Finals Flashcards

Last set of topics given (28 cards)

1
Q

Highly structured method by which the educator verbally
transmits information directly to a group of learners for the
purpose of instruction.

A

Lecture

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2
Q

Comes from the medieval latin term which means “ledger”

A

To read

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3
Q

3 main parts of lecture

A

Introduction, body, conclusion

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4
Q

The educator should present learners with an overview of the behavioral objectives related to the lecture topic, along with an explanation as to why these objectives are significant.

A

Introduction

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5
Q

The actual delivery of the content related to the topic being addressed

A

Body

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6
Q

● Wrap up of every lecture
● Summary of the information provided in the presentation

A

Conclusion

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7
Q

● Method of teaching where learners get together to actively
exchange information, feelings and opinions with one
another and with educator
● The benefit is it leads to deeper understanding and longer
retention of information

A

Group Discussion

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8
Q

● The educator offers structured, student centered
environment
● Goal is to enrich the student’s learning through active
learning strategies
● Compost of 5-10 students group together as a team
throughout the semester.

A

Team-Based Learning

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9
Q

● Highly structured group work focusing on problem solving
that leads to deep learning and critical thinking
● The educator is the center of authority in the class, with
group tasks usually more closed ended and often having
specific answers

A

Cooperative learning

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10
Q

● May be given formally or informally
● Face to face delivery of information specifically designed
to meet the needs of an individual learner.

A

One-to-One instructions

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11
Q

done by the educator to show the
learner how to perform a certain skill

A

Demonstration

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12
Q

done by the learner, carried out
as an attempt to establish competence by performing a
task with cues from the educator as needed

A

Return Demonstration

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13
Q

●Method of instruction requires the learner to participate in
a competitive activity with preset rules
● The goal is for the learner to win a game by applying
knowledge and rehearsing skills previously learned.

A

Gaming

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14
Q

Trial and error method of teaching whereby an artificial
experience is created that engages the learner in an
activity that reflects real-life conditions but without the
risk-taking consequences of an actual situation.

A

Simulation

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15
Q

● Use of self as a role model
● Teaching method to achieve behavior change in the
affective domain
● “Action speaks louder than words”

A

Role Modeling

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15
Q

● Method of instruction by which learners actively participate
in an unrehearsed dramatization.
● Participants are asked to play an assigned character as
they think the character would act realistically.

A

Role-Playing Approach

16
Q

● Teaching method used by the educator to provide/design
instructional activities that guide the learner in
independently achieving the objectives of learning.
● Self contained educational activity that allows learners to
progress by themselves at their own pace.
● Self study module → independent study
● Effective for learning in cognitive and psychomotor domain
● Goal is to master information and apply it to practice

A

Self-Instruction

17
Q

is a blueprint to achieve the goal and the
objectives that have been developed

A

teaching plan

18
Q

The elements of a teaching plan

A
  1. The purpose
  2. A statement of the overall goal
  3. A list of objectives
  4. An outline
  5. The instructional method
  6. The time
  7. The instructional resources
  8. The method(s) used to evaluate learning
19
Q

Teaching plan are
created for 3 major reasons

A

○ To direct- teacher to distinguish relationship of
teaching process to ensure that there is logical
approach to teaching
○ To communicate- in writing exactly what has been
taught, how it is being taught and evaluated and the
time allotted to meet each behavioral objective
○ To legally document- an individual plan for each
learner is in place and is properly Implemented.

20
Q

is a mutually negotiated agreement,
usually in the form of a written document drawn up by the
teacher and the learner, that specifies what the learner will
learn, how learning will be achieved and within what time allotment, and the criteria for measuring the
success of the venture

A

learning contract

21
Q

Components of a learning contract

A

1.Content
2.Performance expectations
3. Evaluation
4.Time frame

22
Q

A systematic process that judges the worth or value of something

A

teaching and learning

23
Q

Identifies whether and to what extent identified needs were met

24
Five Basic Components of evaluation
Audience, Purpose, Question, Scope, Resources
25
Evaluation of Educational Evaluation
A. Anything that exists at all exists in some amount and therefore can e measured B. The worth or value of a teaching method and materials of instructions in not known until their effect is measured.
26
Evaluation Models
1. Formative 2.Summative 3. Context evaluation 4. Content evaluation 5. Outcome evaluation 6. Impact evaluation 7. Total program evaluation
27