film midterm Flashcards

(108 cards)

1
Q

Cinematography

A

what the camera itself contributes to the composition of a cinematic image

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2
Q

Mise-en-scène

A

the arrangement of objects in front of the camera (+lighting, staging, figure behavior, performance, etc.)

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3
Q

Editing

A

the linking of shots

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4
Q

Tonality

A

how the light registers on the film

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5
Q

Exposure

A

how much light passes through the camera lens
underexposed: (parts) too dark
overexposed: (parts) too light

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6
Q

Contrast

A

comparative difference between the darkest and lightest areas of the frame
middle: pure black and white, large range in between
high: bright white, stark black, narrow range between
low: no true black or white, many intermediate shades

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7
Q

Filters

A

to adjust exposure during filming
diffusion filter: spreads out light across frame
‘day for night’: blue filter to suggest night outdoor

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8
Q

Post-filming

A

changing tonality after filming by, e.g.:
tinting, toning, hand-coloring
digital color grading

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9
Q

Standard fps for silent films

A

16 fps

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10
Q

standard fps for sound film

A

24 fps

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11
Q

speeds of filming

A

fast-motion: under-cranking, or project faster than shot
slow-motion: over-cranking, or project slower than shot
ramping: vary frame-rate while shooting

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12
Q

Focal length

A

distance from the center of the lens to the point where light rays converge to a point of focus on the film
the shorter lens, the wider the ‘cone’

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13
Q

short-focal-length lens

A

wide angle
<35mm lens
relatively wide field of view (FOV)
stretches space along frame edges, distorting straight lines near edges of frame, bulging out
exaggerates depth: objects fore-ground appear bigger, objects in background farther away (smaller)

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14
Q

middle-focal-length (normal) lens

A

50mm lens
‘normal’ field of view
seeks to avoid distortion
lines are straight, objects neither stretched nor squashed

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15
Q
  1. long-focal-length (telephoto) lens
A

> 100mm lens
narrow field of view
important: flattens space within that field of view: different planes of image seem squashed together

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16
Q

Depth of field (Focus)

A

range “within which objects can be photographed in sharp focus”
which planes of (deep space) staging are in focus
selective focus: one plane in focus, others blurred. steers attention to what’s important in shot
deep focus: multiple planes in focus. viewer has to decide what to pay attention to
racking/pulling focus: changing focus within shot. switch in attention

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17
Q

aspect ratio

A

the ratio of frame width to frame height; some important standards
1.33:1 (or ca. 4:3) = silent film
1.37:1 (Academy ratio) = sound film
1.75.1 / 1.85:1 / 2.2:1 / 2.35:1 etc = widescreen ratios

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18
Q

Camera position: Angle

A

straight-on
low
high (extreme, combined with distance: bird’s eye)

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18
Q

Camera position: Level

A

‘level’ (parallel to horizon)
canted (‘Dutch angle’)

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19
Q

Camera position: Height

A

eye-level
high/low

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20
Q

Framing: Distance (shot type, shot scale)

A

extreme long (or: wide) shot (human figure tiny)
long shot (bigger human, surrounding still prominent)
medium long shot: human from the knee up
medium shot: human from the waist up
medium close-up: human face from chest up
close-up: showing face (or hands, feet, object)
extreme close-up: singles out part face or object

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21
Q

how does camera position serve story told?

A

framing to perceptual subjectivity (distance, angle suggesting p.o.v.)
e.g. framings associated with character, or visual motifs, or impact because unique within film
e.g. visual interest (photogénie)
e.g. comedy

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22
Q

pan

A

(camera immobile; swivels horizontally)

