History, Skills, R&R, Hand signals Flashcards

(74 cards)

1
Q

when was the game mintonette created?

A

February 9, 1895

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2
Q

where did William Morgan created mintonette

A

Holyoke, Massachusetts USA

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3
Q

William G. Morgan is a ___ at the ____

A

physical education director, YMCA

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4
Q

t/f
mintonette was supposed to be a pastime to be played preferably outdoors by any number of players

A

false - indoors

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5
Q

who introduced volleyball in the Philippines

A

elwood s. brown

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6
Q

when did elwood brown introduced volleyball in the philippines

A

1910

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7
Q

typical measure of volleyball net

A

2.75m tall
10.6m long
f - 2.24m (7.4 ft)
m - 2.43m (8 ft)

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8
Q

minimum height clearance/ ceiling of indoor volleyball court

A

23ft

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9
Q

size of the service area

A

3m to 9m

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10
Q

official size of a volley ball

A

25.6 and 26.4in - circumference
9.1 and 9.8 ounces - weight
65-67cm - circumference
260-280g - weight

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11
Q

skill also called pass or pump

A

dig pass

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12
Q

player hits the ball with his/her forehand and passes it to the next player who sets or tosses the ball

A

dig pass

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13
Q

often done when the opposing team serves the ball and the other team receives the ball in preparation for an attack

A

dig pass

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14
Q

most likely the second contact of a play the main goal of tossing is to toss the ball up in the air in order for the spiker to hit it properly and to make a successful attack to score a point

A

toss / set

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15
Q

2 types of set

A

underhand set and overhead toss

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16
Q

using forehands to set the ball upward

A

underhand set

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17
Q

using the fingers of both hands to toss the ball upward in a single second

A

overhead toss

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18
Q

service in which the player strikes the ball below the waist instead of tossing it up and striking it above the head

A

underhand service

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19
Q

serve considered very easy to receive

A

underhand service

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20
Q

kind of serve wherein a player tosses the ball and strikes it over his/her head with an open hand

A

overhead service

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21
Q

basic serve used in professional leagues

A

overhead service

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21
Q

serve sometimes called a float serve or a top spin

A

overhead service

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21
Q

overhead serve where the ball is first tossed high up in the air, then the player makes a timed approach and jumps to make contact with the ball, hitting it strong with a topspin

