HRM in virtual organisations Flashcards

(48 cards)

1
Q

Example of how technology has prompted changes in company structures

A

Virtual organistations

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2
Q

Example of how technology has modified work arrangements

A

Virtual teams

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3
Q

Example of how technology has influenced how people are managed

A

Virtual workplace

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4
Q

Define virtual organisations

A

Multi-site, multi-organistational and dynamic organisation’s consisting of a grouping of units of different organizations that have joined in an alliance to exploit complementary skills, in pursuing common strategic objectives

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5
Q

Virtual workplace

A

A new organizational form based on the idea of working anytime, anywhere, in real space or I cyberspace

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6
Q

What are virtual organizations classified as?

A

Flexible, and their structure as transitory and fluid.

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7
Q

3 forms of virtual work arrangements

A

Telecommuting, Frontline and cyberlink

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8
Q

Work carried out in a location, eg. Home, that is remote from the central offices, where the employee has no personal contact with the co-workers but is able to communicate with them by electronic means

A

Telecommuting

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9
Q

Aspects to consider in telecommuting

A

Whether the location the employee is working from is suitable and whether the equipment is user friendly. Employees have to be provided with logistical support. Performance is monitored. Personal circumstances are monitored as well as changes in job roles.

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10
Q

Advantages of telecommuting for employers

A

More flexible, happier and reduced relocation of costs.

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11
Q

Disadvantages of telecommuting for employers

A

Difficult to track time worked, need to change management style and needs to have the appropriate technology in place to handle telecommuters

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12
Q

Advantages of telecommuting for employees

A

Can concentrate better, spend more time with family and spends less money on petrol/travelling

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13
Q

Disadvantages of telecommuting for employers

A

Employees might feel lonely, lack of connection and social interactions with other employees

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14
Q

Skills needed for telecommuting

A

Decision making skills, organizational skills, motivation and communication skills

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15
Q

Frontline model

A

Moving employees into the field to work from remote locations

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16
Q

Advantages of Frontline model

A

Offices can be shared, huge cost savings for the organization. Better service delivery as employees are physically closer

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17
Q

Cyberlink model

A

Customers, suppliers and/or producers form teams to manage work collaboratively

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18
Q

Goal of cyberlink model

A

Captures the heart and minds of the customer and encourage repeat business

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19
Q

What doesthe core of cyberlink consist of?

A

Virtual teams

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20
Q

Teams of people who use telecommunications technology to link team members who are dispersed geographically

A

Virtual teams

21
Q

Characteristics of virtual teams

A

Groups must be interdependent and be committed to working together. Have strong communication skills. Be motivated and energetic. Have shared leadership.

22
Q

Factors that contribute to the success of virtual teams

A

Training of team members, trust, soft skills and leadership.

23
Q

Generations of employees

A

Traditionalists, baby boomers, Gen X, millennials, Gen Z

24
Q

Major trait of a Traditionalist

25
Major trait of baby boomers
Competitiveness
26
Major trait of Gen X
Self-alliance
27
Major trait of Millennials
Immediacy
28
Major trait of Gen Z
Connectedness
29
Types of virtual teams
Project, service and process teams
30
Project teams
Members come together to work on a specific duration of a project
31
Service teams
Main responsibility is to solve problems and provide advice
32
Process teams
Membership of process teams are likely to be fluid as Membership are called upon to address the challenges the team is facing at any time
33
Why virtual teams?
Cost benefits, complexity of virtual teamwork and technology for virtual teams
34
Enhancer
Promotes trust and maintain effective working relationships
35
Derialiers
The inability to establish the additional levels of trust that remote employees require- lack of communication and a lack of comfort and expertise with technologies
36
Coach
How they can personally build stronger organizations
37
Architect
Help turn general and generic ideas into blueprints for organizational action
38
Designer/Deliver
Shape and encourage employee behavior
39
Facilitator
Make change happen and sustain that change
40
Leader
Must have credibility to play effective role in the organization
41
HR practices in virtual organizations
Job analysis Staffing Recruitment Selection and on boarding Training and development E-learning and M-learning Performance appraisal Compensation Negotiation
42
The use of internet electronic media and info and communication technology to conduct training online
E-learning
43
A sub-set of e-learning, educational technology and distance education? Which focused on learning across contexts and learning with mobile devices
M-learning
44
Four variables of transfer knowledge
Organizational, Human, IT and trust factors
45
The culture of the organization and it's structure
Organizational factor
46
Self efficacy and reward systems
Human factors
47
IT infrastructure and incentive mechanisms
IT factors
48
Employee willingness to share their knowledge and trust employees
Trust factors