film exam 3 Flashcards
(117 cards)
three approaches to editing
- classical continuity editing
- formal montage
- disjunctive editing
classical continuity editing
- rhythm
- time
- narrative coherence
- invisibility
classical continuity editing (rhythm)
- directors that have lost narrative coherence through mis en scene, can save the film’s rhythm through editing
classical continuity editing (time)
- editing can be used to expand and compress time, just as cinematographers can use lenses compress and expand space
- scenes can be lengthened or shortened
- actor’s performances can be improved through selective cutting
classical continuity editing (narrative coherence)
- most essential part of classical editing
- story is told by making judicious choices of the best images and sounds.
classical continuity editing (invisibility)
- editing is often referred to as “the invisible art”
- the creation of an illusion of continuous action, even though the film is made up of different kinds of shots.
formal montage
- Kuleshov effect
- Formalist Soviet Montage
formal montage (Kuleshov effect)
- the discovery that editing could be used to create meaning other than through the strict classical continuity approach
- discovered by Lev Kuleshov in the late 1910’s.
- paired a shot of an actor’s facial expression with three different shots including a bowl of soup, an attractive woman, and an old woman in a coffin.
- showed three different emotions with one shot
- called the Kuleshov effect
formal montage (formalist Soviet montage)
- editing theory created by Sergei Eisenstein
- took Kuleshov’s theory to another level
- believed that there should be a dynamic collision between antithetical shots to present new meanings
- not necessarily for continuity, but for construction of new meaning
- relates shots by subject, theme, and/or mood
- Koyanosquatsi (1982) is a famous film touching on the impact of humans on the world through graphic and thematic means
Disjunctive editing
- first appeared during the Nouvelle Vague (French New Wave)
- Directors such as Jean Luc Godard and Francois Truffait mixed classical Hollywood Cinema techniques of linear editing along with radical anti-classical techniques.
- were more self-reflexive forms of editing where editing was not invisible and were apparent
- non-linear editing approach
concepts of continuity editing
- establishing a shot
- shot and reverse shot
- reaction shots
- parallel editing
- inserts and cut-ins
- 30-degree rule
- 180-degree rule and crossing the line
- flashbacks and flash-forwards
- pace
establishing a shot
- a shot, typically a wide shot
- establishes the setting and spacial relations among actors and objects in a scene
shot and reverse shot
- shots that alternate between two or more characters
- often in conversation
parallel editing
- alternating shots of action from different locations all happening at the same time
inserts and cut-ins
- usually closer shots that interrupt a wider shot providing information or emphasis
- example: during a long shot, an actor looks down at her desk to see a close up of a phone
30-degree rule
- rule of thumb stating that the camera angle must change by at least 30 degrees when cutting to another angle
- if less than 30 degrees, cut will be noticeable
180-degree rule
- continuity is maintained when cutting between two actors
- only when left to right relationship is maintained
flashbacks and flash-forwards
- cutting a scene or sequence in the past or jumping ahead to the future
pace
- the rhythm of editing, whether fast or slow
- important since it is the most musical of editing characteristics
transitions between shots
- cut
- match cut
- jump cut
- fade in and fade out
- dissolve
- wipe
- freeze frame
cut
- a direct change from one shot to another
match cut
- a change from one shot to another where spatial and temporal relations are maintained
- invisible to the audience
- common match cuts: eye-line match, action match, and graphic match
jump cut
- a change between shots where spatial and temporal relations are not maintained
- audience is made aware of the mismatch
cut
- a direct change from one shot to another