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22
Q

Mobile framing

A

changing angle, level, height or distance during shot – through camera movement

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23
tilt
(camera immobile; swivels vertically)
24
tracking/dolly shot
camera changes position (tracks in or out), along ground
25
long take (its impact)
length itself can cause suspense (tension – how long?) editing after long take also impactful: prompted to see significance in new framing
25
‘Vertigo effect’
track-out and zoom-in
25
zoom
camera doesn’t move, focal length changed during shot
26
crane shot
camera moves above ground level
26
Functions of camera movement
e.g. add information (reveal off-screen space) e.g. follow a character (reframing) e.g. can also be independent of character (suspense?) e.g. make space/objects come to life e.g. substitute for our movement (‘kinetic’ effect) e.g. handheld can suggest subjectivity, emotion
27
tactile MES components
Actors, sets, props, costumes
27
composition MES components
Screen Space, Scene Space, Staging
27
non-tactile MES components
Lighting & Color
28
lighting quality
Hard lighting creating “shadows, crisp textures and shadows” Soft lighting creating more “diffused illumination
29
lighting direction
front light top light side light under light back light
30
lighting source
Key Light = the primary light source illuminating the object in question Fill Light(s) = additional lighting to define and/or eliminate shadows High-Key Lighting: “low contrast between brighter and darker areas”; “usually, the light quality is soft, making shadows areas fairly transparent” Low-Key Lighting: “often the lighting is hard, and fill light is lessened”; “effect is chiaroscuro, or extremely dark and light regions” 3 point lighting: key [off left] on face + back light gives edge to hair and shoulders; fill [from front right] to soften shadows available (ambient) lighting: any light a photographer or cinematographer did not bring to the shoot Practical lighting (light sources visible in scene; not necessarily only sources to light scene) Colored lighting
31
color palette
black and white Monochromatic Multi-chromatic
32
Acting
the work done by an actor to enact a character and advance the narrative
33
Performance
the way the actor’s work manifests onscreen Performance is not restricted to actors sets and props can move, feel, look, sound, and otherwise ‘perform’
34
Set, Props, & Costume as iconography
some genres (such as Westerns) and film styles ascribe specific meanings to some sets/props/costumes
35
Set, Props, & Costume as motifs
meaning specific to a film
36
composition: screen space
Analyzing film image as 2-dimensional picture: (bilateral) symmetry, (un)balance, contrast
37
scene space
Analyzing film image as 3-dimensional area: depth cues: overlap movement cast shadows aerial perspective (hazing) size diminution linear perspective Deep-Space Significant depth; wide distance between planes Shallow Space Comparatively little depth; small distance between planes
38
early filmmaking technology
“Vitagraph” life, “Bioscope” motion, “Zoetrope” vision, “Cinematographe” writing
39
shutter
(blocks light) opens and closes (twice per frame) to obscure intervals between frames
40
name the optical phenomena
persistence of vision phi phenomenon
41
Persistence of vision
Phenomenon that brain retains image cast on retina for 1/20 to 1/5 of a second beyond removal of that image from field of vision (prevents us from seeing dark spaces between flickers of light)
42
Phi phenomenon
Phenomenon that causes seeing spinning blades of a fan as a unitary circular form, or different hues of a spinning colour wheel as a single, homogeneous colour
43
precursors of cinema
Phenakistoscope, Zoetrope, celluloid (for photography), muybridge (created one of the first moving pictures on film), chronophotographic gun, praxinoscope (1st public projection of moving images
43
Which moment is referred to as the 'birth of cinema'?
first public (paid) Lumière screening, on 28 December 1895, in Grand Café in Paris
44
preconditions: insights and inventions necessary for cinema
- realization that “human eye will perceive motion if a series of slightly different images is placed before it in rapid succession (i.e optical toys) - “capacity to project a rapid series of images” (praxinoscope) - “use photography to make successive pictures”; exposure time for a frame: 1/16th second (Muybridge) - to be able to photograph “on a base clear enough to be passed through a camera rapidly” (celluloid) - suitable intermittent mechanism for cameras/projectors
45
Main french cinematic inventors + their contribution
Lumière brothers - ‘Cinématographe’: camera, printer, part of projector 16 fps 1st public screening in Paris The made: The Arrival of a Train at La Ciotat Station, the workers leaving the factory, the waterer watered filmed 'actualities', everyday life and movement, but also staged stuff like the waterer
46
Main US cinematic inventor + their contribution
Edison & Dickson - 1891: Kinetoscope (peephole device (to see motion pictures)) - 35mm film, 4 perforations per frame - 1893: studio ‘the Black Maria’ - 1896: Thomas Armat devised ‘Edison’s Vitascope’ (projector)
47
Main German cinematic inventor + their contribution
Skladanowksy Bros Bioscop (movie projector): first projection screening on 1 Nov 1895
48
Main English cinematic inventor + their contribution
Paul and Acres - Built own camera, made films for Kinetoscope - Paul improved cameras and projectors; + acc sold them
49
dynamism
giving movement its most powerful potential (e.g the train film by lumiere brothers moving diagonally makes the image of the train dynamic)
50
in early cinema what were the two means of exhibition
individual peepshows and projections for audiences no specific film theatres yet, instead vaudeville; musical accompani-ment, showman to announce/comment; exhibitor created program; mixed audiences (gender, age, class) => film as another attraction
