Expedition leader Flashcards

(15 cards)

1
Q

Principles of expedition

A

Sharing experiences in the outdoors can develop initiative, teamwork, communication, leadership, problem-solving and organisational skills.

Working with a team in the outdoors, experiencing isolation and solitude, develops self-reliance and self-confidence.

Experiencing and overcoming challenges together develops emotional strength and empathy for others

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2
Q

What do young people get out of the expedition

A

escape the structures of their daily lives

experience risk

learn from their mistakes

enjoy an independence

Sharing responisbility

Respect for outdoors

Determination

Descision making

Self reliance

Recognise strengths and needs of others

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3
Q

How can the expedition be completed

A

Foot
Bike
Horse
Canoe
Boat

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4
Q

Where can the expedition section take place

A

Rural

Urban - eg surveying traffic flow and then cooking and sleeping in community centre

Restircted - neuro-diverse team choosing to limit their expedition to the grounds of a scout camp, where they complete orienteering and team-building activities by day, and camp and map the stars by night.

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5
Q

What is the key Role of the expedition supervisor

A

safety and welfare of young people during their DofE expeditions.

They assume this responsibility on behalf of their Licensed Organisation (LO) or Approved Activity Provider (AAP), which also sets the technical requirements for Supervisors and the ratios they can supervise

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6
Q

Key role of expedition assessor

A

Ensure the Quality of young peoples expedition

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6
Q

Whatdo expedition supervisors do?

A
  • conduct risk assessments of the routes expedition teams plan, and the environments in which they will take place, to identify any issues or concerns.
  • create written supervision plans and coordinate with other support staff, to make sure young people enjoy safe and successful expeditions.
  • Check training and equipment
  • Coordinate communication - all communications between the Expedition Assessor, the young people, and any other adults involved in a DofE expedition.
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7
Q

Roles of expeition assessor

A

They make sure that the aim and requirements of the Expedition section are fulfilled

They make sure each expedition team achieves its chosen team goal

They support and encourage expedition teams

They protect the interests of the DofE

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8
Q

Supervisor vs assessor

A

Expedition Supervisors
- legally responsible for the safety and welfare of young people during their DofE expeditions.
- They conduct risk assessments, write supervision plans, check training and equipment, and coordinate expedition communications.

Expedition Assessors
- responsible for the quality of DofE expeditions.
- They make sure that the requirements of the Expedition section are fulfilled, confirm expedition teams achieve their chosen team goals, support and encourage expedition teams wherever they can, and protect the interests of the DofE.

Even though ultimate responsibility for many of these tasks falls to the Expedition Supervisor, they are part of a partnership with the Expedition Assessor, who should also do all they can to make sure the team is fully prepared for and enjoys a safe and successful expedition.

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9
Q

Skills for leader

A

Leadership
Team-building
Judgement
Decision-making
Interpersonal skills
[patience
Humour]

Hard skills
First aid
Campcraft
Conservation
Observation
Navigation
Access laws and rights
Emergency procedures
Recording and report-writing
Planning
Mode of travel skills

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10
Q

Before an expedition what do leaders have to make sure

A

All participants are
- of the right age
- At the same award level
- 4-7 per team (8 if mode of travel is tandem)

Expedition must be
- Bronze: A minimum of 2 days, 1 night; 6 hours of planned activity each day.
- Silver: A minimum of 3 days, 2 nights; 7 hours of planned activity each day
- Gold: A minimum of 4 days, 3 nights; 8 hours of planned activity each day.

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11
Q

Before bronze/silver/gold expedition what do participants need to do

A

Bronze: Teams must complete the required training.

Silver: Teams must complete the required training and a practice expedition of a minimum 2 days, 2 nights.

Gold: Teams must complete the required training and a practice expedition of a minimum of 2 days and 2 nights.

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12
Q

Aspects for planning of participants expedition

A

Team Goal Expeditions must have a clearly defined team goal – this could be researching an area of interest, contributing to a community action project or developing soft skills.

Environment The environment chosen must become progressively more challenging through the award levels – environments could include rural, urban or restricted spaces.

Accommodation Accommodation should be by camping or other simple self-catering accommodation e.g., bunkhouses.

Time of year Expeditions will usually take place between the end of March and the end of October. There should be a reasonable gap between the practice and qualifying expeditions.

Mode of travel Participants must choose an appropriate mode of travel for the environment they’ll be journeying through. Journeying must be by participants’ own physical effort, although mobility aids may be used where appropriate to the needs of the participant.

Food Participants must plan an appropriate expedition menu, including cooking and eating a substantial hot meal each day (optional on the final day).

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13
Q

Assessor role when meeting team on route ?

Campsite?

A

Route
- talk to them about how they’re getting on with navigation
- check if they’re having any issues with their kit or each other
- Ask them how they’re getting on with achieving their team goal and what lessons they’re learning from their experiences.

Campsite
- how they’re finding setting up and striking camp
- whether they’re choosing to cook breakfast or an evening meal
- any other aspects of campcraft that may help you appreciate how they’re doing.
- Review the day’s activities and discuss anything they might want to change the following day.

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14
Q

What should debrief include?

A

Confirm the successful completion of the expedition

Draw out overall impressions and achievements

Help participants to recognise their learning and personal development as individuals and as a team

Discuss what were the findings from their Team Goal

Remain positive and informal

Encourage participants to complete their programme

Last between 20 and 30 minutes.

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