Interactive Multimedia Flashcards

1
Q

is the communication process that takes
place between humans and computer
software.

A

Interactivity

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2
Q

Presents information
and active content without any navigation
control for the viewer. Examples: reading a
book, navigating a traditional map, a movie,
Slide Presentation.

A

Linear Multimedia

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3
Q

The goal of using the
multimedia approach is to entertain the user
while being unaware that he or she is actually
learning in the process. Examples: Sesame
Street, Musical Instrument, game apps like
4PICS1WORD

A

*EDUTAINMENT (Education +
Entertainment)

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4
Q
  • Product
    promotion, customer information,
    communication to employees. Multimedia
    multiplies the degree of effectiveness in
    promoting a product.
A

Business Promotion

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5
Q

industries produce
computer games and develop animations or
special effects for cartoons and movies.

A

Entertainment

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6
Q

The ability
of multimedia applications that allowed
public access to information either online or
offline. Tourist information system,
electronic publishing are some examples of
uses of multimedia for information
dissemination.

A

Public Access for information

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