Glossary Flashcards
(192 cards)
Accidentals
Altering a pitch to one that is not in the key signature
Acoustic
A sound that is produced naturally with no additional amplification
ADSR
Attack , Decay, Sustain , Release - the controls on an envelope generator that are used to shape a sound
Aliasing
Artefacts created when a frequency has not been correctly recreated by an A/D convertor and back to a D/A convertor
Ambience
The amount of reverb that sound contains either naturally from a room or artificially added by an effect
Amplifier
A piece of equipment used to boost a signal
Absorption
The process by which an object , material or structure takes in sound energy when hit by a sound wave
Amplitude
The height of a waveform measured from its mean or zero position to its maximum displacement
Analogue
When a signal or equipment uses a continuously variable physical quantity
Arpeggiator
A device that automatically plays the individual notes of a chord as an arpeggio / broken chord
Artefacts
Unwanted sounds created as a byproduct during audio processing
Attack (Dynamics)
The length of time it takes once the threshold is reached for the processor to apply it’s process (e.g. when the signal goes above the threshold on a compressor, the attack is the amount of time taken to reduce the signal by the amount dictated by the ratio)
Attack (Synthesis)
The length of time it takes between a note being started and the point at which it reaches its peak
Audio Interface
A device that connects a computer to audio periphera mls such as microphones, speakers and musical instruments
Automation
Programming adjustable parameters to operate automatically during playback and mixing
AutoTune
The trade name for famous piece of software that automatically changes the pitch to the nearest absolute pitch. Can also be used as a creative effects. Alternatives include Melodyne, FlexPitch, VariAudio
Aux/Bus
An additional output channel for routing to effects , monitors or as an alternative output. Can be used as a method of grouping channels. Often the same as a bus channel
Backing Track
A pre-recorded piece of music to be performed over
Bandwidth (1)
A range of frequencies
Bandwidth (2)
The amount of data that can be transferred at one time
Balanced
A connection that has two signals in inversion to one another to reduce noise when put back into phase
Bit Depth
The number of bits used in each sample in analogue to digital conversion
Bouncing Down
The process of converting sounds to a new audio file embedding them all processing applied to them. Normally multiple tracks into fewer tracks but sometimes to print effects onto an audio track
Cardiod
The pattern by which some microphones capture sound. Cardioid is roughly heart shaped and picks up sound from the front and sides