Expertise Flashcards

(44 cards)

1
Q

Development of expertise is similar to

A

problem-solving because experts are extremely efficient at solving various problems in their area of expertise using their extensive knowledge base.

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2
Q

What is Problem Solving?

A

It is purposeful (i.e., goal-directed)

A problem only exists when someone lacks the relevant knowledge to produce an immediate solution

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3
Q

Problem solving sequence

A

Problem solver in one state (where theres a problem)
Problem solver wants to reach another state (no problem)
Bridging gap is mutlitple step process

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4
Q

Well-Defined Problems

A

All aspects of the problem are specified.

Have an optimal strategy and one right answer

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5
Q

Ill-Defined Problems

A

Underspecified goals

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6
Q

Illustrating the difference between well defined and ill defined problems

A

Case of PF
Damage to right prefrontal cortex (involved in higher order processes in achieving a goal)
Performed well on Laboratory but not on ill-defined problems

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7
Q

Knowledge-Rich Problems

A

Can only be solved by individuals possessing a considerable amount of specific knowledge

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8
Q

Knowledge-Lean Problems

A

Don’t require the possession of specific knowledge

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9
Q

Thorndike (1898)

A

Trial-and-error learning

Used arbitrary relationships between behaviour and goal

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10
Q

Gestaltists

A

More flexible approach

Focussed on the more complex, productive thinking - insight

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11
Q

Insight

A

The sudden restructuring of a problem, not obvious

Often accompanied by an “ah-ha” experience

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12
Q

How does insight occur?

A

Representational change theory
Constraint relaxation
Re-coding
Elaboration

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13
Q

Representational change theory

A

changing representation of problem

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14
Q

Past experience

A

Functional fixedness
Mental set
Inflexible

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15
Q

Functional fixedness

A

Dunker’s (1945) candle problem

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16
Q

Mental set

A

Use previous problem solving strategy and we stick with it if it wasn’t successful

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17
Q

Computational approach-Newell & Simon (1972)

A

General Problem Solver-Computer program designed to solve numerous well-defined problems

Problem space includes
Initial state of the problem
Goal state
Possible mental operators

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18
Q

Problem-solving strategies for limited capacity

A

Heuristics
Algorithms
Means–ends analysis

19
Q

Heuristics

A

Rules of thumb
Often no clear idea of structure
Focus on short-term goals

20
Q

Algorithms

A

Methods or procedures for solving a problem

Mathematics

21
Q

Means-End Analysis

A

Note the difference between the current state of the problem and the goal state

Form a subgoal that will reduce the difference between the current and goals states

Select a mental operator that will permit attainment

22
Q

Evidence supporting Newell & Simon (1972) Computational framework

A

The approach works well with several well-defined problems

Specifies the shortest sequence of moves from initial state to goal

23
Q

Problems with Newell & Simon’s computational framework (1972)

A

Better than humans at remembering what happened on a problem but inferior to humans at planning future moves

Everyday life problems are ill-defined

Performance on insight problems?

Doesn’t take into account Individual differences

24
Q

Analogical problem solving

A

Involves using similarities between current problem and one or more problems solved in the past

25
How does analogical problem-solving occur?
Detecting similarity between problems (Chen (2002)) Superficial similarity (solution irrelevant details) Structural similarity Procedural similarity
26
Gick and Holyoak (1980)
showing the percentage of subjects who solved Dunker’s radiation problem when they were given an analogy (general-story condition) or were just asked to solve the problem (control condition).
27
Analogical Problem Solving
Used when direct knowledge does not exist Depends on working-memory components (Morrison, Holyoak, and Truong (2001)) Depends on frontal executive processes
28
EXPERTISE
highly skilled performance in one or more task domains
29
What Makes a Chess Expert?Chase and Simon’s (1973a) chunking theory
Detailed information about chess positions stored in long-term memory
30
Problems with chunking
Predicts that it will take longer than it actually does to encode chess positions
31
Template Theory
A core: similar to fixed information stored in chunks Slots: contain variable information about pieces and locations Adaptable and flexible Abstract schematic structure
32
Predictions of template theory
Chess positions stored in three large templates Template knowledge can be accessed rapidly Precise location of chess pieces stored in template
33
Template Theory Strengths
Evidence supports notion that board positions are stored in a few templates Outstanding chess players possess much more template-based knowledge of chess positions than non-experts Experts have better memory for random positions
34
Template Theory Limitations
Slow search processes are more important than credited Doesn’t fully explain adaptive expertise Controversy over what is stored in Long Term Memory Individual differences
35
Medical expertise
Ability to make rapid and accurate diagnoses | Complex decision-making
36
Medical Expertise: Engle’s (2008Explicit/Analytic Reasoning or Focal Search
Relatively slow Deliberate Associated with conscious awareness Analytic, rule-based strategies
37
Medical Expertise: Engle’s (2008) Implicit/Non-Analytic Reasoning or Global Impression
Fast/automatic Holistic/global Gist-based
38
Identifying diagnostic strategies used by medical novices and experts
Tracking eye movements while examining case slides – Krupinsky et al 2006 Pathologists spent less time examining each slide (4.5 seconds versus 7.1 residents and 11.9 students) More information extracted from initial fixation for pathologists – relying on global impression
39
Medical Expertise Research Strengths
Medical experts generally do rely more on fast, automatic processes in diagnosis than novices Experts tend to outperform non-experts
40
Medical Expertise Research Limitations
Not enough has been done to learn how experts gain their expertise Raises the danger of underestimating analytic processing If and how experts use stored exemplars versus gist, needs to be explored
41
Chess Expertise vs. Medical Expertise: Similarities
Years of intensive training Large and accessible store of relevant knowledge Better able to make use of rigid, automatic processes Ability to make flexible use of analytic or strategy-based processes
42
Chess Expertise vs. Medical Expertise: Differences
Chess: knowledge stored in fairly abstract templates; need to relate current position to stored knowledge and think deeply about the implications for their subsequent moves, and their opponents Medicine: knowledge stored as less abstract exemplars; face a more narrowly focused task, relating information they have to stored knowledge
43
Plasticity
changes in structures and functions of the brain that can affect behaviour as a result of training
44
Deliberate Practice
``` Task difficulty Informative feedback Repetition of task Correct errors Relevant knowledge base Time factor Innate talent/ability should NOT matter ```