FINAL EXAM Flashcards

(25 cards)

1
Q
  • Collection & categorization of personal data associated w/ a specific user
  • Data Structure used to capture certain characteristics about certain user
A

User Models

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2
Q

Actual representation in a given user model

A

User Profile

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3
Q
  • Process of eliciting stakeholder needs and desires and develop them into an agreed upon set of detailed req.
  • make the problem stated clear and complete
  • ensure that the solution is correct, reasonable, and effective
A

Requirements Engineering

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4
Q
  • More technical approach to:
    1). Defining the target audience
    2.) Adapting the system to the user needs
  • Subdivision of HCI used to create understanding of a user
A

User Modeling

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5
Q

Create reasons for the development of the software that the user accept, that is:
1. flexible enough
2. Open to changes
3. abide by standards

A

Feasibility study

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6
Q
  • current technologies are evaluated using this
  • necessary to achieve the requirements with the given time and budget
A

Technical Feasibility

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7
Q
  • assessment of the range for the software
  • software preforms series of the levels to solve the problems
A

Operational Feasibility

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8
Q

Starting step of requirements analysisq

A

Elicitation of requirements

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9
Q

Models are used DFD, ERD, and FFDs

A

Specification of software requirements

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10
Q

requirements that are laid down in the document are validated

A

Validation of Software requirements

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11
Q

new requirements w. the change in the needs of business

A

Management of Software requirements

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12
Q

Find out what people are looking for to adopt your system

A

Relevance in feedback

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13
Q

you need to adopt the system for mobile environment to see if the user behavior changes

A

Mobile environment user modeling

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14
Q
  • one of most traditional ways
  • Demographic research statistics (Education, religion, age, gender, and etc.)
  • different people groups respond differently to different stimulation
A

Demographic User Modeling

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15
Q
  • remains static and unmodified
  • useful for services that do not need customization immediately (e.g. blog)
A

Static User Modeling

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16
Q
  • information is gradually updated (e.g. Recommendation engine)
A

Dynamic user Modeling

17
Q
  • created from the generalized version of static profiles
  • make assumption based on larger chunks united by common characteristics
  • opposite of HAA
  • useful when you don’t need / have access to personal info
A

Stereotypical User Modeling

18
Q
  • uses a labeled dataset
  • can detect anomalies in the data
A

Supervised Classification

19
Q
  • Algorithm looks for relationship and values between different elements
A

Supervised Regression

20
Q
  • trained on the go by looking for patterns and clustering similar information
A
  • Unsupervised Clustering
21
Q
  • Multiple decision trees help to assign different data
A

Random Forest

22
Q
  • Created to adopt the content the person sees
  • Beader - Meinhof Phenomenon
A

Social Networks and Search Engines

23
Q

Learning how your current clients uses the product and service

A

Product Management and Improvement

24
Q
  • to create powerful marketing campaigns
  • learn from the data available
A

Digital Marketing and adtech

25
- maximize the desire to make a purchase
E-commerce and Retail