Kinematics Flashcards
(12 cards)
Define a vector
A vector is a physical quantity that had both magnitude and direction. Examples include: displacement, forces, acceleration, and velocity
Define a scalar
A scalar is a physical quantity that has magnitude only. Examples are: mass, speed, time and distance
Define resultant vector
A resultant vector is a single vector which has the same effect as the original vectors acting together
Define distance
Distance is the length of path travelled
Define displacement
Displacement is a change in position. It points from the initial to the final position
Define speed
Speed is the rate of change of distance
Define velocity
Velocity is the rate of change of position or the rate of change of displacement
Define acceleration
Acceleration is the rate of change of velocity
Vertical projectile motion
Projectiles fall freely with gravitational acceleration of 9.8ms^-2
Projectiles take the same amount of time to reach their greater height from the point of upward launch as the time they take to fall back to the point of launch
Graphs of motion: for either horizontal or vertical motion with constant acceleration
There’s 3 graphs:
1. Position vs time graph
2. Velocity vs time graph
3. Acceleration vs time graph
Interpret graphs of motion
- The gradient of a position vs time graph is VELOCITY
- The gradient of a velocity vs time graph is ACCELERATION
- The area under the graph of the velocity vs time graph is DISPLACEMENT
Equations of motion
- vf = vi + at
- vf^2 = vi^2 + 2ax
- x = (vf + vi / 2)t
- x = vi t + 1/2 a(t)^2