51
types of films in early cinema
fiction: brief staged scenes, jokes (‘Waterer Watered’) actualities, incl. scenics (travelogues), topicals (news)
52
what was méliès known for? + his effect on cinema
fantastical design and ‘special effects’ Ceased production following bankruptcy in 1912 ONE SHOT, ONE STILL CAMERA POSITION (LONG TAKE - CONTINUOUS) PUT YOURSELF IN THE SPECTATORS' PLACE FICTION BECAME KING OVER DOCUMENTARY FOOTAGE/ REPORTAGE
53
what were the earliest permanent movie theatres called? + their impact
nickelodeons contributed to creating a market for longer films as part of screening programs
54
difference between lumiere and melies
realistic tendency and formative tendency
55
character psychology
events motivated by characters’ beliefs and desires
56
continuity editing + its techniques:
shows a continuous action leading to the next shot (a scene made up of shots, geography of space, films different angles of a scene) focus on spatial and temporal linking techniques: - intercutting - back and forth between locations (likely with narrative framework of comparing what happens in both sequences) - analytical editing (breaking down single space into separate framings, to convey important narrative information e.g via inserts) - contiguity editing
56
contiguity editing
linking spaces across edits - “180-degree rule”: camera should stay in semicircle on one side of action. - eyeline match - shot-reverse-shot (double eyeline match) or when the space is broken down into smaller parts e.g long shot broken down into medium shots)
57
Porter
most important U.S. filmmaker of this period (worked for Edison Company) Porter did innovate a more sophisticated narrative style through continuity editing The Great Train Robbery (1903)
58
The impact of The Great Train Robbery?
more scenes in real locations cameras started to be mobile cinemas first western 1st film to exploit violent crime canera movement: panning shots characters start to become important within a crowd
59
Gunning's contribution:
Cinema of attractions
60
What is the cinema of attraction
"an exhibitionist cinema” (topicals + erotic) “Spoiling the realistic illusion” “trick film” Even some CUs are “pure exhibitionism” cinema based on “its ability to show something” exhibitionist cinema (voyeuristic narrative cinema) ‘look at the camera’ (no self-enclosed illusion of reality) cinema itself an attraction: it supplies pleasure through an exciting spectacle
61
position of The Great Train Robbery in Gunnings view
- narrative becomes attractive - 'a direct assault on the narrator' as it ends with shooting directly at the camera
62
Eisensteins take on the cinema of attraction
an attraction is “sensual or psychological impact” (but it is a montage of attractions)
63
hapacity
refers to an image that almost makes us want to touch it
64
in which ways was early cinema attractive versus later cinema?
Early cinema attractive to avant-garde (due to its freedom from the creation of diegesis) Later cinema attractive to spectacle (attention, curiosity, pleasure) - pleasure of spectacle aligned w/ pleasure of narrative - greater narrative complexity - ‘narrativization’ of cinema
65
French Cinema after World War I
film production declined during WWI and remained that way through the 1920s
66
which factors caused the decline of french film production
competition from imports Small budgets No reinvestement = outdated (pre-war) technical facilities (lighting: blocking vs. creating) Less studio, more location than Hollywood disunity industry: focus on distribution/exhibition
67
Jean Epstein
Theorist, critic, and filmmaker Photogenie
67
major genres in french impressionism
serials, historical epics (on location), fantasy films (Méliès tradition), comedies (Max Linder)
68
Abel Gance
An innovator of cinematic techniques He later influenced even the French New Wave
69
Photogenie
Film is a unique art The importance of the Close Up when object filmed attains new, expressive quality (absent in original object): transformed on screen
70
Cinema pur
Dulac meant to promote nonstory, noncharacter films. These are supposed to convey abstract emotional experiences uniquely through cinematic devices: camera movement and angles; CUs; lens-distortions, super-impositions, etc.
71
What aided the french impressionist movement?
call for distinctly ‘French’ cinema (to compete); companies willing to experiment; various ways financing
72
what was captured by french impressionism?
pictorial beauty and intense psychological exploration (first movement exploring cinema as an art)
73
menilmontant and french impressionism style
rejected theatre-derived film d’art: instead, own cinematic aesthetic, as “synthesis of other arts” photogénie: framing, black and white, optical effects visual rhythm: arises from (juxtaposition of) movement within/ between and length of shots “spatial” (image: photogénie) and “temporal” (rhythm) “relationships” (91), accomplished through camerawork and editing character subjectivity: suggest mental states, characters’ perceptions “emotions, rather than stories,” should be basis for film (emphasize characters’ reactions to story action rather than action itself)
74
Formal Traits of Impressionist Films
camera: optical devices (masks, superimpositions, filters), POV-shots, out-of-focus, slow motion, multiple images in one frame, moving camera editing: fast cutting mise-en-scène: lighting, striking decor/real location narrative: conventional; extremely emotion-laden plots that trigger ‘subjective’ portrayal, psychological motivation 180 o rule throwing lens out of focus MAIN GOAL: enhance photogenie as much as possible
75
Factors leading to the end of french impressionism
Surrealism Different directions (experimental films) sound diffusion of their techniques = lessens their impact
76
