Final Exam Flashcards

(49 cards)

1
Q

2 components of motivation

A

arousal and direction

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
2
Q

Arousal

A

general physiological or psychological activation, varying from deep sleep to excitement

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
3
Q

Anxiety

A

negative emotional state where nervousness, worry, and apprehension are associated with body activation

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
4
Q

State Anxiety

A

temporary, changing emotional state of subjectively perceived feelings of apprehension & tension associated with activation

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
5
Q

Trait Anxiety

A

behavioral disposition to perceive non-dangerous situations as threatening & respond with high state anxiety

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
6
Q

Stress

A

imbalance between demand and response capability, where failure to meet demand has important consequences

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
7
Q

Steps in Anxiety Management

A

Assess the athlete’s behavior.
Develop self-awareness of best and worst performances.
Evaluate the athlete’s appraisal of arousal.
Differentiate cognitive & somatic anxiety effects.
Identify the athlete’s Zone of Optimal Functioning (ZOF, Hanin, 1983).
Match intervention to anxiety symptoms.
Practice the interventions in non-stressful practice, & then more stressful competitions before highly stressful competitions

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
8
Q

Group Cohesion

A

Total forces causing members to remain in a group

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
9
Q

Group

A

Collection of people whose activities relate to one another in a systematic fashion toward some end

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
10
Q

Team

A

Any group of people who interact to accomplish shared objectives (goals)

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
11
Q

Roles

A

set of behaviors required or expected of person in certain position in a group

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
12
Q

Norms

A

expected level of performance (e.g., productivity), set pattern of behavior (positive), belief

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
13
Q

Ringlemann effect

A

Individual performance decreases as group size increases

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
14
Q

Social Loafing

A

Individuals in group put forth less than 100% effort due to losses in motivation

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
15
Q

Leadership

A

Behavioral process of influencing individuals & groups toward set goals

Either appointed by administrator or emerging naturally

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
16
Q

Mental Toughness

A

Athlete’s ability to focus, rebound from failure, cope with pressure, determination to persist in adversity, have mental resilience

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
17
Q

Applied Sport Psychology

A

Study of how psychological factors influence performance & how participation influences the psychological makeup of the athlete

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
18
Q

Mental Skills Training

A

Procedures that enhance an athlete’s ability to use his or her mind effectively and readily in the execution of sport-related goals

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
19
Q

SMARTER Goal Model

A
SPECIFIC
MEASUREABLE
ACHIEVEABLE
REALISTIC
TIMED
ENJOYABLE
REWARDED
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
20
Q

Goals

A

Dreams that are acted upon, a learned skill:
Positive
Specific
Under your control

21
Q

Outcome Goals

A

Based on outcome of event; involves interpersonal comparison; important in long-term training; not under personal control!

22
Q

Performance Goals

A

Specify end product of independent achievement; improves sense of control & achievement; e.g., Personal best in race

23
Q

Process Goals

A

Specify process in which performer engages in during event; maintains quality, reduce anxiety, focuses on present; e.g., Concentrating on improved leg technique during high jump

24
Q

Imagery

A

a mental process including many senses

25
Mental Practice
a psychological technique that may or may not include imagery
26
Psychoneuromuscular Feedback
Imagery activates same neuromuscular pathways as regular movement & feedback to brain
27
Symbolic Learning
Imagery allows for cognitive planning & preparation
28
Psychological Skills Hypothesis
Develops & refines mental skills that improve performance
29
Ahsen's Triple Code Theory
Image, somatic & meaning components; virtually untested, similar to Lang’s Bio-Informational theory
30
Lang’s Bio-informational Theory of Emotional Imagery
Image: Functionally organized finite set of propositions stored in brain Proposition: Meaning that is contained in a collection of words, not the collection of words themselves
31
PETTLEP Model
``` Physical Environment Task Timing Learning Emotion Perspective ```
32
PRINCIPLES FOR EFFECTIVE IMAGERY USE: ‘4 Rs’
Relaxation, Realism, Regularity, Reinforcement
33
Self-Confidence
Belief that you can successfully perform a desired behavior
34
Trait Self Confidence
belief or degree of certainty that individuals usually possess about their ability to be successful in sport
35
State Self Confidence
belief or certainty that individuals possess at a particular moment about their ability to be successful in sport
36
Self Efficacy
Perception of one’s ability to perform a task successfully
37
ABC of Irrational Behavior
A- activating event B- your thinking C- feelings and behavior
38
ABC of Rational Behavior
D- objective event E- rational thinking F- desired feeling
39
BELIEF
``` Best Performances Encouragement Live Models Imagine Success Emotional Control Fitness Control ```
40
Attention
A process of perceiving internal/external stimuli
41
Concentration
narrow focus of attention
42
Aggression
Any form of behavior directed toward the goal of harming or injuring another living being who is motivated to avoid such treatment
43
Hostile Aggression
primary goal (intent) is to injure another (reinforced by suffering, accompanied by anger)
44
Instrumental Aggression
intent to harm, but goal is to win or gain external reward (obtaining goal reinforces behavior)
45
Assertive Behavior
no intent to harm; use legitimate physical or verbal force to achieve purpose; any injury is incidental
46
Instinct Theory of Aggression
Aggression is an innate biological drive. Aggression results in purging/release of pent-up emotions (‘catharsis’) Sport provides a safe & socially acceptable outlet for aggression
47
Frustration-Aggression Hypothesis
Aggression is a natural consequence of frustration The strength of the tendency to aggress is related to the strength, degree, & number of frustrations Overt aggression may act as a catharsis or release vs. further aggression
48
Social Learning Theory
The need for aggression is a learned response. Aggression begets further aggression. Aggression does not serve as a catharsis against further aggression
49
Revised Frustration-Aggression Theory
Frustration not always lead to aggression, but increases arousal & anger and likelihood of aggression (Berkowitz, 1969) only if social learned cues signal appropriateness of aggressive response