Final Knowledge Check Flashcards
(143 cards)
what is speed?
-The highest possible veolcity reached through movement of the body
-Speed= stride length x stride freuqency (turn over rate)
-load is related to velocity- can move a lower load at a greater velocity
Stride
=support pahse + Flight Phase
3 distinct phases to look at when breaking down speed
The start, The acceleration pahse and max velocity
Speed- stage 1: the Start
-Position used to generate the power needed to overcome inertia and propel the body forward (force applied down, ground applies force back)
-A good starting position has the lead foot’s heel just in front of the back foot’s toe, hands and shoulders vertically alinged and the hips held high
-This is where strength training is most benificial to an athelte for speed (helps body prepare for external focres- stronger allows faster recoveray and adaptation)
-Critical for several sports as generating velocity from a stand still is necessary (overcome body weight)
Speed- stage 2: Acceleration
-Phase which is used to continually drive the body at a faster rate of velocity in an effort to reach max velocity- many sports don’t spend much time here or at all
-Greatest rate if accelerationis on the forst step and early steps feature longer ground contact times due to large horizontal forces.
-Key is maintaining a forward lean position and slowly transitioning to upright running as velocity is gained
-Quick accelerating the body to high velocities is key for any sport where movement is involved
Speed- stage 3: Max velovity phase
-The highest possible veolcity (zero accleration) reach through stride length and rate
-Maximal velocity is reached between 20m (beginner/novice-shorter legs;anatomical disadvantage for optimizing stride length) and 60m (eleite sprinters)
-Goal here is to maintain the maximum possible velocity in upright running mechanics
-Cyclical patterning of the arms and legs and has minimal ground contact time (stride freuqncy is key for this)
-See tripple extension at this phase
Multi-Directional Movement
- Whole body horizonal changes of direction usch as faking and avoiding
2.Whole body vertical changes of direction such as jumping and leaping
3.Rapid movements of body parts that control movements of implements in sports such as tennis, squash, and hockey
What is change of direction
A pre-programmed rapid whole body movement with change in velocity and direction of movement
*** closed skill- skills that do not involve decsion making or response
Estabilshing proper postion- 3 key elements
- Centre of mass: the point within (or outside) the body where all mass is equidistant (higher=less stable)
2.Base of support: Gound contact points where the COM can reside within, front, or behind ( increase for greater stability)
3.Angle of attack: Optimal angle of hip-knee-ankle positioning to produce force
What is agility
-A rapid whole body movement with change of velocity and direction in response to stimuli
-Open skill: skills that require decision making and movements in response to stimuli
an agility ladder is not actually agility
relationship between speed and stability
inversely realted- need to more faster; decrease base of support
Closed skills/Drills
-Take place in a stable, predictable environment
-Athlete knows exactly what to do and when
-Skills are not affected by the environment and tend to be habitual
-Movements follow set patterns and have a clear beginning and end
Open skills/Drills
-Environement is constantly changing
-Movements have to continually adapted
-Skills are predominatly preceptual
-Sports, wave drill, ladeer skills with partner, closed drills with a partner
types of anticipation
spatial and temporal
Spatial anticipation
Person is asked to predict as fast as possible the direction of the landing point of a moving object
Temporal anticipation
Person has to make a motor response coincide with some external event
Factors affecting agility
-Mobility
-Biomechanics
-Coordination
-Stabilization
-Spped
-Strength (stabilizing/propulsion)
-ESD
-Elasticity
-Power
-Dynamic balance
Opportunity to Influence Agility
1.Improve mobility (hips, knees, ankles
2.Improve stability (torso, hiips, shoulders)
3.Improve balance (static, dynamic)
4.Improve strength (hip to torso slings)
5.Improve body control (Positioning)
6.Improve elasticity (plyos, skipping)
7. Drills (speed and agility)
Prescription considerations for SAQ
based in time Motion Analysis
1.Training age
2.Direction/plane of movement
3.Movement actions and muscles used
4.Sport specific positons
5.Team dynamics (individual sport vs team)
6.Sport nature (collision, contact, ect)
7.Gender
How to teach agility
-Teach linear to lateral to change of direction skills
-Teach one main component per trianing session
-Teach slow to fast
-Teach general to specific
-Teach simple to complex
-Teach closed to open
-Coaching tip: talk/demo
continous tasks
No apparent start or finish at low or moderate speeds as cyclic/ongoing
ie figure 8 run
Discrete Tasks
Definite start/finish, acyclical/breif, at high speeds
ie Pro agility drill, partner drill, t test
Serial skills
Discrete skills in sequence- most athletic skills
ie football route
Progressive stimulus of trainign SAQ
-Increase volume or intensity
-Increae distance traveled (incease distancem cang et up to faster speed bu will have to slow self down more)
-Increase speed
-Increase reps
-Increase number of stimulus (anticipation, visual tracking- how does this change other factors ie beeps)
-Decrease rest to tax capacity of phosphagen system (more demand, conditioning effect)