Forces Flashcards
(42 cards)
non-contact forces (eg.)
Magnetic force
Electrostatic
Gravitational potential
contact forces (e.g)
friction, weight, tension, normal contact force, upthrust, thrust
types of friction
water and air resitance
Formula for weight, mass and gravitational field strengh (include units)
M (Kg) × G (N/kg)
gravitational field strenght of earth
9.8 N/kg
newton’s third law
1) every action has an equal and opposite reaction
Independent variable
decide to change
control variable
keep the same to make the experiment fair
dependent variable
changes according to changes in independent variable
hooke’s law (description)
extension is directly proportional to the force applied
hooke’s law (graph)
directly proportional so straight line through origin
hooke’s law (equation)
F = ke
(Force = spring constant × extension)
Elastic vs plastic deformation
Elastic - bounces back
plastic - doesn’t return to original shape (even if compressed, it will be longer than original)
what do arrows in free body diagrams represent?
magnitude and direction - vectors
free body diagram definition
free body diagram is a diagram showing the forces acting on an object.
In a free body diagram where are the arrows coming from?
The forces are shown as thin arrows pointing away from the centre of the box or dot.
how is the ‘body’ or object usually represented?
The object or ‘body’ is usually shown as a box or a dot
what is the difference bewteen scalar and vector quantaties?
scalar - magnitude eg mass
vector - magnitude + direction eg forces
what is equillibrium?
when two or more forces are in balance so the object keeps moving at a constant speed/ remains stationary
acceleration equation and units
a=u-v/t
m/s/s
distance-time graphs
—– = stationary
/ = constant speed
( = acceleration
gradient = speed
distance=y, time=x
velocity time graphs
_ = stationary
—- = constant speed
/ = constant acceleration
( = not constant accelerating
area under graph = distance travelled
gradient = acceleration
velocity=y, time=x
what is a force?
a push or pull on an object caused by it interacting with another object