Introduction to OOP Flashcards

(6 cards)

1
Q

In Java, ___
is a programming paradigm that organizes
software design around objects, rather than
functions and logic.

A

OOP (Object-Oriented Programming)

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2
Q

It’s a way of structuring code that makes it
more modular, reusable, and scalable.

A

OOP (Object-Oriented Programming)

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3
Q

___is a fundamental concept in Object- Oriented Programming (OOP) and serves as the
blueprint or prototype from which objects are created

A

Classes

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4
Q

It contains all the attributes and methods

A

Classes

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5
Q

These are the ___ declared
inside the class of our object.

A

global variables

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6
Q

Used to create variations of an object using
only one class.

A

global variables

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