Post-WWI Germany
horror and trauma of war experience Treaty of Versailles: ‘war guilt’, reparations, humiliation reparations = debt and (hyper)inflation
77
What led to the expansion of the German film industry?
1916: ban on foreign imports = impacts cinematic style/technique greater interest in German films Production studios intact but left with antiquated equipment from trade embargo > renew in 20s Trade blockage boosted demand for locally produced films Embrace of current artistic trend (Expressionism) State funding for local film industry
78
Important directors of german expressionism
Murnau, Lang, Sternberg
79
Expressionism in Theatre
sets resembled Expressionist painting distorted performance (shouting, broad gestures [jerky, pausing + suddenly moving], choreographed movement expression of feelings
80
Major traits of Expressionist films
stylized sets, with strange, distorted buildings”; “no attempt at realistic performance Stress on Mise-en-Scène: - exaggeration and repetition - distorted spaces / objects - ‘un-natural’ acting - symmetry/juxtaposition of similar shapes actor becomes part of set (visual component); set dictates action (set as ‘living’, expressive component) Editing and Camerawork: - simple editing, slower pace (time to scan composition) - notable: close-ups to exhibit exaggeration in acting Narrative: - focus: ‘fantastic’ – past, exotic, horror; often frame tales
81
difference between impressionism and expressionism?
Impressionism: character subjectivity through camerawork Expressionism: setting/acting express ‘moods’ moods not just expression of individual but of societal situation: interior (character) and exterior (set) are expressive of each other
82
The Kuleshov Effect
when leaving out a scene’s establishing shot: “leading the spectator to infer spatial or temporal continuity from the shots of separate elements”, often relying on “eye-line match” that in cinema the viewer’s response depended less on the individual shot than on the editing – the montage of shots
83
Constructivism
- art has social function (promoting right society), NOT contemplation or ‘higher truth’ - artist skilled engineer (using tools) - artwork is machine, put together from parts (montage) (to elicit certain reaction) - biomechanical acting: machine-like, physical quality
84
Eisenstein’s two successive conceptualizations of how art/film should work
montage of attractions dialectical montage
85
What is dialectical montage
the juxtaposition within/between seemingly unrelated shots to create a new meaning or idea that emerges from the collision of these images montage = an idea that DERIVES from the collision between two shots that are independent of one another
86
montage of attractions
series of exciting moments to stimulate viewer - engage audience emotions for intellectual effect - grasp ideas that escape attention in conventional form - defamiliarize, to see anew => ideological conclusion
87
Dialectical materialism
material conditions shape intellectual life contradiction = progress/evolution , political-historical events result from the conflict of social forces (particularly through class struggle)
87
soviet montage genres
historical, revolutionary movements
88
Soviet Montage editing
dialectical montage: specific editing strategies to create tensions – temporally, spatially, graphically temporal relations: - overlapping editing (expands duration) - elliptical editing (e.g jump cut, condenses duration) - rapid, rhythmic editing: not subjective but evoke action spatial relations: - often no clear guidance: viewer must piece together space - intercutting - non-diegetic insert (metaphorical) graphic relations: - juxtapose images, creating graphic contrast (reversing orientation, direction composition between shots)
88
soviet montage narrative
- downplay individual characters as causal agents; instead social forces are causal agents - physical appearance as social type (person represents a social group) - audience engagement not from acting > editing
89
Soviet Montage cinematography
aimed at maximizing editing juxtapositions (low and canted angles; avoid conventional framing)
90
End of Soviet Montage movement
- Increasing criticism towards end of 1920s accused of formalism: montage more interested in style than in advancing the Soviet ideology (more for ‘sophis-ticated foreigners’ than for peasants at home) - success Montage films made it financially possible to focus on domestic audiences
91
Soviet Montage MES
- tends toward realism (bc of historical/social subject matter) - costumes signal class position - contrasting lines, etc. (screen/scene space) > movement - lighting: often no fill (dark background, stark on character) - ‘typage’: non-actors based on ‘typical’ physical appearance; at same time: ‘eccentric’ and ‘biomechanic’ acting
92
Editing: ‘The Connections’
cut fade-out/-in iris-in/-out dissolve wipe ones that start to imply a relationship cut-in (insert) graphic match eyeline match: shot of character looking, cut to what’s looked at
93
Editing: Shot relations
graphic (interaction between the purely pictorial qualities (MES + cinematography)) (continuity: graphic match, discontinuity: graphic constrast) rhythmic (interaction between on-screen duration series of shots => patterning of shot lengths establishes a rhythm) spatial (editing constructs space: different shots show different points in space => together, reveal space of the film) (analytical - parts of establishing shot are analyzed, constructive - builds space by showing parts) temporal (order, frequency, duration)
94
discontinuity editing
focus more on graphic and rhythmic relations de-emphasizing clear narrative linkage
95
montage sequence
A segment of a film that summarizes a topic or compresses a passage of time into brief symbolic or typical images
96
What does Vertov oppose
critical of fiction film: “psychological drama”, “adventure film” Artificiality