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L3 - Variance, effects and experiment design Flashcards

(21 cards)

1
Q

What is construct validity?

A

How accurately your measures asses what they are supposed to (you would have “poor” or “good” construct validity).

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2
Q

What is treatment variance?

A

Variance from the mean for each of our different conditions.

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3
Q

What is a confounding variable?

A

An extra variable that can (like the IV) have an effect on the DV and therefore mask or skew the results.

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4
Q

What is error variance?

A

Difference in results due to other variables/factors influencing the participants that the researcher does not examine (caused by confounding and extraneous variables).

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5
Q

what is the ‘Ceiling effect’?

A

The task is too easy meaning that all participants results are clustered around the “best” possible score.

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6
Q

what is ‘floor effect’?

A

The task is too hard meaning all the participants results are clustered around the “worst” possible score.

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7
Q

What are order effects?

A

When the order in which the task is presented to the participant affects the results.

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8
Q

What are history effects?

A

Events that happen in the environment that change the conditions of a study, affecting its outcome.

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9
Q

What are maturation effects?

A

Any biological or psychological process within an individual that systematically varies over time, independent of specific external events e.g. hunger, aging, mood.

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10
Q

What are testing effects?

A

When scores on the post-test are influenced by simple exposure to the pre-test (when prior observation affects later observation).

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11
Q

What are practice effects?

A

When the repetition of a task means the participant improves due to this and can then effect results.

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12
Q

What are fatigue effects?

A

When participants get bored/tired during an experiment which impacts the effort they put in and can subsequently impact the results.

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13
Q

What is a pretest-posttest design?

A

Where the participants are studied before the the IV is manipulated and again observed after the intervention.

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14
Q

What are demand characteristics?

A

Cues that might indicate to a participant the true purpose of the study.

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15
Q

What are 2 of the ways you can rule out/minimise order effects?

A

Counterbalancing and the Latin-square design.

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16
Q

What is counterbalancing?

A

When you have half of the participants complete a task in one order and the other half in a different order.

17
Q

What is the Latin-square design?

A

When you have 4 different orders participants complete the tasks in, this is determined by a 4x4 column and row data set.

18
Q

What is a matched design?

A

Assigning participants to different groups within the experiment based on specific variables that are significant to the test e.g. age, gender etc.

19
Q

What is a passive control group?

A

The group of participants that don’t partake in anything or are made to do meaningless tasks.

20
Q

What is an active control group?

A

A group of participants who could reasonably assume they’re doing something relevant to the experiment.

21
Q

What is attrition?

A

the dropout rate of an experiment.