Game design Flashcards

1
Q

Games which are advertised frequently and have budgets over $20 million

A

AAA List games

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2
Q

Video games made to resemble board games and vice versa

A

convergence

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3
Q

Very first build that is shared within testers

A

Alpha

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4
Q

Parts of your game

A

components

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5
Q

Whether the game is easy to play or requires more experience

A

depth

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6
Q

Provides an overview of the game and learning goals

A

Design document

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7
Q

Law that protects creation

A

copyright

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8
Q

A game that has no connection or nothing to do with the real world

A

Abstract

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9
Q

When a player is presented with two many choices or

decisions

A

Analysis

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10
Q

Represented the player ( or a sprite )

A

Avatar

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11
Q

Probability distribution where some events are more likely to occur than others

A

Bell curve

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12
Q

Making choices that will affect that will affect the rest of your game play

A

Decision making

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13
Q

Results like play actions put into

A

Dynamics

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14
Q

movie inserted into the video game

A

cinematic

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15
Q

Easy to learn and easy to play,yet not always easy to master

A

Accessibility

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16
Q

Middleman between the creator and the publisher

A

Agent

17
Q

When a player is not actually participating.

A

Downtime

18
Q

The profession of the character that says what he or she can and cannot do

A

Character Class

19
Q

A game played to relax not to beat or win.

A

Casual Game

20
Q

Very close to final design but still being tested.

A

Beta

21
Q

The defined starting and ending points

A

length

22
Q

maps and placement of objects and challenges within those maps

A

level design

23
Q

does not require decision making,game is based only on luck

A

luck of the draw

24
Q

how you move, earn points,gain resources,etc.within the game

A

mechanics