Half-yearly Flashcards
(41 cards)
Line and Direction
Shows direction and leads an eye around an item
Can outline and create shapes and patterns
Defines, organises, emphasis and divides areas of a textiles project
Different Types of Line
Create different results within a design
Horizontal -> creates width
Vertical -> creates height and length
Curved -> makes a figure look rounded and fuller
Shape and Size
Geometric, organic and free-form
Shape: two dimensional
Form: three dimensional
Makes space within a design
Colour and Value
Hue: name or colour
Value: the lightness or darkness of the hue
Intensity: brightness or dullness of the hue
Important as colour is the first thing we notice about a design -> respond to it physically, emotionally and psychologically
Texture
The surface quality of an item
Visual texture : illusion of texture e.g printed snakeskin pattern
Tactile texture: the feeling of the fabric
Adds variety and interest to the design
Principles of Design
Proportion, balance, rhythm, emphasis, contrast and harmony, and unity
Proportion
The relationship between two parts of a design
Comparison of sizes, shapes and quantities
Balance
Gives the feeling of stability
Refers to the visual weight of shape, texture, colour, line and space
Symmetrical, asymmetrical and radial
Rhythm
The repetition of various elements within a design e.g colour, shape texture, line.
Causes the design to flow
Prompts the eye to move around the design in a certain way
Emphasis
The focal point of a design
Draws/catches attention
E.g contrasting colours, different shapes
Contrast and Harmony
Contrast: an unexpected change in the visual element of a design e.g change in colour or line
Harmony: Central design features used throughout a design
Unity
When the different aspects of a design work well together
Makes the design feel complete
Functional Design
Aspects of a design that adhere to the intended purpose
The way the item performs it’s required task
E.g pattern making, construction techniques, closures
Aesthetic Design
Surface decoration or aspects of the design that enhance the appearance of the design.
E.g embroidery, beading, dying
Role of Design
End product has function and aesthetic aspects that fulfil the intended purpose.
Results in the end product fulfilling a purpose, being appealing to the eye, linked to an intended need and had some sort of meaning
Focus Areas of Design
Apparel, furnishings, costume, textiles art, non-apparel
Apparel
Wearable everyday clothing
Furnishings
Textiles items for the interior
Curtains, pillows, quilts
Costume
Fancy dress costume, cultural costume, historical period
Textiles Art
Hight decorative, aesthetics more important than function
E.g wall hanging, felt artwork, wearable art
Non-apparel
Functional items that do not fit into any of the other categories
E.g bag, tea-towel, table cloth
Factors Determining Appropriate Design
Environmental sustainability, manufacturing techniques, economics and decorative techniques
Environmental Sustainability
Preserving the environment and resources for future generations.
Designers must be aware of the impact selecting, producing and processing a design has on the environment
Protection and preservation of resources, minimal energy being used, disposal of product and wastes produced
Manufacturing Techniques
Designers must use correct manufacturing techniques in order to meet safety regulations
Product must be safe for the user and intended purpose.
Must include instructions for proper use and warnings against possible misuse.