FOIs Flashcards
(79 cards)
What is Learning?
Learning is a change in behavior based upon experience
Human Behavior &
Communication (ASIP)
Attempt to explain why we act the way we do.
Satisfy Human Needs which we will address using Maslow’s Hierarchy.
Instruction is enhanced by understanding Human Behavior.
Product of both our INATE HUMAN NATURE and INDIVIDUAL EXPERIENCE AND ENVIRONMENT.
Maslow’s Hierarchy
(Bottom
to
Top)
(PSBSS)
Physiological Needs
Safety & Security
Social (Belonging)
EGOISTIC (Self-Esteem)
Self- Fulfillment
Human Nature and Motivation
Human Nature refers to the general psychological characteristics, feelings and behavioral traits shared by all humans.
Motivation is the reason a person acts or behaves in a particular way and lies at the heart of a person goals.
A Goal is the object of a person’s effort.
Defense Mechanisms
(DRDRFCPR)
An Unconscious, physiological response that protects or preserves
organisms.
● Denial: A refusal to accept external reality because it is too threatening. It is the refusal to acknowledge what has happened, is happening, or will happen.
A student lands long when performing a short field landing and refuses to accept the
fact that they landed long.
● Repression: A person places uncomfortable thoughts into inaccessible areas of the unconscious mind.
A child witnesses a horrific accident and completely forgets about the accident because they have pushed the events into their subconscious mind.
● Displacement: (Also called Aggression) An unconscious shift of emotion, affect, or
desire from the original object to a more acceptable, less threatening substitute.
A student is angry with the instructor but fearing a confrontation would lower their grade, the
student directs the anger at another
● Rationalization: A subconscious technique for justifying actions that
otherwise would be unacceptable.
“The student taking a test may say there was not enough time”
● Fantasy: (Also called Flight) Occurs when a student engages in daydreams about how things should be rather than doing anything
about how things are.
”Picturing himself in the left seat of a Heavy Jet”
● Compensation: A process of psychologically counterbalancing
perceived weaknesses by emphasizing strength in other areas
A student poorly executes the steep turns maneuver. Instead of focusing
on what they did incorrectly, they emphasize the fact that their slow flight
maneuver was done exceptionally well
● Projection: Occurs when an individual places his or her own unacceptable impulses onto someone else.
A student fails a checkride exam or written test. The student then blames their
instructor for not teaching them properly.
● Reaction Formation: Student fakes a belief opposite to the true belief because the true belief causes anxiety.
“The student develops a “who-cares” attitude to cover up a desire for acceptance”
Normal reaction to Stress
Think rationally and act rapidly
Is extremely sensitive to all aspects of surroundings
Abnormal Reaction to Stress
○ Extreme over-cooperation.
○ Painstaking self-control.
○ Inappropriate laughter or singing.
○ Rapid changes in emotions.
○ Severe anger directed at the flight instructor or others.
○ Marked changes in mood as in: Excellent morale followed by deep
depression.
Elements of Communication
SOURCE
The Source is the sender,
speaker or Instructor.
SYMBOL
Things that mean
something to the Receiver
RECEIVER
The Receiver is the listener,
reader, decoder or Student
to whom the message is
directed.
Barriers to Communication
(COIL)
● Confusion between the symbol and the symbolized results when a word is confused with what it is meant to represent.
Introduce an Aviation Maintenance Technician as a Mechanic
● Overuse of Abstractions – abstractions are words that are general rather than specific.
Aircraft vs Piper Archer
● Interference Is the prevention of a process or activity from being carried out properly.
Loud Noises to distract, poor hearing, multitasking
● Lack of common experience between sender (Instructor) and receiver (Student)
Is the Greatest single barrier to effective communication
Develop Communication Skills
(LIQIR)
Listening – you must want to listen to your student.
Instructional Communication – is successful when student demonstrates understanding.
Questioning – use to determine student understanding (open ended questions).
Instructional Enhancement – good instructor is always learning
(enhancing their skills).
Role Playing – CFI’s play many rolls, ATC, student, in order to enhance skill or understanding.
Behaviorism
A school of psychology that explains animal and human behavior entirely in terms of observable and measurable responses to stimuli.
