finals Flashcards

1
Q

is a graphical representation, drawn to scale, of a portion of the earth’s surface as shown from above.

A

MAP

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2
Q

Maps are classified according to the following scale.

A

Small scale
Medium scale
Large scale

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3
Q

MAP AT SCALE OF
1 : 600,000 AND SMALLER ARE USED FOR GENERAL PLANNING AND STRATEGIC STUDIES AT HIGHER ECHELONS.

A

SMALL SCALE

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4
Q

MAPS AT SCALE LARGER THAN 1 : 600,000 BUT SMALLER THAN 1 : 75,000 ARE USED FOR PLANNING OPERATIONS, INCLUDING THE MOVEMENT OF TROOPS AND SUPPLIES.

A

MEDIUM SCALE

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5
Q

MAPS AT SCALE OF 1 : 75,000 AND LARGER ARE USED TO MEET THE TACTICAL, TECHNICAL & ADMINISTRATIVE NEEDS OF FIELD UNITS. THE STANDARD SCALE IS 1 : 50,000

A

LARGE SCALE

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6
Q

IS FOUND IN TWO PLACES. THE CENTER OF THE UPPER MARGIN AND EITHER THE LEFT OR RIGHT SIDE OF THE LOWER MARGIN

A

SHEET NAME

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7
Q

IS FOUND IN TWO PLACES: THE UPPER RIGHT MARGIN AND THE LOWER RIGHT MARGIN.

IT IS USED AS A REFERENCE NUMBER FOR THAT MAP SHEET.

A

SHEET NUMBER

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8
Q

– IS A RULER PRINTED ON THE MAP AND IS USED TO CONVERT DISTANCES ON THE MAP TO ACTUAL GROUND DISTANCES

A

GRAPHIC (BAR) SCALE

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9
Q

– identifies hydrography or water features such as lakes, swamps & rivers

A

Blue

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10
Q

– identifies all relief features and elevation

A

Brown

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11
Q

– classifies cultural features, such as populated areas, main roads and boundaries.

A

Red

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12
Q

– Vegetation with military significance such as woods, orchards and vineyards.

A

GREEN

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13
Q

– maybe used to show special information

A

Others

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14
Q

MOST COMMON METHOD OF SHOWING RELIEF AND ELEVATION ON A STANDARD TOPOGRAPHIC MAP

represents an imaginary line on the ground, above or below sea level.

A

CONTOUR LINES

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15
Q

TYPES OF CONTOUR LINES

A

INDEX CONTOUR LINES
INTERMEDIATE
SUPPLEMENTARY

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16
Q

– HEAVIER AND NUMBERED AT SOME POINTS. THE NUMBER IS THE ELEVATION OF THAT LINE

A

INDEX CONTOUR LINES

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17
Q

– FALLS BETWEEN INDEX CONTOUR LINES. THESE LINES ARE FINER AND ELEVATION ARE NOT GIVEN.

A

INTERMEDIATE

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18
Q

– resemble dashes. They show sudden changes in elevation of at least one half the contour interval.

A

SUPPLEMENTARY

19
Q

Classification of Terrain Features

A

Hill
Ridge
Valley
Saddle
Depression
Cliff

20
Q

CHARACTERISITICS
OF
CONTOURS

A

Contours that are close together indicates a steep slope.

Contours that are far apart indicates gentle slope.

Last Closed Contour line indicates a hilltop.

21
Q

are identified by a specific number which is printed in the margin directly opposite the lines indicated.

A

GRID LINES

22
Q
  • A network of square formed by NS and EW grid lines placed on the map. The distance between grid lines depends on the scale of the map. (1 km or 1000 mtrs)
A

GRID SQUARE

23
Q

IS USED BY ARTILLERY AND MORTAR UNITS

A

8 - DIGIT GRID COORDINATES

24
Q
  • is defined as an imaginary straight line on the map or ground. In map reading we refer to the direction as an azimuth.
A

DIRECTION

25
Q

THREE (3) BASE DIRECTION

A

True North
Grid North
Magnetic North

26
Q

– direction of North Pole, STAR.

A

True North

27
Q

– DIRECTION OF North-South Grid Line, GN (ON THE MAP)

A

Grid North

28
Q

– direction of Magnetic Arrow of the magnetic compass, half arrow.

A

Magnetic North

29
Q

THE METHOD OF LOCATING YOUR OWN POSITION ON THE MAP BY DETERMINING THE GRID AZIMUTH TO AT LEAST TWO-WELL DEFINED LOCATIONS ON THE GROUND THAT CAN BE PINPOINTED ON THE MAP.

A

RESECTION

30
Q

METHOD OF LOCATING YOUR OWN POSITION ON THE MAP WHEN YOU ARE LOCATED IN A LINEAR FEATURE ON THE GROUND SUCH AS A ROAD, CANAL, STREAM, ETC.

A

MODIFIED RESECTION

31
Q

– A person sent out to combat to gather information or for intelligence purposes.

A

SCOUT

32
Q

– with a mission of harassment, destruction, capture or provide security.

A

RANGER

33
Q

BRIEF HISTORY of the scout ranger org.

A

It was organized in the early 50’s by LT. GEN RAFAEL ILETO to counter HUKBALAHAP. It was pattern in the US Army ALAMO Scout during World War II. It is compose of seven men who capable and defendable to their capacity as a scout and a ranger.

34
Q

THE SR TEAM

A

LEAD SCOUT
GUIDE
TEAM LEADER
RADIOMAN
ASST RADIOMAN
CONTACT MAN
TAIL SCOUT

35
Q

– the eyes and the ear of the team. Frontal Security is the main function and his trigger finger is steady and sure.

.Duties and Responsibilities
a.Very alert physically and mentally developed mind.
b. Must have a very “keenly” developed senses.
c. A good tracker and the Buddy is the Guide.

A

LEAD SCOUT

36
Q

– the path finger and the rappel master of the team

Duties and Responsibilities
a.Proficient in the use of map and compass.
b.Proficient in the terrain analysis
c.Expert in the ground navigation and the Buddy is the lead scout.

A

GUIDE

37
Q

– must be an officer or the most ranking of the team.

Duties and Responsibilities
a.Excel in all aspect of activities in any of his men.
b.Employs and controls his men.

A

TEAM LEADER

38
Q

– the radio operator of the team

a.The link between the Penetration and the Base control of the team.
b. Responsible for all Radio Communication Requirement of the team.

A

RADIOMAN

39
Q

– the one who assist with the radioman at the same time

Duties and Responsibilities
a.The Marshaller of the team during Heleborrne operation.
b.The sniper of the team.

A

ASST RADIOMAN

40
Q

– the intelligence agent of the team, capable of getting Information thru disguise

Duties and Responsibilities
a.Responsible for all demolitions requirements of the team.
b. Master of dialect in anywhere the team operates.
c.The silent killer and actor of the team.

A

CONTACT MAN

41
Q

– the track eraser of the team.

Duties and Responsibilities
a.Responsible for the track and traces of the team.
b. Act as a Cox Vain during borne operation.

A

TAIL SCOUT

42
Q

CAPABILITIES OF THE TEAM

A
  1. Ambuscade and Sneak Hit and Run.
  2. Quick raid on small enemy concentration.
  3. Infiltration thru normal enemy defensive position.
43
Q

LIMITATION of the team

A
  1. Ineffective if the team integrity is broken.
  2. Unfit for defensive tactics.
  3. More effective on “Free Zone”.