Fundementals of Drama Flashcards
(35 cards)
Posture (Voice)
Neutral Posture
- Feet shoulder width apart
- Feet beneath knees, heels under hips
- Knees are ‘soft’
- Straight back
- Arms hung loose
- Soft / Relaxed shoulders
- Loose neck
Breathing
Breathe using your diaphragm
Pace
Speed at which an actor/actress speaks (must link to character)
Pitch
– Level of highness or lowness at which the voice is placed.
– Changes in pitch can occur frequently depending on character emotions / the events of the play.
Pause
– Gap in the vocal sound
– Use of pause effects the meaning of the dialogue
Projection
– Volume of sound needed for other characters and audience members to effectively hear dialogue.
Phrasing
– The way in which the words of a sentance, part of a sentence or even short sentances are grouped together and expressed as a single entity.
Tone
Reflects character emotions and reveals insights about their feelings and inner life
Accents
Reflection of characters hertiage
Voice in representational drama
Voice must imitate life in order for the performance to be life like.
Voice in realism
Voice in realist drama must be true to life in order to make a performance seem real to the audience.
Facial Expressions
Outward display of the internal state of someone on their face.
Face can communicate a characters: feelings, thoughts, values, beliefs, dreams and desires.
Posture (Movement)
How a person positions their body.
Good posture can equate to openness.
Bad posture can suggest being closed off and tense.
Gesture
Gesture can be used in three ways:
- To emphasis and support dialogue.
- Explain something that can’t be explained through verbalisation.
- Involuntary actions that reveal feelings, thoughts and attitudes, e.g a reaction to someone or something.
Gait
Manner in which an actor moves or walks through a space, this could be altered by injuries or characteristics.
Weight
The varying downward force within movement in response to mood and gravity.
Space
Three dimensional areas that are phyisically inhabited and not inhabited by the actors body.
– Standing or walking space
– Height space e.g lying on something or standing on something
Time
Time is in movement what pace is in vocalisation.
The rate of speed at which an actor moves and the duration of a movement.
Energy
Energy is the internal sense of vitality and vibrancy that an actor experiences, which will fuel their roleor characters mindful thoughts and external movement.
Proxemics
Distance between two characters, and these instinctive feelings or through that these individuals experience towards the other.
Emphatic gesture
Strong decisiove gestures e.g clenching fist and hitting it against palm signifying anger.
Iconic gesture
Interacting with the space around the speaker to support what they are saying e.g holding up hands to indicate a persons height.
Metamorphic gesture
Using hands or body parts to re-create the shape of the object being spoken about.
Physical Weight
Matter that makes up character, how you walk or hold yourself can be used to construct a characters physical weight.