○ Rewards and Punishment
Cognitive Theory
Cognitive theory focuses on what is going on inside the mind. This is the basis for the Building Block
Process:
○ Simple to Complex
○ Known to Unknown
○ Concrete to Abstract
Constructivism
A derivative of cognitive theory, this theory holds that learners do not acquire knowledge and skills passively but actively build or construct them based on their experiences.
Perceptions
(GSTFP)
The Basis of All Learning initially comes from Perceptions
Factors that affect perceptions:
● Goals and Values – Every Student has their own goals and values.
● Self-concept – favorable self image promotes openness.
● Time and opportunity – length of experience impacts learning.
● Fear – fear adversely affects learning.
● Physical organism – how you sense the world.
How We Learn
(PIM)
Perceptions – basis of all learning (75% sight)
Influenced by
○ Self Concept,
○ Goals/Values,
○ Time/Opportunity and
○ Element of Threat.
Insight – grouping of Perceptions into Meaningful Whole
Motivation – dominant force governs student progress.
Positive Motivation is essential.
Negative Motivation causes slumps in learning
The Laws of Learning
(REEPIR)
● Readiness - The basic needs of the learner must be satisfied before
he or she is ready or capable of learning. The instructor can do little to
motivate the learner if these needs have not been met.
● Effect – Learning is enhanced in situations that are followed by
satisfaction; the reverse is true when responses are followed by
discomfort.
● Exercise - Connections are strengthened with practice and weakened
when practice is discontinued (“use it or lose it”)
● Primacy – First Learned is best learned. Instructor must teach
correctly the first time.
● Intensity - Immediate, exciting, or dramatic learning connected to a
real situation teaches a student more than a routine or boring
experience.
● Recency - The principle of recency states that things most recently
learned are best remembered. Hence, we reinforce last lessons
training in current training.
Cognitive Domain
(RUAC)
● Rote - The ability to repeat something back which was learned, but not
understood.
(Memorize “V” Speeds)
● Understanding - To comprehend or grasp the nature or meaning of
something.
(Explain use of “V” Speeds)
● Application - The act of putting something to use that has been
learned and understood.
(Fly using “V” Speeds)
● Correlation - Associating what has been learned, understood, and
applied with previous or subsequent learning.
Domains of Learning
(CAP)
● Cognitive – the mind’s ability to remember facts
○ Rote, Understanding, Application, Correlation
● Affective – Students emotions towards learning
○ Feelings, values, motivations
● Psychomotor– Skill Based learning
○ Physical movement, coordination, motor skills
Characteristics of Learning
(PBAM)
● Purposeful - Student must have a goal and you tailor the teaching to their goal.
● Background/Experience - learning is a result of experience, no 2 people learn the same.
● Active Process - Students need to React and Respond.
● Multifaceted - use verbal, emotional, problems, graphics and more to aid you students learning process.
Acquiring Skills
(CAA)
Cognitive -The student must learn the facts.
Associative - The student learns to associate the steps in practice with likely outcomes.
Automatic Response - As the student practices, procedures become more automated and second nature.
Types of Practice
(DBR)
Deliberate Practice - Practices specific areas for improvement and receives specific feedback after the practice.
Blocked Practice - Practicing the same drill until the movement becomes automated.
Random Practice - Mixes up the skills to be acquired throughout the practice session.
Maintaining Motivation
(RNG)
● Rewarding Feedback - Positive feedback encourages students.
● New Challenges - Keep pushing the student to do their best.
● Goals are frequently refreshed
Errors
Slip – A person plans to do one thing, but does another
A slip is an error of action..
Slips include confusing two things, neglect to do something,
Mistake – A person plans to do the wrong thing and is successful.
– A mistake is an error of thought.
Memory - Why we Forget
(RRIDS)
● Repression:–a memory is pushed out of reach, because a person does not want to remember.
● Retrieval Failure: the inability to retrieve information.
● Interference:– a person can forget an experience, because another
experience has overshadowed it.
● Disuse: a person begins to forget information that is not used often.
● Suppression: Like repression except it is a conscious form of forgetting.