Instrumental and Operant conditioning Flashcards
(29 cards)
Instrumental
Thorndike
Thorndike/ Instrumental
- Law of effect:
- response followed by satisfying consequence is strengthened and more likely to be repeated
- response followed by an annoying consequence is weakened and less likely to be repeated
Operant
- B.F. Skinner
B.F. Skinner/ Operant
- extended many of Thorndike’s ideas
- used two main instruments:
a) skinner box
b) maze - distinguishes between two types of behavior:
1) Respondent
2) Operant
Respondent
- Stimulus elicits a response
- Focuses on the antecedents of the behavior
- Behavior studied in classical conditioning:
- pepper makes you sneeze
Operant
- Stimulus emits a response
- Focuses on the consequences of behavior
- Behavior studied in operant conditioning:
- telephone ringing
Reinforcement
increase in behavior
Reinforcers
- stimulus or event that increases the frequency of a response
- stimulus was given or removed
Punishment
decrease in behavior
Positive reinforcement
- increase in behavior by giving something pleasant
- ex: clapping and cheering
Negative reinforcement
- increase in behavior by removing something unpleasant
- ex: taking an aspirin for a headache
Primary reinforcer
- stimuli that an organism naturally finds reinforcing
- satisfy a biological need
Secondary reinforcer conditioned
- learned reinforcer
- learned through classical conditioning
- stimulus that acquires reinforcing properties through their association with a primary reinforcer (or another conditioned reinforcer)
Positive reinforcer
pleasant stimulus that is given
Negative reinforcer
the aversive stimulus that is removed or avoided
Punishment
the response is weakened by the outcome that follows
Positive punishment
decrease in behavior by giving something unpleasant
Negative punishment
- decrease in behavior by removing something pleasant
- response cost
Drawbacks of physical punishment
1) can become aggression if given in anger
2) does not erase an undesirable habit
3) can produce unwanted side effects
Effective punishment
1) consistency- should occur after every transgression
2) immediately- should be swift
3) sufficient- should be enough to deter behavior
4) instructions- should tell why (verbalizations help but are not necessary)
Acquisition
- the time it takes to make the association between response and consequence
- wait for behavior to occur to reinforce it
Shaping
- involves reinforcing successive approximations toward a final response
- once behavior has been shaped, it must be maintained
Schedule of reinforcement
- timetable for determining when behavior should get reinforcement
- continuous and partial/ intermittent
Continuous
reinforce every correct response