Final New Flashcards
Ravens progressive matrices
- tests ability to grasp how things are related and what goes with what
Sternbergs triarchic theory
3 content areas in intelligent behaviour:
- analytic intelligence
- practical intelligence
- creative intelligence
Sternbergs triarchic theory- all content areas of intelligence make use of same 3 intellectual components:
1) meta components (executive processes- planning)
2) performance components (task execution
3) knowledge acquisition components (processes used in learning and storing information)
What do expert problem solvers do?- physics: (chi, feltocivh & glazer)
Novices- surface features
Experts- physical principles releasing to solutions
Chas and Simon- what do experts do- chess
- remember chess board positions
- novices: poor
Expert: excellent
(Only when in legal configurations) - experts chunk, break down problems Ito meaningful subcomponents
- each position mapped rich network representations
Creative discovery
Novel and socially valuable or useful
Problem- finding
The ability to discover new problems, their methods and solutions
Torrance test of creative thinking
- try improve studies toy rabbit so that it will be more fun to play with
- no one else think of, as many as possible, details
Associative hierarchy
Associations used for problem solving are arranged in a hierarchy
- less obvious low
- creative people more associations within same level hierarchy
- leads to ability to access remote associations
Guilford’s Alternative uses task
- name all uses for a brick: Originality Fluency Flexibility Elaboration
Remote associations test (RAT)
Identify works that links the 3 examples
- does expertise prevent solvers from reaching creative solutions?
1) baseball consistent trials
2) baseball inconsistent trials
Novices same both
Experts worse on inconsistent trials
- experts less able to make creative connections due to tendency to think in their area of expertise
Wallah stages of creativity
1) preparation
2) incubation
3) illumination- insight
4) verification
Smith & Blankenship- is incubation for real?
- participants solve puzzles and were periodically given clues (often misleading)
- control: 1 min per puzzl
Experimental: 30 sec, another task, another 30 sec - performance better for experimental group
- experimental group less likely remember cues
- incubation improved performance because Ps forgot misleading clues
- forget previous bad strategies
- break increases cognitive dissonance
Tucking levels of consciousness
Autonoetic- self-knowing, corresponds to episodic memory
Noetic - knowing, corresponds to semantic memory
Anoetic- non- knowing, corresponds to procedural memory
Autonoetic consciousness
Mental time travel
- remember past and plan for future
- disrupted with frontal lobe damage (prefrontal leukotomy)
Chronesthesia- subjective sense of time