A

jump serve

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22
Q

most popular serve among college and professional teams

A

jump serve

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22
Also known as the attack, is usually the third contact a team makes with the ball
spike
23
objective of this attacking is to handle the ball so that it lands on the opponent’s court and cannot be defended
spike
23
player makes a series of steps(approach), jumps and swings at the ball. At the moment of contact, the hitter’s arm is fully extended above his/her head and slightly forward, making the highest possible contact while maintaining the ability to deliver a powerful hit
spike
24
The hitter uses arm swing, wrist snap and a rapid forward contraction of the entire body to drive the ball
spike
25
considered as the most powerful offensive attack
spike
25
one of the important skills in volleyball, which is seldom taught to students in regular physical education
block
26
requires a player to be able to jump as possible to be able to reach the top of the net, and deflect an attack or spike. It also requires proper timing, positioning and strong upper extremities
block
27
t/f side stepping and cross stepping are also important to enable the blocker to move from one side of the court to the other, without removing eye contact with the ball
true
28
considered as the most powerful defensive attack
block
29
Orchestrates the offense of the team. He/she aims for second touch with main responsibility of placing the ball in the air where the attackers can bring the ball into the opponent’s court for a point
setter
29
means “free” in Italian and the player is named as such because he/she can substitute for any player on the court during each play. The defensive specialist of the team responsible for receiving an attack or serve. He/she usually has the quickest reaction time and best passing skills.
libero
30
an execute very fast attacks that usually take place near the setter. He/she specializes in blocking to stop equally fast plays from the opponent and then quickly set up a double block at side of the court.
middle blocker/ hitter
31
attacks from near the left antenna; most consistent hitter on the team and gets the most sets
Outside Hitter/ left-side hitter/Open spiker
31
performs the defensive task for a volleyball team in the front row. His/her primary responsibilities are to put up well-formed block against the opponent. He/She serves as a backup setter. Sets to the opposite usually go to the right side of the antennae
Opposite hitter or right side hitter
32
Introducing both teams, referees, players and coach
game introduction
32
t/f 1st referee will check the player’s positions of both teams
false - second referee
32
t/f toss coin is administered by the second referee
false - 1st
33
administered with the presence of team captains by both teams before the match and if there is a deciding set. The winner will choose either service or court.
toss coin
33
official warmup session (minutes per team)
6-10 minutes
33
team composition
14 players 1 Head Coach 2 Assistant Coaches 2 Coaching Staff (team therapist/ Conditioning Coach)
34
t/f The game is played by two teams of six players.
true
34
maximum number of hits per team
3
34
objective of the game
try to make the ball touch the ground on the opponent side.
35
t/f In the professional, commercial, and collegiate league matches employ best- of -three set format. (first to three sets wins)
false - best-of-five
36
first four sets are played to __ points, with the final set being played to __ points
25, 15
36
when two teams are tied on 24 points, deuce will be played until one team wins by a 2 points advantage
deuce
36
when a team gets a point when the other team fails to return the ball over the net, or when the ball goes out of bounds, commits an infraction or makes a service error
rally point system
36
interval can be extended up to 10 minutes
change courts
37
official pause in the game. It can only be called when the ball is not in play, and before the referee has blown the whistle to signal the next serve
timeout
38
how many timeouts are given per set, per team
2
38
t/f there is a technical timeout in fifth set
false
38
how many substitutions per set
6
38
how long will each team's timeouts be
60 seconds
39
t/f Substitutes can replace players of the starting line-up twice per set. Players can re-join the game only in his or her original position. Substitutes must stand in the substitution zone just outside the court.
false - starting line-up once per set
40
t/f Libero substitutions are unlimited but come with conditions.
true
40
t/f When a libero player is replacing a teammate, they can only play in the back row and must be replaced before rotating onto the front row. Libero player is not allowed to block, attack, or serve.
true
41
team or coach requesting for a review of the referee’s decision concerning the last action of the rally.
challenge system
41
showing excessive excitement about winning a point targeted towards the opposing team, numerous arguments with the referee or opponents, and slowing down the game
minor misconduct
42
t/f red cards will be shown to players who admit to a block touch or a net touch and thus help save time from unnecessary video challenges.
false - green
43
- stage 1 - Any member - Not considered as sanction - None- Prevention only- verbal warning - Stage 2- Any member- Yellow-warning. It is recorded on the score sheet but has no immediate consequences
minor misconduct
43
- First- Any member- Penalty - Red- A point and service to the opponent - Second -Same member -Expulsion- Red + Yellow jointly Team member must go to the team’s dressing room for the remainder of the set - Third -Same member -Disqualification - Red + Yellow separately Team member must go to the team’s dressing room for the remainder of the match
rude conduct
43
Action contrary to good manners or moral principles, or expressing contempt.
rude contact
43
Defamatory or insulting words or gestures.
offensive conduct
44
First - Any member- Expulsion - Red + Yellow jointly Team member must go to the team’s dressing room for the remainder of the set Second - Same member- Disqualification -Red + Yellow separately Team member must go to the team’s dressing room for the remainder of the match
offensive conduct
45
Physical attack or intended aggression
aggression
46
First- Any member - Disqualification- Red + Yellow separately Team member must go to the team’s dressing room for the remainder of the match
aggressive
47
t/f delay is an improper action of a team that defers resumption of the game and includes: Prolonging time-outs, after having been instructed to resume the game; Repeating an improper request in the same game Delaying the game; or Delaying a substitution
true
48
delay warning signal
hand signal 25 with yellow card
49
delay penalty signal
hand signal 25 with red card
50
t/f The blue card has been added to the officials tools of the Yellow and Red cards but will be used to address spectator behavior during a match.
false - purple card