o no weapon used
o same race/ethnic group (or she is of lower status race)
o same social class (or she is of lower class)
o she is young
o she is pretty
o she shows any deviation from traditional sex roles
* Most common narrative

24
Q

Virgin

A

pure and innocent woman attacked by vicious monster

25
o Goal is using media to promote behaviors that lead to improved health or wellbeing
Social marketing
26
o Prosocial messages that are embedded into popular entertainment media content * Also called “edutainment” or “infotainment”
Entertainment education (E-E)
27
observer’s perceptions of consequences (positive and/or negative) that are likely to result from a given behavior
Outcome expectancies
28
the observer’s confidence in his or her ability to enact the behavior
Self-efficacy
29
o Motivation is influenced by two factors
outcome expectancies and self-efficacy
30
o Focuses on unique ability of E-E to influence beliefs, attitudes, and behavior by reducing message counterarguing
Extended elaboration liklihood model
31
a form of resistance characterized by the generation of thoughts that dispute or are inconsistent with the persuasive argument
Counterarguing
32
a reaction against change in response to some perceived pressure for change
Resistance
33
individuals resist change when they feel their freedom is threatened
Psychological reactance theory
34
the idea that individuals prefer not to change their attitudes, behaviors, and beliefs rather than to change them, all things being equal
Inertia