Introduction to OOP Flashcards
(6 cards)
1
Q
In Java, ___
is a programming paradigm that organizes
software design around objects, rather than
functions and logic.
A
OOP (Object-Oriented Programming)
2
Q
It’s a way of structuring code that makes it
more modular, reusable, and scalable.
A
OOP (Object-Oriented Programming)
3
Q
___is a fundamental concept in Object- Oriented Programming (OOP) and serves as the
blueprint or prototype from which objects are created
A
Classes
4
Q
It contains all the attributes and methods
A
Classes
5
Q
These are the ___ declared
inside the class of our object.
A
global variables
6
Q
Used to create variations of an object using
only one class.
A
global variables