Forces and Motion Flashcards
(82 cards)
Straight line on a distance time graph
Constant speed
Flat (horizontal) line on a distance time graph
Object is not moving
Steep gradient on a distance time graph
Faster speed
Shallow gradient on a distance time graph
Slower speed
What is speed?
The distance travelled over a given time
average speed = distance / time
- average speed (m/s)
- distance (m)
- time (s)
How do you find the average speed on a distance time graph?
Average speed = gradient of a distance-time graph
1. Find the start distance (d1) and start time (t1)
2. Find the final distance (d2) and final time (t2)
3. v = change in distance / change in time = d2 - d1 / t2 - t1
PRACTICAL: investigate the motion of everyday objects such as toy cars or tennis balls
- Measure the distances using a measuring stick (metre stick/trundle wheel)
- Measure time using a stopwatch
- Calculate speed using speed= distance/time
Acceleration equation
Acceleration = Change in velocity / Time
- acceleration (m/s^2)
- change in velocity (m/s)
- time (s)
a = v - u / t
- v = final velocity
- u = start velocity
A negative acceleration
= Slowing down = deceleration
Explain velocity-time graphs
A velocity-time graph shows how the velocity (or speed) of a object changes over time
- Velocity is a vector so the line can go up & down
- ‘At rest’ means not moving
- Straight horizontal line at 0 velocity = At rest
- Straight diagonal line (up) = Constant acceleration
- Straight horizontal line = Constant velocity
- Straight diagonal line (down) = Constant deceleration
How do you find acceleration on a velocity-time graph?
Acceleration= gradient of a velocity-time graph
a = v - u / t = 10 - 0 / 5 - 0 = 2m/s^2
How do you find the distance travelled on a velocity−time graph?
Distance= area under velocity-time graph
- rectangle: velocity x time
- triangle: 1/2 x velocity x time
How to calculate final velocity
(final velocity)^2 = (inital velocity)^2 + 2 x acceleration x distance
v^2 = u^2 + 2as
v = final velocity (m/s)
u = start velocity (m/s)
acceleration (m/s^2)
distance (m)
When an object (body) experiences a force, one of the following happens:
- Change speed
- Change space
- Change direction
Contact force
If the objects need touch to experience force
Non-contact force
If the objects do not touch eachother to experience force
Examples of contact forces:
- Friction
- Air resistance
- Push
- Pull
- Thrust
- Etc.
Examples of non contact forces:
- Gravitational
- Electrostatic
- Magnetic
Gravitational force
Attractive only
Affects objects with mass
Non-contact
Electrostatic force
Attractive or repulsive
Affects objects with charge
Non-contact
Magnetic force
Attractive or repulsive
Affects objects with poles or magnetic materials
Non-contact
Normal reaction force
- The force between 2 objects in constant contact
- Works at 90*c to the contact between 2 objects
What is the difference between a vector & scalar quantity?
Scalar: only has magnitude (size), it doesn’t have a direction e.g. distance, speed
Vector: has magnitude (size) and direction e.g. displacement (distance with direction), velocity (speed with direction)
Examples of scalar quantities:
Speed (e.g., 30 m/s)
Distance (e.g., 100 m)
Time (e.g., 5 seconds)
Mass (e.g., 50 kg)
Energy (e.g., 200 J)
Temperature (e.g., 25°C)